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Microsoft Xbox Internship Jobs (NOW HIRING)

Senior Verification Engineer

Mountain View, CA · On-site

$123K - $169K/yr

... Xbox Live, Teams, OneDrive, and the Microsoft Azure platform globally with our server and data ... internship experience * OR Master's degree in Electrical Engineering, Computer Engineering ...

Diagnose and resolve basic technical issues on PCs, PlayStation (Sony), and Xbox (Microsoft ... internship experience is acceptable). * Reliable and flexible to work scheduled shifts, including ...

Microsoft Xbox Internship information

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$11

$19

$29

How much do microsoft xbox internship jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for microsoft xbox internship in the United States is $19.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $20.91 per hour, depending on experience, location, and employer.

What is a Microsoft Xbox internship?

A Microsoft Xbox Internship is a temporary, hands-on work experience program offered by Microsoft for students or recent graduates interested in gaming, software development, and related fields. Interns work with the Xbox team on real projects, gaining valuable industry experience and exposure to cutting-edge technology. The internship typically lasts 12 weeks during the summer and provides opportunities for mentorship, networking, and professional growth. Interns may work in areas such as game design, software engineering, product management, or marketing, depending on their skills and interests.

What types of projects do interns typically work on during a Microsoft Xbox internship?

During a Microsoft Xbox Internship, interns are often assigned to real-world projects that directly impact Xbox products and services. These projects can range from game development and testing to user experience design, data analysis, and backend infrastructure improvements. Interns frequently collaborate with cross-functional teams, including engineers, designers, and product managers, gaining exposure to the full development lifecycle. This hands-on experience not only builds technical and professional skills but also allows interns to contribute meaningfully to the Xbox ecosystem.

What are the key skills and qualifications needed to thrive as a Microsoft Xbox intern, and why are they important?

To thrive as a Microsoft Xbox Intern, you need a solid background in computer science, software engineering, or a related field, often demonstrated through coursework or relevant project experience. Familiarity with programming languages such as C#, C++, or Python, as well as experience with version control systems and game development tools like Unity or Unreal Engine, is highly beneficial. Strong problem-solving skills, teamwork, and effective communication set standout candidates apart. These capabilities enable interns to contribute meaningfully to projects, adapt to fast-paced environments, and collaborate effectively within diverse teams.

What is the difference between Microsoft Xbox Internship vs Microsoft Game Developer Intern?

AspectMicrosoft Xbox InternshipMicrosoft Game Developer Intern
Required CredentialsEnrolled in related degree, technical skills, passion for gamingComputer science or game development background, coding skills
Work EnvironmentCorporate setting, product testing, marketing, and supportDevelopment teams, coding, designing, and testing games
Employer & IndustryMicrosoft, gaming and entertainment industryMicrosoft, gaming and software development industry

The Microsoft Xbox Internship focuses on providing exposure to various aspects of the Xbox division, including marketing, testing, and support roles. In contrast, the Microsoft Game Developer Intern position emphasizes hands-on game development, coding, and design work. Both roles are valuable entry points into Microsoft's gaming division but differ in their focus and daily tasks.

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What cities are hiring for Microsoft Xbox Internship jobs?

Cities with the most Microsoft Xbox Internship job openings:

What are the most commonly searched types of Microsoft Xbox jobs?

The most popular types of Microsoft Xbox jobs are:

What states have the most Microsoft Xbox Internship jobs?

States with the most job openings for Microsoft Xbox Internship jobs include:

Infographic showing various Microsoft Xbox Internship job openings in the United States as of August 2026, with employment types broken down into 90% Full Time, 7% Part Time, 1% Temporary, and 2% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $40,174 per year, or $19.3 per hour.

Product Designer, Immersive Ad Formats (Gaming) | Xbox Media | San Francisco, CA

922 ACTIVISION BLIZZARD MEDIA LLC.

San Francisco, CA • On-site

$125 - $168/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

Product Designer – Xbox Media

At Xbox Media, We're reimagining how brands connect with millions of players worldwide. We're looking for a Product Designer to help create innovative, immersive ad formats that blend naturally into gaming environments. This role sits at the intersection of creative design, interaction design, and product design. You'll work closely with product managers, engineers, game studios, researchers, and creative strategists to design and develop ad experiences that are player-first, engaging, and commercially effective.

Xbox Media builds the player-first, full-stack monetization technology that powers advertising across Xbox surfaces and ad-supported gameplay. We enable meaningful player engagement, publisher success, and platform growth by delivering trusted, high-quality ad experiences at global scale. Backed by Xbox and Microsoft, our platform blends deep gaming insights, privacy-forward data, and world-class engineering to make Xbox Media the most effective and trusted ad platform in gaming.

Hybrid work arrangement: This role is anticipated to be a hybrid work position, and the home studio for this role is San Francisco, CA.

Your role within Xbox Media:

  • Contribute to the end-to-end design of new immersive ad formats, from early concepts and prototypes through to production.
  • Translate product requirements and early ideas into clear, cohesive design solutions that feel native to gameplay.
  • Participate in creative ideation sessions and contribute concepts that balance player experience with advertiser value.
  • Communicate design ideas through clear storytelling, visual design, prototypes, and motion.
  • Collaborate with product, engineering, marketing, creative, and research partners to develop and iterate on concepts.
  • Design interaction patterns and visual systems that are intuitive, engaging, and aligned with game mechanics.
  • Support player research and playtesting to validate design decisions and improve the experience.
  • Create and maintain design documentation, specifications, and implementation guidelines.
  • Incorporate feedback from design leads, stakeholders, users, and cross-functional partners.
  • Advocate for player needs and high-quality design throughout the product development process.
  • Stay informed about trends in gaming, advertising, interaction design, and immersive media.
  • Create animations and polished prototypes that demonstrate user interface interactions and intended behaviors.

Qualifications:

  • 5+ years of relevant professional experience in product, interaction, visual, or creative design required; 8+ years preferred.
  • BA/BS degree is preferred; equivalent combinations of education and relevant experience may be considered, with years of relevant experience considered in lieu of formal education.
  • A portfolio demonstrating thoughtful product and interaction design work, including examples of interactive or game-related experiences.
  • Experience applying, evolving, or contributing to visual design systems.
  • Experience using prototyping or motion tools such as Principle, Framer, After Effects, or similar platforms.
  • A solid understanding of user-centered design principles, interaction design, and visual design fundamentals.
  • Experience designing ad formats, monetization features, or branded experiences within games. (Bonus qualification)
  • Illustration skills that can support the creation of game-inspired assets, icons, storyboards, or UI elements.
  • Experience creating motion design or interactive prototypes for real-time environments.

Rewards: We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' – we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match; tuition reimbursement; charitable donation matching; paid holidays and vacation; paid sick time; floating holidays; compassion and bereavement leaves; parental leave; mental health & wellbeing programs; fitness programs; free and discounted games; and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; if the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part‑time and temporary full‑time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

Base pay range: In the U.S., the standard base pay range for this role is $102,800.00 - $190,204.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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