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Maya Animator Remote Jobs (NOW HIRING)

NYC Senior Character Animators

Manhattan, NY ยท On-site +1

$55 - $65/hr

This is a remote position, with ideal candidates being located in or near New York City ... Process and refine motion capture data in Maya to support character performances * Participate in ...

Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

3D Animator

Pasadena, CA ยท On-site +1

Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

3D Animation Lead

Denver, NC ยท On-site +1

Thorough knowledge of Maya * An understanding of physical motion, weight, balance, texture and form ... For this particular position, full remote could be an option. * Career development is important to ...

At least 5 years of experience in Maya, MotionBuilder. * Understanding of the animation pipeline ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

$18.50 - $24/hr

Working in a fully remote and highly collaborative environment, you will help shape the future of ... Implement and optimize procedural animation, secondary motion, physics, and Control Rig systems ...

Support basic video editing needs and occasional remote capture, interviews, or long-form content ... Maya * Bonus points for hands-on 3D animation experience in Blender Advanced proficiency in ...

Principal Character Technical Artist

San Mateo, CA ยท On-site +1

$133K - $198K/yr

Work with Engineering to ensure character animation systems scale across platform targets ... Expert proficiency in standard DCCs (Maya, Blender, Houdini) and strong scripting skills (Python, C ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work across several art disciplines including shading, environment art, character art, animation ...

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Maya Animator Remote information

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How much do maya animator remote jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for maya animator remote in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are some common challenges faced by remote Maya Animators, and how can they be addressed?

Remote Maya Animators often encounter challenges related to communication and collaboration, since they are not physically present with their team. Managing feedback cycles and staying aligned with project updates can be difficult without face-to-face interactions. To overcome these hurdles, it's important to establish clear communication channels, regularly attend virtual meetings, and use collaborative project management tools. Additionally, maintaining a disciplined workflow and ensuring your technical setup (software, hardware, and internet connection) is reliable will help you stay productive and meet deadlines.

What is a Maya Animator (Remote)?

A Maya Animator (Remote) is a digital artist who specializes in creating character and object animations using Autodesk Maya, while working from a remote location. They bring movement to 3D models for films, video games, commercials, or other digital media. Maya Animators are skilled in rigging, keyframing, and refining motion to ensure lifelike and expressive animations. Working remotely, they collaborate with teams via online platforms, sharing files and updates digitally. This role requires strong communication, technical proficiency in Maya, and the discipline to manage tasks outside a traditional office environment.

What are the key skills and qualifications needed to thrive as a Maya Animator (Remote), and why are they important?

To thrive as a Maya Animator working remotely, you need strong proficiency in 3D animation principles, expertise in Autodesk Maya, and a solid portfolio showcasing your work. Familiarity with industry-standard tools like Adobe Creative Suite, Shotgun, and relevant plug-ins, as well as a degree or certification in animation or a related field, is often required. Excellent communication, time management, and self-motivation are essential soft skills for effective collaboration and meeting deadlines in a remote environment. These skills and qualities are crucial for producing high-quality animations, ensuring efficient remote workflow, and contributing successfully to team projects.

What is the difference between Maya Animator Remote vs 3D Modeler Remote?

AspectMaya Animator Remote3D Modeler Remote
Required SkillsProficiency in Maya, animation techniques, storytellingModeling skills, proficiency in 3D software, texturing
Work EnvironmentRemote, collaborative teams, animation studiosRemote, design studios, gaming or film industries
CertificationsRelevant animation or Maya certifications often preferred3D modeling certifications or portfolio
Industry UsageAnimation, gaming, filmGame design, product visualization, film

While both roles involve 3D skills, Maya Animator Remote focuses on creating animated sequences using Maya, emphasizing storytelling and motion. 3D Modeler Remote specializes in building static or rigged 3D models for various applications. Understanding these differences helps employers and candidates align their skills with job expectations.

More about Maya Animator Remote jobs
What cities are hiring for Maya Animator Remote jobs? Cities with the most Maya Animator Remote job openings:
What are the most commonly searched types of Maya Animator jobs? The most popular types of Maya Animator jobs are:
What states have the most Maya Animator Remote jobs? States with the most job openings for Maya Animator Remote jobs include:
Infographic showing various Maya Animator Remote job openings in the United States as of May 2026, with employment types broken down into 2% Locum Tenens, 2% As Needed, 93% Part Time, 2% Temporary, and 1% Nights. Highlights an 83% Physical, 1% Hybrid, and 16% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Technical Animator - Remote or On Site

Technical Animator - Remote or On Site

Studio Wildcard

Redmond, WA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post hasย expired today.ย Applications are no longer accepted.


Job description

About Studio Wildcard

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.

And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.


Responsibilities

  • Create sophisticated IK solutions (foot placement, terrain adaptation) in Unreal Engine Control Rig and Anim Blueprints
  • Rig human characters, dinosaurs, and fantasy creatures with precise attention to anatomy, understanding joint placement and muscle deformation
  • Design and implement advanced procedural and gameplay-driven animation systems using Animation Blueprints (AnimBPs) in Unreal Engine 5
  • Build responsive state machines, blend spaces, pose drivers, animation modifiers, notifies, and layered logic tightly coupled to gameplay and physics
  • Develop physics-based animation systems including active ragdoll blending
  • Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation, procedural merging of skeletons)
  • Solve complex technical animation challenges while collaborating with modeling, animation, design, and engineering teams
  • Perform quality checks, optimization (including LOD behavior), and seamless engine integration
  • Create clear technical documentation and help evolve the animation & rigging pipeline


Requirements

  • 3+ years of professional experience as a Technical Animator / Technical Artist in game development, with at least 1 shipped title
  • Strong expertise in Unreal Engine Animation Blueprints, procedural animation techniques, IK/FK systems, and real-time character/creature workflows
  • Practical experience with physics simulation in real-time engines (ragdoll, active physics blending, joint constraints, momentum-based animation)
  • Ability to quickly adapt to new pipelines, tools, and evolving engine features
  • Excellent problem-solving skills and strong communication
  • Maya rigging experience


Pluses

  • Previous work on creature animation
  • Programming experience
  • Rigging pipelines from Maya UE5
  • Motion capture experience
  • Familiarity with performance optimization
  • Houdini experience


If you're passionate about breathing life into characters and solving technical challenges then this is your opportunity to help define the future of ARK.


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options