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Junior Game Engineer Jobs (NOW HIRING)

Senior Gameplay Engineer

Raleigh, NC · On-site

$90 - $120/hr

Mentor junior and mid‑level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

... game quality. - Support junior and mid-level developers through technical feedback, debugging assistance, and implementation guidance as needed. - Contribute to shared standards, reusable patterns ...

Junior DevSecOps Engineer Company: BLN24 About Us: We find strength in teamwork-a better you is a ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

Senior Software Engineer (Games)

Wilmington, NC · On-site

$114K - $150K/yr

... game quality. - Support junior and mid-level developers through technical feedback, debugging assistance, and implementation guidance as needed. - Contribute to shared standards, reusable patterns ...

Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

Junior DevSecOps Engineer Company: BLN24 About Us: We find strength in teamwork-a better you is a ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

... gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

... gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Junior Reverse Engineer

Beavercreek, OH · On-site

$80K - $115K/yr

Title: Junior Reverse Engineer KBR is seeking a talented Junior Reverse Engineer to join our ... Personal projects in Reverse Engineering, Capture the Flags, game modifications, or other related ...

Title: Junior Reverse Engineer KBR is seeking a talented Junior Reverse Engineer to join our ... Personal projects in Reverse Engineering, Capture the Flags, game modifications, or other related ...

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How much do junior game engineer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for junior game engineer in the United States is $71,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What is a junior game engineer?

Junior Game Engineers are entry-level professionals in the video game industry who assist in the development, programming, and maintenance of video games. They typically work under the guidance of senior engineers and are responsible for tasks such as writing code, debugging, and implementing features. Their role often involves using game engines like Unity or Unreal, collaborating with designers and artists, and learning best practices in game development. This position is ideal for those who have a foundational knowledge of programming and a passion for games, as it provides valuable hands-on experience to grow within the industry.

What are some common challenges a junior game engineer might face when joining a new development team?

As a Junior Game Engineer, you may encounter challenges such as adapting to a new codebase, understanding the team's workflow, and learning the game engine or tools used by the studio. Collaborating with artists, designers, and senior engineers can be daunting at first, especially when balancing technical requirements with creative goals. However, strong communication skills and a willingness to ask questions will help you overcome these hurdles and quickly become a valuable team member.

What are the key skills and qualifications needed to thrive as a junior game engineer, and why are they important?

To thrive as a Junior Game Engineer, you need a solid understanding of programming languages like C++ or C#, computer science fundamentals, and a degree in a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems (e.g., Git), and debugging tools is typically required. Creativity, effective collaboration, and a willingness to learn help junior engineers stand out in team-driven, fast-paced environments. These skills ensure the ability to contribute to game development projects efficiently, adapt to evolving technologies, and communicate well within multidisciplinary teams.
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Senior Gameplay Networking Engineer

Komodo Co., Ltd.

Bellevue, WA • On-site, Remote

$116K - $159K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 8 hours ago


Job description

About KOMODO
KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on modernizing the shoot 'em up genre. Alongside this, we continue to expand Steam Deck sales across Asia, including the introduction of new Steam and other gaming hardware.
Supported by experienced mentors from across the industry, we are building a small and powerful team where every individual has the freedom and creative agency to make a meaningful impact. This is an opportunity to join at an early stage, where your work will directly influence core gameplay, visual identity, and overall player experience.
If you're looking for a role where your ideas matter, your contributions are visible, and you can help build something from the ground up, KOMODO offers a rare opportunity to do exactly that!
The Opportunity
KOMODO is seeking a Senior Networking Engineer to join the team working on Nanos, the codename for a competitive PvP action game currently in development.
In this role, you will lead the design, implementation, and maintenance of the game's networking architecture. You will ensure that multiplayer systems are responsive, stable, and optimized for fast-paced online PvP gameplay. This includes handling client-server replication, matchmaking, lag compensation, prediction systems, and networking performance optimization.
You will work closely with gameplay engineers and designers to align networking systems with gameplay mechanics and deliver a smooth, high-quality online experience. As a senior member of the team, you will provide technical leadership, define networking standards, and mentor other engineers to help grow the team's capabilities.
A successful candidate combines deep experience in multiplayer networking with strong Unreal Engine skills, a practical understanding of latency and replication challenges, and the ability to translate design requirements into robust online systems.
Responsibilities
  • Lead the design, architecture, and implementation of networking systems for a multiplayer PvP game
  • Develop and maintain client-server replication, lag compensation, matchmaking, and prediction systems
  • Collaborate closely with gameplay engineers and designers to align networking with gameplay and mechanics
  • Optimize network performance and troubleshoot latency, synchronization, and stability issues
  • Define networking standards, best practices, and documentation for the engineering team
  • Mentor junior or mid-level engineers and contribute to technical growth of the team
  • Support early production by helping establish scalable multiplayer architecture

Requirements
Requirements
  • Extensive experience in multiplayer networking for games, ideally PvP or online titles
  • Strong proficiency in Unreal Engine networking, including both C++ and Blueprints
  • Deep understanding of client-server architecture, replication, lag compensation, and prediction
  • Proven ability to lead architecture design and implement robust networking solutions
  • Experience optimizing networking for fast-paced action games
  • Strong collaboration and communication skills across disciplines
  • High proficiency in English communication
Preferred Qualifications
  • Experience shipping competitive or online multiplayer games
  • Familiarity with cross-platform networking (PC, console, Steam Deck)
  • Knowledge of network security and anti-cheat considerations
  • Experience mentoring engineers and contributing to engineering standards
Tools / Tech Stack
  • Unreal Engine (C++, Blueprints)
  • Git or equivalent version control

Benefits
  • Performance-based Profit Sharing
  • KOMODO Special Holidays ( 5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day )
  • 15 days PTO
  • Full Medical, Vision, Dental
  • 401(k)
  • Group Life, AD&D
  • Free language learning classes (Japanese, English)
  • Company Events
  • A Steam Deck will be provided to employees for their employment.
  • Free Games and Manga

Some benefits will be available after the completion of the probationary period.