MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... Description The Audio DSP Software team is responsible for hosting Apple's audio algorithms across ...
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... Description The Audio DSP Software team is responsible for hosting Apple's audio algorithms across ...
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... Description The Audio DSP Software team is responsible for hosting Apple's audio algorithms across ...
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... Description The Audio DSP Software team is responsible for hosting Apple's audio algorithms across ...
Core Audio Software Engineer, Audio & Media Technologies
Cupertino, CA · On-site
$150.40 - $277.60/hr
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... The Audio DSP Software team is responsible for hosting Apple's audio algorithms across iOS, macOS ...
Core Audio Software Engineer, Audio & Media Technologies
Cupertino, CA · On-site
$150.40 - $277.60/hr
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... The Audio DSP Software team is responsible for hosting Apple's audio algorithms across iOS, macOS ...
Core Audio DSP Software Engineer
Cupertino, CA · On-site
$147.40 - $272.10/hr
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... Description The Audio DSP Software team is responsible for hosting Apple's audio algorithms across ...
Core Audio DSP Software Engineer
Cupertino, CA · On-site
$147.40 - $272.10/hr
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio ... Description The Audio DSP Software team is responsible for hosting Apple's audio algorithms across ...
Define and own the Experience Intelligence research roadmap - e.g. spatial audio algorithms (upmixing, 3D rendering, beamforming), adaptive noise cancellation and hear-through enhancements for ...
Define and own the Experience Intelligence research roadmap - e.g. spatial audio algorithms (upmixing, 3D rendering, beamforming), adaptive noise cancellation and hear-through enhancements for ...
Senior Spatial Audio Engineer (C/C++, DSP) (San Mateo)
San Mateo, CA · On-site
$141K - $185K/yr
The role focuses on the development of cutting-edge audio technology for PlayStation products, including algorithm design in spatial audio and psychoacoustics. Candidates should have over 5 years of ...
Senior Spatial Audio Engineer (C/C++, DSP) (San Mateo)
San Mateo, CA · On-site
$141K - $185K/yr
The role focuses on the development of cutting-edge audio technology for PlayStation products, including algorithm design in spatial audio and psychoacoustics. Candidates should have over 5 years of ...
Define and own the Experience Intelligence research roadmap - e.g. spatial audio algorithms (upmixing, 3D rendering, beamforming), adaptive noise cancellation and hear-through enhancements for ...
Define and own the Experience Intelligence research roadmap - e.g. spatial audio algorithms (upmixing, 3D rendering, beamforming), adaptive noise cancellation and hear-through enhancements for ...
SoC Audio Engineer, Platform Architecture
San Diego, CA · On-site
$175 - $263/hr
... fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP ... Skilled in digital signal processing algorithms, including audio algorithms * Understanding of SoC ...
SoC Audio Engineer, Platform Architecture
San Diego, CA · On-site
$175 - $263/hr
... fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP ... Skilled in digital signal processing algorithms, including audio algorithms * Understanding of SoC ...
Sr Software Engineer (Audio)
San Mateo, CA · On-site
$139K - $183K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio)
San Mateo, CA · On-site
$139K - $183K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr. Staff Audio Engineer
San Diego, CA · On-site
Drive the design of advanced audio features such as spatial audio, active noise cancellation (ANC ... Propose and prototype new audio algorithms or system modifications to improve acoustic performance ...
Sr. Staff Audio Engineer
San Diego, CA · On-site
Drive the design of advanced audio features such as spatial audio, active noise cancellation (ANC ... Propose and prototype new audio algorithms or system modifications to improve acoustic performance ...
Staff Software Engineer, Audio Platform, XR
San Jose, CA · On-site
$262 - $364/hr
... severe spatial constraints. * Evaluate, select, and manage key component and IP vendors. Drive the integration of advanced audio algorithms utilizing both in-house research and external vendor ...
Staff Software Engineer, Audio Platform, XR
San Jose, CA · On-site
$262 - $364/hr
... severe spatial constraints. * Evaluate, select, and manage key component and IP vendors. Drive the integration of advanced audio algorithms utilizing both in-house research and external vendor ...
Staff Software Engineer, Audio Platform, XR
San Jose, CA · On-site
$262 - $364/hr
... severe spatial constraints. * Evaluate, select, and manage key component and IP vendors. Drive the integration of advanced audio algorithms utilizing both in-house research and external vendor ...
Staff Software Engineer, Audio Platform, XR
San Jose, CA · On-site
$262 - $364/hr
... severe spatial constraints. * Evaluate, select, and manage key component and IP vendors. Drive the integration of advanced audio algorithms utilizing both in-house research and external vendor ...
... severe spatial constraints. * Evaluate, select, and manage key component and IP vendors. Drive the integration of advanced audio algorithms utilizing both in-house research and external vendor ...
... severe spatial constraints. * Evaluate, select, and manage key component and IP vendors. Drive the integration of advanced audio algorithms utilizing both in-house research and external vendor ...
Familiarity with human perception of spatial sound * Familiarity with typical DSP building blocks such as digital biquad filters, IIR, FIR, AGC, wide-band/multi-band DRC, and audio capture algorithms ...
Familiarity with human perception of spatial sound * Familiarity with typical DSP building blocks such as digital biquad filters, IIR, FIR, AGC, wide-band/multi-band DRC, and audio capture algorithms ...
Sr Software Engineer (Audio) (San Mateo)
San Mateo, CA · On-site
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio) (San Mateo)
San Mateo, CA · On-site
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio)
San Mateo, CA · On-site
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio)
San Mateo, CA · On-site
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Senior Software Engineer, Audio, Google Beam
San Francisco, CA · On-site
$174 - $252/hr
Practical experience developing spatial audio, 3D audio rendering, or ambisonics algorithms to create immersive soundscapes. * Experience working with WebRTC or other real-time network streaming ...
Senior Software Engineer, Audio, Google Beam
San Francisco, CA · On-site
$174 - $252/hr
Practical experience developing spatial audio, 3D audio rendering, or ambisonics algorithms to create immersive soundscapes. * Experience working with WebRTC or other real-time network streaming ...
Senior Software Engineer, Audio, Google Beam
San Francisco, CA · On-site
$144K - $190K/yr
Practical experience developing spatial audio, 3D audio rendering, or ambisonics algorithms to create immersive soundscapes. * Experience working with WebRTC or other real-time network streaming ...
Senior Software Engineer, Audio, Google Beam
San Francisco, CA · On-site
$144K - $190K/yr
Practical experience developing spatial audio, 3D audio rendering, or ambisonics algorithms to create immersive soundscapes. * Experience working with WebRTC or other real-time network streaming ...
Sr Software Engineer (Audio)
San Mateo, CA · Hybrid
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
Sr Software Engineer (Audio)
San Mateo, CA · Hybrid
$193K - $289K/yr
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker ...
... connect algorithms to what users actually perceive. You will design listening tests, create ... Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin ...
... connect algorithms to what users actually perceive. You will design listening tests, create ... Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin ...
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Full-time
Re-posted 10 days ago
Apple rating
8.0
Based on 677 frontline employees who took The Breakroom Quiz
7th of 30 rated technology retailers
Job description
MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about championing the performance and user experience of audio feature and products used by millions of customers.
Description
The Audio DSP Software team is responsible for hosting Apple's audio algorithms across iOS, macOS, watchOS, tvOS and visionOS. As a member of the Audio DSP Software team, you will help solve problems, help build out new features and capabilities, help productize and integrate our advanced audio algorithms, and provide developer-facing APIs for audio applications. You must be a self-starter with excellent communication skills, attention to detail and a knack for solving problems creatively. The fast-paced nature of the job requires that you be able to work well under pressure. We are seeking someone who is passionate about audio and is interested in improving the quality of audio experience for our customers and our developers
Minimum Qualifications
Extensive experience in modern C++
Knowledge in signal processing principles
Excellent debugging/troubleshooting skills
Preferred Qualifications
Experience in Swift or Objective-C
Experience in developing realtime or performance-critical applications
Experience in audio technologies
About Apple
Sourced by ZipRecruiter
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Cupertino, CA, US
Year founded
1976