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Junior Game Level Designer Jobs (NOW HIRING)

Riot Games is seeking a Level Design Lead for VALORANT, a character-driven tactical shooter. The role involves defining the design of VALORANT's maps, leading a team of level designers, and ensuring ...

As a Game Design Manager / Level Design Lead you'll be front and center in defining the design of ... You'll lead a small, talented team of level designers while remaining deeply connected to the craft ...

As a Game Design Manager / Level Design Lead you'll be front and center in defining the design of ... You'll lead a small, talented team of level designers while remaining deeply connected to the craft ...

As a Game Design Manager / Level Design Lead you'll be front and center in defining the design of ... You'll lead a small, talented team of level designers while remaining deeply connected to the craft ...

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$120K - $145K/yr

We're seeking a Senior Level Designer to join our Level Design team - a multidisciplinary group responsible for crafting immersive, emotionally resonant gameplay spaces that blend exploration ...

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Junior Game Level Designer information

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How much do junior game level designer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for junior game level designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What does a typical day look like for a Junior Game Level Designer?

As a Junior Game Level Designer, your typical day involves designing and building playable game environments, iterating on level layouts, placing interactive elements, and collaborating closely with artists, programmers, and senior designers. You will attend team meetings to discuss project updates, receive feedback on your levels, and often tweak your designs based on playtesting results. Expect a mix of independent creative work and teamwork, with regular opportunities to learn from more experienced colleagues. This dynamic environment helps you continually grow your technical skills and understanding of game development pipelines while contributing directly to the player experience.

What are the key skills and qualifications needed to thrive in the Junior Game Level Designer position, and why are they important?

To thrive as a Junior Game Level Designer, you need a solid grasp of game design fundamentals, spatial reasoning, and visual storytelling, often backed by a relevant degree or portfolio of creative work. Familiarity with industry-standard tools like Unity, Unreal Engine, and level editing software is typically required, while basic scripting or familiarity with version control systems is a plus. Strong teamwork, communication, receptiveness to feedback, and problem-solving skills set successful candidates apart. These abilities enable efficient collaboration with cross-disciplinary teams and contribute to creating engaging, high-quality gameplay experiences.

What is a Junior Game Level Designer job?

A Junior Game Level Designer is responsible for creating and designing engaging levels for video games. They work closely with senior designers, artists, and developers to implement gameplay mechanics, environmental storytelling, and player flow. Their role often involves using game engines, scripting basic interactions, and playtesting to refine level designs. Juniors are expected to follow design guidelines while bringing creative ideas to enhance the player experience. This position is an entry-level role, ideal for those looking to grow their skills in game design and development.

More about Junior Game Level Designer jobs
What cities are hiring for Junior Game Level Designer jobs? Cities with the most Junior Game Level Designer job openings:
What are the most commonly searched types of Game Level Designer jobs? The most popular types of Game Level Designer jobs are:
What states have the most Junior Game Level Designer jobs? States with the most job openings for Junior Game Level Designer jobs include:
Infographic showing various Junior Game Level Designer job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, and 3% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.
Level Design Lead - VALORANT

Level Design Lead - VALORANT

Riot Games

Los Angeles, CA โ€ข On-site

Full-time

Posted 2 days ago


Job description

Job Summary:
Riot Games is seeking a Level Design Lead for VALORANT, a character-driven tactical shooter. The role involves defining the design of VALORANTโ€™s maps, leading a team of level designers, and ensuring the tactical gameplay is enhanced through innovative map design and updates.
Responsibilities:
โ€ข Set and evolve the design vision for VALORANT maps, ensuring they uphold the gameโ€™s tactical DNA while pushing the genre forward
โ€ข Lead both live map updates and major reworks, building on successes like Breeze and shaping how players engage with maps over time
โ€ข Drive innovation on new maps, exploring new ideas while protecting competitive integrity
โ€ข Manage, mentor, and grow a team of level designers, leveling up their craft through hands-on feedback, coaching, and example
โ€ข Partner closely with Map Art, Lighting, and Production, blending gameplay clarity with visual quality and shipping reliably at high polish
โ€ข Guide projects from early concept through final release, balancing player value, development cost, and long-term sustainability
โ€ข Influence senior leadership on product direction, strategy, and priorities related to maps and gameplay experiences
โ€ข Anticipate player needs across platforms, understanding how different audiences engage with competitive shooters
โ€ข Champion player empathy, using data, feedback, and intuition to evolve maps in ways that resonate with the community
Qualifications:
Required:
โ€ข 5+ years experience in a Level Design role; experience as a game design owner of multiple large projects in parallel with successful delivery
โ€ข 1+ years people management experience; experience with mentorship of other designers leading to a promotion or substantial positive improvements in their work
โ€ข Experience creating systemic change to a design teamโ€™s process or principles to improve output significantly across the team
โ€ข Experience leading cross-discipline teams to deliver on design goals
โ€ข Experience communicating and expressing complex and nuanced designs in simple ways
โ€ข Leadership experience resolving conflict, and when needed offering difficult feedback with respect
Preferred:
โ€ข Experience working as a developer on an FPS title.
โ€ข Strong understanding of Tactical FPS principles and can apply them effectively
โ€ข Robust understanding of the FPS market and player motivations and behaviors
โ€ข Can quickly produce a wide breadth of mechanics solutions, and generate and identify an excellent solution
โ€ข Experience developing on multiple platforms
Company:
Riot Games is a global company that develops online games. Founded in 2006, the company is headquartered in Los Angeles, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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