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Junior Game Jobs in Indiana (NOW HIRING)

Game Day Representative

Noblesville, IN ยท On-site

$18 - $25/hr

While diverse in our offerings, we are the official licensee and operating partner of NFL FLAG, Jr. ... Oversee game day operations across multiple youth sports programs throughout the year, including ...

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Showing results 1-20

Junior Game information

See Indiana salary details

$18.1K

$49.9K

$83.7K

How much do junior game jobs pay per year?

As of Jun 13, 2026, the average yearly pay for junior game in Indiana is $49,921.00, according to ZipRecruiter salary data. Most workers in this role earn between $34,300.00 and $54,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Junior Game Developer, and why are they important?

To thrive as a Junior Game Developer, you need a solid understanding of programming languages (such as C++ or C#), basic game design principles, and often a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine and version control systems like Git is typically required. Strong problem-solving skills, creativity, and effective teamwork help you stand out in this collaborative field. These abilities are crucial for efficiently building, debugging, and contributing to engaging game experiences within a development team.

What is the difference between Junior Game vs Junior Game Designer?

AspectJunior GameJunior Game Designer
Required CredentialsHigh school diploma or equivalent; some roles may prefer related courseworkDegree in game design, computer science, or related field; portfolio often required
Work EnvironmentGame development studios, indie teams, or freelance projectsDesign teams within game studios, collaborating with artists and programmers
Employer & Industry UsageEntry-level position in game development companies or indie projectsEntry-level role focused on designing game mechanics, levels, and user experience

While both roles are entry-level, a Junior Game typically refers to a broader position in game development, whereas a Junior Game Designer specializes in designing game content and mechanics. The latter usually requires a relevant degree and a portfolio, focusing on creative design tasks within the development process.

What is a Junior Game Developer?

A Junior Game Developer is an entry-level professional who assists in creating and maintaining video games under the supervision of senior developers. They typically handle tasks such as coding, debugging, testing, and sometimes contributing to game design or asset integration. Junior Game Developers usually have foundational knowledge of programming languages like C# or C++ and work closely with other team members, such as artists and designers, to bring a game to life. This role is ideal for individuals looking to start their careers in the gaming industry and gain practical experience.

What are some typical responsibilities for a Junior Game Developer, and how do they contribute to a larger game development project?

As a Junior Game Developer, your daily tasks often include writing and testing code for game features, debugging issues, and collaborating with artists and designers to implement assets and gameplay mechanics. You may focus on smaller features or specific modules while learning industry-standard workflows and tools. Juniors are encouraged to participate in team meetings, contribute ideas, and gradually take on more complex assignments as they gain experience. Your work is integral to the overall success of the project, supporting senior developers and ensuring that deadlines and quality standards are met.
What are the most commonly searched types of Game jobs in Indiana? The most popular types of Game jobs in Indiana are:
What job categories do people searching Junior Game jobs in Indiana look for? The top searched job categories for Junior Game jobs in Indiana are:
What cities in Indiana are hiring for Junior Game jobs? Cities in Indiana with the most Junior Game job openings:
Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Indianapolis, IN โ€ข Remote

$20 - $120/hr

Part-time

Posted 19 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.