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Full Time Maya Animator Jobs (NOW HIRING)

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

... Maya. * Nimble and able to prioritize and problem-solve quickly, while responding effectively to ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

... Maya. * Nimble and able to prioritize and problem-solve quickly, while responding effectively to ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Shipped at least one AAA title with 4+ years of professional animation experience in Maya * Strong ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Shipped at least one AAA title with 4+ years of professional animation experience in Maya * Strong ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies in: * Maya ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies in: * Maya ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

... 3D Animation. This is a full-time, 36-week, nine-month, non-tenure track appointment. The ... Considerable experience working with Autodesk Maya and Motion Builder * Experience with related ...

Senior 3D Artist, Technical

San Mateo, CA ยท On-site

$163K - $200K/yr

... Maya and Blender), runtime animation systems, sophisticated deformation systems and cloth ... All full-time employees are also eligible for equity compensation and for benefits as described on ...

This position is full-time in-office. Candidates must reside within Dallas TX or have a reasonable ... Use Maya and Redshift Render for stills, animation, lighting, and shading * Data preparation of CAD ...

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Full Time Maya Animator information

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$39

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How much do full time maya animator jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for full time maya animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Full Time Maya Animator vs 3D Modeler?

AspectFull Time Maya Animator3D Modeler
Required SkillsAnimation, rigging, character movementModeling, texturing, sculpting
Work EnvironmentAnimation studios, gaming, filmDesign studios, gaming, film
ToolsAutodesk Maya, MotionBuilderAutodesk Maya, ZBrush, Blender
Industry UsageHigh in animation and gamingHigh in gaming, film, product design

Full Time Maya Animators focus on creating movement and bringing characters to life using animation techniques, primarily working within Maya. In contrast, 3D Modelers concentrate on building detailed models and assets, often using Maya alongside other tools like ZBrush or Blender. Both roles are essential in the 3D production pipeline but serve different functions, with animators emphasizing motion and modelers emphasizing shape and structure.

More about Full Time Maya Animator jobs
What cities are hiring for Full Time Maya Animator jobs? Cities with the most Full Time Maya Animator job openings:
What are the most commonly searched types of Maya Animator jobs? The most popular types of Maya Animator jobs are:

Lead Animator

31st Union

San Mateo, CA โ€ข On-site

$123K - $182K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago


Job description

Who We are:
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What We Need:
We are seeking a Lead Animator to lead by example through high-quality animation work while gaining leadership duties. You will help drive the project's visual style by providing regular feedback, mentoring team members, and contributing to the overall quality and success of the team's output. In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences to life.
What You'll Do:
  • Create high-quality in-game animations that support responsive, polished gameplay.
  • Implement animations directly in Unreal using the project's animation system and Blueprints.
  • Set up animation blends, overlays, events, and related systems in Unreal.
  • Iterate on animation and player feel through playtesting and hands-on tuning.
  • Develop quick animation prototypes for new gameplay features, such as combat abilities, character actions, or animatic sequences.
  • Help define, maintain, and elevate the animation style and quality bar by creating clear examples, documenting standards, and sharing best practices with the team.
  • Provide regular feedback in partnership with the Animation Director, mentoring animators, onboarding and developing team members, and serving as a trusted resource for creative guidance and support.
  • Interpret and translate direction from directors and creative leads into clear, actionable animation goals.
  • Help to organize and assign sub-team tasks based on individual strengths and project deadlines, assisting the Director in creating realistic timelines that balance delivery with team growth.
  • Partner with Technical Animation to explore and refine locomotion and overall character motion, ensuring the smoothest and most polished player experience possible.
  • Collaborate closely with Production on roadmap planning, task estimation, and risk assessment, while balancing competing priorities and adjusting workflows to accommodate evolving project requirements.
  • Escalate issues to the Animation Director when artistic decisions or direction are needed.
What Will Make You a Great Fit:
  • 6-8+ years of experience in game development, including at least one shipped AAA title in an animation role.
  • 2-4+ years of experience in a leadership role and/or mentoring experience.
  • Familiar with Unreal Engine, including animation systems, asset integration, and runtime considerations, with advanced knowledge of Maya.
  • Nimble and able to prioritize and problem-solve quickly, while responding effectively to creative redirection.
  • Strong collaboration and communication skills within and across fields, with a proactive, solution-oriented mindset.
  • An animation reel that demonstrates high-quality hand-keyed animation.
  • Experience working with Perforce and managing assets in large-scale, multi-team environments.
Bonus Qualifications:
  • Experience leveraging Google Sheets/Excel to organize asset inventories, monitor production status, and facilitate coordination and visibility across departments.
  • Experience creating cinematic sequences, character performances, and story-driven animation that enhances narrative and emotional impact.

The pay range for this position in California at the start of employment is expected to be between $123,200 and $182,360 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.
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