MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... The Audio DSP Software team is responsible for hosting Apple's audio algorithms across iOS, macOS ...
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... The Audio DSP Software team is responsible for hosting Apple's audio algorithms across iOS, macOS ...
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... Description The Audio DSP Software team is responsible for hosting Apple's audio algorithms across ...
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... Description The Audio DSP Software team is responsible for hosting Apple's audio algorithms across ...
Software Engineer III, Audio Processing
San Francisco, CA · On-site
$67.75 - $91/hr
... spatial audio rendering. These tools will be used in various Google products such as Chrome ... and audio algorithms. Preferred : • Master's degree or PhD in Computer Science or related ...
Software Engineer III, Audio Processing
San Francisco, CA · On-site
$67.75 - $91/hr
... spatial audio rendering. These tools will be used in various Google products such as Chrome ... and audio algorithms. Preferred : • Master's degree or PhD in Computer Science or related ...
Define and own the Experience Intelligence research roadmap - e.g. spatial audio algorithms (upmixing, 3D rendering, beamforming), adaptive noise cancellation and hear-through enhancements for ...
Define and own the Experience Intelligence research roadmap - e.g. spatial audio algorithms (upmixing, 3D rendering, beamforming), adaptive noise cancellation and hear-through enhancements for ...
Define and own the Experience Intelligence research roadmap - e.g. spatial audio algorithms (upmixing, 3D rendering, beamforming), adaptive noise cancellation and hear-through enhancements for ...
Define and own the Experience Intelligence research roadmap - e.g. spatial audio algorithms (upmixing, 3D rendering, beamforming), adaptive noise cancellation and hear-through enhancements for ...
Lead Audio Engineer
$300K - $400K/yr
Audio is central to the product experience. What You'll Do • Own the audio system end-to-end ... algorithm design, latency and CPU budgets, training data, metric tuning. • Validate the spatial ...
Lead Audio Engineer
$300K - $400K/yr
Audio is central to the product experience. What You'll Do • Own the audio system end-to-end ... algorithm design, latency and CPU budgets, training data, metric tuning. • Validate the spatial ...
Sr Software Engineer (Audio)
$139K - $183K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio)
$139K - $183K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr. Staff Audio Engineer
San Diego, CA · On-site
Drive the design of advanced audio features such as spatial audio, active noise cancellation (ANC ... Propose and prototype new audio algorithms or system modifications to improve acoustic performance ...
Sr. Staff Audio Engineer
San Diego, CA · On-site
Drive the design of advanced audio features such as spatial audio, active noise cancellation (ANC ... Propose and prototype new audio algorithms or system modifications to improve acoustic performance ...
You'll often find us at the intersection of computational algorithms and physical acoustic systems. Our focus is active noise cancellation, adaptive EQ, spatial audio, and more. If this is up your ...
You'll often find us at the intersection of computational algorithms and physical acoustic systems. Our focus is active noise cancellation, adaptive EQ, spatial audio, and more. If this is up your ...
Software Engineer III, Audio Processing
Mountain View, CA · On-site
$67.75 - $91.25/hr
... algorithms. * Experience in mobile device, digital AV, video and audio codecs, media players ... spatial audio rendering. These tools will be used in various Google products such as Chrome ...
Software Engineer III, Audio Processing
Mountain View, CA · On-site
$67.75 - $91.25/hr
... algorithms. * Experience in mobile device, digital AV, video and audio codecs, media players ... spatial audio rendering. These tools will be used in various Google products such as Chrome ...
Sr. Audio System Specialist
Cupertino, CA · On-site
You'll often find us at the intersection of computational algorithms and physical acoustic systems. Our focus is active noise cancellation, adaptive EQ, spatial audio, and more. If this up your alley ...
Sr. Audio System Specialist
Cupertino, CA · On-site
You'll often find us at the intersection of computational algorithms and physical acoustic systems. Our focus is active noise cancellation, adaptive EQ, spatial audio, and more. If this up your alley ...
Audio System Specialist | ANC
$139K - $258K/yr
You'll often find us at the intersection of computational algorithms and physical acoustic systems. Our focus is active noise cancellation, adaptive EQ, spatial audio, and more. If this is up your ...
Audio System Specialist | ANC
$139K - $258K/yr
You'll often find us at the intersection of computational algorithms and physical acoustic systems. Our focus is active noise cancellation, adaptive EQ, spatial audio, and more. If this is up your ...
Sr Software Engineer (Audio)
San Mateo, CA · Hybrid
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio)
San Mateo, CA · Hybrid
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio)
San Mateo, CA · On-site
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio)
San Mateo, CA · On-site
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr. Audio System Specialist
$147K - $272K/yr
You'll often find us at the intersection of computational algorithms and physical acoustic systems. Our focus is active noise cancellation, adaptive EQ, spatial audio, and more. If this up your alley ...
Sr. Audio System Specialist
$147K - $272K/yr
You'll often find us at the intersection of computational algorithms and physical acoustic systems. Our focus is active noise cancellation, adaptive EQ, spatial audio, and more. If this up your alley ...
... connect algorithms to what users actually perceive. You will design listening tests, create ... Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin ...
... connect algorithms to what users actually perceive. You will design listening tests, create ... Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin ...
... connect algorithms to what users actually perceive. You will design listening tests, create ... Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin ...
... connect algorithms to what users actually perceive. You will design listening tests, create ... Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin ...
Deliver algorithms that are robust and stable. • Be skilled at functionally decomposing complex ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 2+ ...
Deliver algorithms that are robust and stable. • Be skilled at functionally decomposing complex ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 2+ ...
... spatial audio; and anyone can listen for free by downloading the Amazon Music app or via Alexa ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 3+ ...
... spatial audio; and anyone can listen for free by downloading the Amazon Music app or via Alexa ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 3+ ...
... spatial audio; and anyone can listen for free by downloading the Amazon Music app or via Alexa ... algorithms to power Music product experiences. In this role, you will set the science vision and ...
... spatial audio; and anyone can listen for free by downloading the Amazon Music app or via Alexa ... algorithms to power Music product experiences. In this role, you will set the science vision and ...
Internship Spatial Audio Algorithms information
What is the difference between Internship Spatial Audio Algorithms vs Audio Software Developer?
| Aspect | Internship Spatial Audio Algorithms | Audio Software Developer |
|---|---|---|
| Required Credentials | Enrolled in relevant degree, basic programming skills | Bachelor's or higher in computer science or related field, programming skills |
| Work Environment | Research labs, audio tech companies, internships | Software companies, tech firms, audio industry |
| Industry Usage | Focus on developing spatial audio algorithms, research projects | Designing, coding, and maintaining audio software applications |
Internship Spatial Audio Algorithms roles typically involve research and development of spatial audio techniques during an internship, focusing on algorithm creation. In contrast, Audio Software Developers work on building and maintaining audio applications, often with more experience and responsibility. Both roles require programming skills, but internships are entry-level and more research-oriented, while developer roles are professional positions with broader scope.
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Full-time
Posted yesterday
Apple rating
8.1
Based on 661 frontline employees who took The Breakroom Quiz
6th of 30 rated technology retailers
Job description
The Audio DSP Software team is responsible for hosting Apple's audio algorithms across iOS, macOS, watchOS, tvOS and visionOS. As a member of the Audio DSP Software team, you will help solve problems, help build out new features and capabilities, help productize and integrate our advanced audio algorithms, and provide developer-facing APIs for audio applications. You must be a self-starter with excellent communication skills, attention to detail and a knack for solving problems creatively. The fast-paced nature of the job requires that you be able to work well under pressure. We are seeking someone who is passionate about audio and is interested in improving the quality of audio experience for our customers and our developers
Extensive experience in modern C++Knowledge in signal processing principlesExcellent debugging/troubleshooting skills
Experience in Swift or Objective-CExperience in developing realtime or performance-critical applicationsExperience in audio technologies
About Apple
Sourced by ZipRecruiter
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Cupertino, CA, US
Year founded
1976