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Internship Spatial Audio Algorithms Jobs (NOW HIRING)

... spatial audio, microphone array design, loudspeaker systems, and acoustic signal processing. You will shape the long-term technical direction of audio hardware and algorithms, working at the ...

Familiarity with human perception of spatial sound * Familiarity with typical DSP building blocks such as digital biquad filters, IIR, FIR, AGC, wide-band/multi-band DRC, and audio capture algorithms ...

... spatial audio, microphone array design, loudspeaker systems, and acoustic signal processing. You will shape the long-term technical direction of audio hardware and algorithms, working at the ...

Familiarity with human perception of spatial sound * Familiarity with typical DSP building blocks such as digital biquad filters, IIR, FIR, AGC, wide-band/multi-band DRC, and audio capture algorithms ...

We offer internships with a variety of work arrangements from onsite interns to fully remote in US ... tune audio algorithms. * Create audio test plans and test suites by translating product ...

Audio Test Engineering Intern

Skokie, IL · On-site +1

$23 - $43/hr

We offer internships with a variety of work arrangements from onsite interns to fully remote in US ... tune audio algorithms. * Create audio test plans and test suites by translating product ...

We offer internships with a variety of work arrangements from onsite interns to fully remote in US ... tune audio algorithms. * Create audio test plans and test suites by translating product ...

Audio Test Engineering Intern

Skokie, IL · On-site +1

$23 - $43/hr

We offer internships with a variety of work arrangements from onsite interns to fully remote in US ... tune audio algorithms. * Create audio test plans and test suites by translating product ...

Audio Test Engineering Intern

Skokie, IL · On-site +1

$23 - $43/hr

We offer internships with a variety of work arrangements from onsite interns to fully remote in US ... tune audio algorithms. * Create audio test plans and test suites by translating product ...

DSP Engineer - Audio Tech

Framingham, MA · On-site

$147K - $171K/yr

... spatial audio, and speech enhancement . * Work with senior engineers to ensure algorithms are robust, portable, and scalable across multiple platforms and partner products. * Support the integration ...

DSP Engineer - Audio Tech

Framingham, MA

$147K - $171K/yr

... spatial audio, and speech enhancement . * Work with senior engineers to ensure algorithms are robust, portable, and scalable across multiple platforms and partner products. * Support the integration ...

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Internship Spatial Audio Algorithms information

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How much do internship spatial audio algorithms jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for internship spatial audio algorithms in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What is the difference between Internship Spatial Audio Algorithms vs Audio Software Developer?

AspectInternship Spatial Audio AlgorithmsAudio Software Developer
Required CredentialsEnrolled in relevant degree, basic programming skillsBachelor's or higher in computer science or related field, programming skills
Work EnvironmentResearch labs, audio tech companies, internshipsSoftware companies, tech firms, audio industry
Industry UsageFocus on developing spatial audio algorithms, research projectsDesigning, coding, and maintaining audio software applications

Internship Spatial Audio Algorithms roles typically involve research and development of spatial audio techniques during an internship, focusing on algorithm creation. In contrast, Audio Software Developers work on building and maintaining audio applications, often with more experience and responsibility. Both roles require programming skills, but internships are entry-level and more research-oriented, while developer roles are professional positions with broader scope.

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Infographic showing various Internship Spatial Audio Algorithms job openings in the United States as of September 2026, with employment types broken down into 14% Internship, 1% As Needed, 68% Full Time, 16% Part Time, and 1% Contract. Highlights an 77% Physical, 2% Hybrid, and 21% Remote job distribution, with an average salary of $52,867 per year, or $25.4 per hour.

SoC Audio Architect, Platform Architecture

Austin, TX

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

$205K - $308K/yr

Full-time

Medical, Dental, Retirement

Posted 27 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

Do you love crafting elegant solutions to the hardest problems in audio and acoustics? Are you a big-picture, forward-thinking engineer who understands how audio subsystems integrate into a SoC and a system? At Apple, our Architecture group is responsible for connecting the hardware and software that bring sound to life across our products. Join this team, and you'll collaborate with engineers across Apple to design how our audio technologies work in unison!
Description
We are looking for a SoC Audio Architect to join our team defining the audio subsystem architecture for Apple's SoCs - technology that powers experiences across nearly every Apple product, from ultra-low-power keyword detection to high-fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
In this highly visible role, you will own the multi-generational subsystem architecture and roadmap for audio subsystems, collaborating closely with Silicon Engineering, Software Engineering, and Hardware Engineering teams to size subsystems and optimize trade-offs between performance, power, and area. You will have visibility across every product line and be accountable for architectures that scale across the portfolio, from early concept through tape-out and into shipping product.","responsibilities":"Define and own architecture specifications for audio subsystems across multiple Apple SoC product lines
Author and maintain multi-generational technical roadmaps for audio subsystems, securing executive buy-in
Contribute to performance and power modeling of audio workloads to determine subsystem sizing and partitioning across interfaces, accelerators, DSPs, and software
Collaborate with Silicon Engineering, Software Engineering, Hardware Engineering, and Firmware teams from concept through tape-out
Present architecture and performance study results to cross-functional and executive audiences to inform technical decisions
Mentor engineers and support onboarding and talent development within the team
Preferred Qualifications
Master's degree with 20+ years of relevant industry experience
Experience defining architecture specifications for audio, DSP, or signal processing subsystems within an SoC
In-depth understanding of SoC architecture concepts, such as on-chip fabric protocols, memory concepts, and clocking, reset, and power management
Skilled in digital signal processing algorithms, including audio algorithms
Understanding of SoC power modeling and Power/Performance/Area (PPA) optimization
Understanding of SoC audio interfaces (e.g., I2S, PDM, TDM, MIPI SWI3S)
Proficiency in hardware/software co-design, including familiarity with RTL design concepts (e.g., System Verilog)
Excellent interpersonal, leadership, and collaboration skills, with the ability to influence across organizations
Minimum Qualifications
Bachelor’s degree
Experience with SoC architecture principles
Experience with SoC audio processing
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $205,400 and $308,500, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976