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Junior Rendering Engineer Jobs (NOW HIRING)

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help ... Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help ... Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

Senior Rendering Engineer Novato, California, United States As a Senior Rendering Engineer at Cloud ... Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help ... Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help ... Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

Junior Highway Engineer

Buffalo, NY ยท On-site

$60K - $70K/yr

We are currently seeking qualified candidates to fill a Junior Highway Engineer position in our ... project rendering. * Attend meetings and conferences when necessary/required. Requirements

Jr. Highway Engineer

Scranton, PA ยท On-site

$60K - $70K/yr

We are currently seeking qualified candidates to fill a Junior Highway Engineer position in our ... project rendering. * Attend meetings and conferences when necessary/required. Requirements

Jr. Highway Engineer

Scranton, PA ยท On-site

$60K - $70K/yr

We are currently seeking qualified candidates to fill a Junior Highway Engineer position in our ... project rendering. * Attend meetings and conferences when necessary/required. Requirements

We are currently seeking qualified candidates to fill a Junior Highway Engineer position in our ... project rendering. * Attend meetings and conferences when necessary/required. Requirements

Junior Highway Engineer

Buffalo, NY ยท On-site

$60K - $70K/yr

We are currently seeking qualified candidates to fill a Junior Highway Engineer position in our ... project rendering. * Attend meetings and conferences when necessary/required. Requirements

Jr. Software Developer

Los Angeles, CA ยท On-site

$72K - $93K/yr

Familiarity with CSHTML (Razor) templating and server-side rendering patterns * Competency in HTML ... Junior Software Developer. Applications without a cover letter will not be considered. All complete ...

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Junior Rendering Engineer information

See salary details

$33.5K

$71.8K

$109.5K

How much do junior rendering engineer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for junior rendering engineer in the United States is $71,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What does a Junior Rendering Engineer do?

A Junior Rendering Engineer is responsible for helping create and optimize the visual output of applications, such as video games or simulations. They work on the code that translates 3D models, textures, and lighting into images on the screen, often using graphics APIs like OpenGL, Vulkan, or DirectX. Junior Rendering Engineers usually assist more experienced engineers with implementing features, fixing visual bugs, and improving performance. They also collaborate closely with artists and designers to ensure the visuals match the creative vision while running efficiently. This role is a great entry point for those interested in computer graphics and real-time rendering technologies.

What common challenges do Junior Rendering Engineers face when transitioning from academic projects to professional game development teams?

One common challenge for Junior Rendering Engineers is adapting to large, collaborative codebases and established workflows used in professional game development. Unlike academic or personal projects, professional environments require strict adherence to coding standards, version control practices, and effective communication with multidisciplinary teams. Additionally, junior engineers may need to quickly learn proprietary engines or tools, and balance optimization with visual fidelity under real-world constraints. Mentorship and proactive communication are key to overcoming these hurdles and integrating smoothly into the team.

What is the difference between Junior Rendering Engineer vs Junior Graphics Programmer?

AspectJunior Rendering EngineerJunior Graphics Programmer
Primary FocusDeveloping and optimizing rendering pipelines and graphics systemsImplementing graphics algorithms and shader programming
Required SkillsKnowledge of rendering APIs (OpenGL, DirectX), graphics architectureShader languages (HLSL, GLSL), graphics algorithms
Work EnvironmentGame studios, visual effects companies, simulation firmsGame development, visualization, research labs

Both roles involve graphics development but differ in focus: Junior Rendering Engineers concentrate on rendering pipelines and system optimization, while Junior Graphics Programmers focus on shader coding and graphics algorithms. They often collaborate but serve distinct functions within graphics development teams.

What are the key skills and qualifications needed to thrive as a Junior Rendering Engineer, and why are they important?

To thrive as a Junior Rendering Engineer, you need a solid understanding of computer graphics fundamentals, programming (especially C++), and a relevant degree in computer science or a related field. Familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as experience with shader programming and tools like Unity or Unreal Engine, is typically required. Strong problem-solving abilities, attention to detail, and effective teamwork are vital soft skills in this position. These skills and qualities are essential for creating efficient, visually appealing graphics while collaborating on complex projects in a fast-evolving industry.
What are the most commonly searched types of Rendering Engineer jobs? The most popular types of Rendering Engineer jobs are:
Infographic showing various Junior Rendering Engineer job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $71,799 per year, or $34.5 per hour.
Senior Rendering Engineer

Senior Rendering Engineer

2K

Novato, CA โ€ข On-site

$108K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


Job description

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life.
What You'll Do:
  • Execute creative technical solutions based on concept art and art direction.
  • Translate Art direction into rendering code, shaders and systems.
  • Create new tools and efficient pipelines for content production.
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions.
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
  • Mentor junior engineers.

What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
  • Bachelor's degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Engineer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $108,900 - $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
For candidates located in Quebec:
  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.