... Lead Artist and other departments to deliver spectacular quality visual effects. * Provide technical setup, integration, and troubleshooting of performant FX in real-time. * Paint FX textures from ...
... Lead Artist and other departments to deliver spectacular quality visual effects. * Provide technical setup, integration, and troubleshooting of performant FX in real-time. * Paint FX textures from ...
Principal Technical Artist
Seattle, WA · Remote
$130K - $155K/yr
Bring modern techniques into content creation: gaussian splat scene reconstruction, neural texture ... We're not asking you to manage people, but we expect you to lead by example on the craft side. Your ...
Quick apply
Principal Technical Artist
Seattle, WA · Remote
$130K - $155K/yr
Bring modern techniques into content creation: gaussian splat scene reconstruction, neural texture ... We're not asking you to manage people, but we expect you to lead by example on the craft side. Your ...
Principal Technical Artist
Seattle, WA · On-site +1
$144K - $173K/yr
Bring modern techniques into content creation: gaussian splat scene reconstruction, neural texture ... We're not asking you to manage people, but we expect you to lead by example on the craft side. Your ...
Principal Technical Artist
Seattle, WA · On-site +1
$144K - $173K/yr
Bring modern techniques into content creation: gaussian splat scene reconstruction, neural texture ... We're not asking you to manage people, but we expect you to lead by example on the craft side. Your ...
Principal Technical Artist
$144K - $173K/yr
Bring modern techniques into content creation: gaussian splat scene reconstruction, neural texture ... We're not asking you to manage people, but we expect you to lead by example on the craft side. Your ...
Principal Technical Artist
$144K - $173K/yr
Bring modern techniques into content creation: gaussian splat scene reconstruction, neural texture ... We're not asking you to manage people, but we expect you to lead by example on the craft side. Your ...
Senior Artist (Virtual Art Department)
$80K - $130K/yr
Document tools and techniques for departmental reference * Assist Lead Artist with creating ... Strong understanding of authoring texture and material following PBR principles * Passion for ...
Senior Artist (Virtual Art Department)
$80K - $130K/yr
Document tools and techniques for departmental reference * Assist Lead Artist with creating ... Strong understanding of authoring texture and material following PBR principles * Passion for ...
Senior Artist (Virtual Art Department)
Los Angeles, CA · On-site
$80K - $130K/yr
Document tools and techniques for departmental reference * Assist Lead Artist with creating ... Strong understanding of authoring texture and material following PBR principles * Passion for ...
Senior Artist (Virtual Art Department)
Los Angeles, CA · On-site
$80K - $130K/yr
Document tools and techniques for departmental reference * Assist Lead Artist with creating ... Strong understanding of authoring texture and material following PBR principles * Passion for ...
Junior 3D Environment Artist
Herndon, VA · On-site
We pride ourselves on our extensive experience and effective approach, ensuring that we lead with ... Apply materials, textures, and basic lighting to produce clear and accurate visual representations
Quick apply
Junior 3D Environment Artist
Herndon, VA · On-site
We pride ourselves on our extensive experience and effective approach, ensuring that we lead with ... Apply materials, textures, and basic lighting to produce clear and accurate visual representations
Senior VFX Artist - Hearthstone
Irvine, CA · On-site
The ideal candidate has a strong grasp of color, texture, shape and timing as relates to FX and a ... Work with lead artists to ensure timely completion of fabulous VFX assets * Serve as an active ...
Senior VFX Artist - Hearthstone
Irvine, CA · On-site
The ideal candidate has a strong grasp of color, texture, shape and timing as relates to FX and a ... Work with lead artists to ensure timely completion of fabulous VFX assets * Serve as an active ...
Technical Artist
Cincinnati, OH · On-site
$121K - $145K/yr
Job Summary This role works under the direction of the Lead Technical Artist and in close ... Experience working with 3D design including: modeling, texturing/materials, UV mapping, virtual ...
Technical Artist
Cincinnati, OH · On-site
$121K - $145K/yr
Job Summary This role works under the direction of the Lead Technical Artist and in close ... Experience working with 3D design including: modeling, texturing/materials, UV mapping, virtual ...
Technical Artist
$121K - $145K/yr
Job Summary This role works under the direction of the Lead Technical Artist and in close ... Experience working with 3D design including: modeling, texturing/materials, UV mapping, virtual ...
Technical Artist
$121K - $145K/yr
Job Summary This role works under the direction of the Lead Technical Artist and in close ... Experience working with 3D design including: modeling, texturing/materials, UV mapping, virtual ...
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
Lead brainstorming sessions to establish animation direction and visual storytelling strategies ... Create 3D models, textures, and animations using industry-standard tools (e.g., Cinema 4D, Redshift)
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
Lead brainstorming sessions to establish animation direction and visual storytelling strategies ... Create 3D models, textures, and animations using industry-standard tools (e.g., Cinema 4D, Redshift)
Sr. Technical Artist, Character and Animation Pipeline - Games
OR · On-site +1
$126K - $151K/yr
Collaboration & Support Partner with the Lead Character Artist, Animation Lead, Art Director, and ... Strong understanding of performance constraints, LODs, materials, and textures for games. Ability ...
Sr. Technical Artist, Character and Animation Pipeline - Games
OR · On-site +1
$126K - $151K/yr
Collaboration & Support Partner with the Lead Character Artist, Animation Lead, Art Director, and ... Strong understanding of performance constraints, LODs, materials, and textures for games. Ability ...
Sr. Technical Artist, Character and Animation Pipeline - Games
OR · On-site +1
$126K - $151K/yr
Partner with the Lead Character Artist, Animation Lead, Art Director, and engineers to define ... Strong understanding of performance constraints, LODs, materials, and textures for games. * Ability ...
Sr. Technical Artist, Character and Animation Pipeline - Games
OR · On-site +1
$126K - $151K/yr
Partner with the Lead Character Artist, Animation Lead, Art Director, and engineers to define ... Strong understanding of performance constraints, LODs, materials, and textures for games. * Ability ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site
$140K - $155K/yr
The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication ... Hands-on experience in 3D human modeling of geometry & texture. * Familiarity with Unity and/or ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site
$140K - $155K/yr
The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication ... Hands-on experience in 3D human modeling of geometry & texture. * Familiarity with Unity and/or ...
3D Animation Lead
Denver, NC · On-site
The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of physical motion, weight, balance, texture and form * An understanding of rigs ...
Quick apply
3D Animation Lead
Denver, NC · On-site
The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of physical motion, weight, balance, texture and form * An understanding of rigs ...
Senior CAD Artist (Intimate Apparel)
Manhattan, NY · On-site
$85K - $105K/yr
We are seeking a Senior CAD & 3D Illustrator to lead the execution of high-quality, production ... Fabric/lace texture rendering * 3D apparel visualization (if applicable) * Buyer presentation ...
Quick apply
Senior CAD Artist (Intimate Apparel)
Manhattan, NY · On-site
$85K - $105K/yr
We are seeking a Senior CAD & 3D Illustrator to lead the execution of high-quality, production ... Fabric/lace texture rendering * 3D apparel visualization (if applicable) * Buyer presentation ...
Senior CAD Artist (Intimate Apparel)
Manhattan, NY · On-site
$85K - $105K/yr
We are seeking a Senior CAD & 3D Illustrator to lead the execution of high-quality, production ... Fabric/lace texture rendering * 3D apparel visualization (if applicable) * Buyer presentation ...
Quick apply
Senior CAD Artist (Intimate Apparel)
Manhattan, NY · On-site
$85K - $105K/yr
We are seeking a Senior CAD & 3D Illustrator to lead the execution of high-quality, production ... Fabric/lace texture rendering * 3D apparel visualization (if applicable) * Buyer presentation ...
Professional Graphic Artist
$65K - $70K/yr
You will lead by example-showing the team how to integrate AI into the creative process to elevate ... Experience with 3D software (Cinema 4D, Blender) and how it intersects with AI-driven textures or ...
Professional Graphic Artist
$65K - $70K/yr
You will lead by example-showing the team how to integrate AI into the creative process to elevate ... Experience with 3D software (Cinema 4D, Blender) and how it intersects with AI-driven textures or ...
Professional Graphic Artist
Tampa, FL · On-site
$65K - $70K/yr
You will lead by example-showing the team how to integrate AI into the creative process to elevate ... Experience with 3D software (Cinema 4D, Blender) and how it intersects with AI-driven textures or ...
Professional Graphic Artist
Tampa, FL · On-site
$65K - $70K/yr
You will lead by example-showing the team how to integrate AI into the creative process to elevate ... Experience with 3D software (Cinema 4D, Blender) and how it intersects with AI-driven textures or ...
Professional Graphic Artist
$65K - $70K/yr
You will lead by example-showing the team how to integrate AI into the creative process to elevate ... Experience with 3D software (Cinema 4D, Blender) and how it intersects with AI-driven textures or ...
Professional Graphic Artist
$65K - $70K/yr
You will lead by example-showing the team how to integrate AI into the creative process to elevate ... Experience with 3D software (Cinema 4D, Blender) and how it intersects with AI-driven textures or ...
Lead Texture Artist information
See salary details
$14.49 is the 25th percentile. Wages below this are outliers.
$10.58 - $16.24
36% of jobs
The median wage is $18.08 / hr.
$16.24 - $21.90
43% of jobs
$21.90 - $27.56
10% of jobs
$27.56 - $33.22
4% of jobs
$33.22 - $38.88
1% of jobs
$38.88 - $44.54
1% of jobs
$44.54 - $50.20
0% of jobs
$50.20 - $55.86
0% of jobs
$55.86 - $61.52
4% of jobs
$61.52 - $67.18
0% of jobs
$67.18 - $72.84
1% of jobs
$10
$25
$72
How much do lead texture artist jobs pay per hour?
What is the difference between Lead Texture Artist vs Texture Artist?
| Aspect | Lead Texture Artist | Texture Artist |
|---|---|---|
| Responsibilities | Oversees texturing team, sets standards, reviews work | Creates textures for models, follows project guidelines |
| Experience | Typically 5+ years, leadership skills required | 2-4 years experience, strong technical skills |
| Work Environment | Collaborative, team-oriented, often in a studio | Individual or team-based, in a studio or remote |
| Credentials | Portfolio, relevant industry experience, sometimes leadership training | Portfolio, technical skills, relevant certifications |
The main difference between a Lead Texture Artist and a Texture Artist lies in their responsibilities and experience level. The Lead Texture Artist manages the texturing team and ensures quality standards, while the Texture Artist focuses on creating textures under project guidance. Both roles require strong technical skills and industry experience, but the lead position involves leadership and oversight duties.
What is a Lead Texture Artist?
How does a Lead Texture Artist typically collaborate with other departments during a game or film production?
What are the key skills and qualifications needed to thrive as a Lead Texture Artist, and why are they important?

Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented FX Artist to join our Visual Effects (VFX) team. The FX Artist will help bring all forms of real-time FX to life and push the visual development of a high quality project. The Artist will develop an artistic vision of hand-crafted FX to be used in the Unreal Engine.
This is an Expression of Interest role.
Key Responsibilities:
- Collaborate with the Lead Artist and other departments to deliver spectacular quality visual effects.
- Provide technical setup, integration, and troubleshooting of performant FX in real-time.
- Paint FX textures from scratch and combine traditional hand-crafted art techniques with next gen shaders and materials to create a unique visual style for all types of FX (magic, water, fire, smoke, etc.).
- Document and communicate specifications and visual benchmarks to support the artistic vision to both studio and external artists.
- Will use sprite-based particle systems along with pixel and vertex shaders to build a wide variety of real-time special effects.
- Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical elements.
- Read and write script code to sequence effects.
- Troubleshoot artistic, technical, and performance issues.
- Performs other duties as assigned.
Qualifications & Skills:
- 3+ years professional experience as an FX artist and/or art lead and specialize in using Maya, Photoshop, and in game VFX systems.
- Working knowledge of 3D rendering engines and experience designing FX shaders, particle systems, physics, ribbons, shaders, etc.
- Exceptional understanding of next generation asset creation and VFX pipelines and tools.
- Have an exceptional understanding of the role FX has in production and know how to use color, shape, timing, rhythm, and readability to create compelling, memorable, and performant FX.
- Strong understanding of real-time simulation, offline simulation, materials, and performance including Niagra within Unreal Engine.
- Mastery of relevant software packages such as Houdini, Substance, EmberGen, Photoshop, After Effects and/or Maya.
- The ability to be self-sufficient, reliable, and responsible for large tasks.
- Have an eye for polish and detail for final production.
- A strong portfolio demonstrating your artistic and technical capabilities.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Employment Type: TEMPORARY
About AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020