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Internship Game Science Studio Jobs (NOW HIRING)

Minimum of 4 to 6 years relevant experience, including internships, part-time positions, and ... Experience with Dataiku's Data Science Studio Additional Information QxBranch is committed to ...

Minimum of 4 to 6 years relevant experience, including internships, part-time positions, and ... Experience with Dataiku's Data Science Studio Additional Information QxBranch is committed to ...

Data Science Intern

Palo Alto, CA · On-site +1

$28.27 - $60/hr

... of services for games, development teams, and studios around the world. We are dedicated to ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...

Data Science Intern

Palo Alto, CA · On-site +1

$28.27 - $60/hr

... of services for games, development teams, and studios around the world. We are dedicated to ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...

OR · On-site

$372K - $600K/yr

... and advanced data science needs. This role will be partnering closely with our Game studio ... stakeholders to drive data informed decisions by running experiments, building predictive models ...

Bachelor's degree in Computer Science or College diploma (DEC), advanced degree preferred. * 4+ ... Experience with the Visual Studio development environment. * Demonstrated knowledge of SVN and GIT ...

The Jackalope Studio leads the development of engaging land-based slot machines, contributing to ... Bachelor's degree in Computer Science or relevant experience in lieu * 5+ years of programming ...

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Internship Game Science Studio information

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How much do internship game science studio jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for internship game science studio in the United States is $19.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $20.91 per hour, depending on experience, location, and employer.

What is an Internship at a Game Science Studio?

An internship at a Game Science Studio is a temporary position for students or recent graduates to gain practical experience in the video game industry. Interns typically work alongside professionals in areas such as game design, programming, art, or production, assisting with real projects and learning industry-standard tools and workflows. These internships provide valuable insights into how games are developed, help build a professional portfolio, and can sometimes lead to full-time employment after graduation.

What are the key skills and qualifications needed to thrive as an intern at a Game Science Studio, and why are they important?

To thrive as an intern at a Game Science Studio, you need a foundational understanding of game design principles, programming basics, and a relevant academic background in computer science, game development, or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems such as Git, and experience using design or prototyping tools are often required. Creativity, strong teamwork, and effective communication skills help you contribute ideas and collaborate within multidisciplinary teams. These skills and qualities are crucial for producing innovative game experiences and adapting to the fast-paced, iterative nature of the gaming industry.

What types of projects do interns typically work on at Game Science Studio, and how much creative input do they have?

Interns at Game Science Studio often contribute to active game development projects, which can range from assisting with game design and testing to supporting programming and asset creation. While specific tasks depend on the team's current needs, interns are usually encouraged to share ideas and provide feedback during brainstorming sessions. This collaborative environment allows interns to gain hands-on experience and have a tangible impact on project outcomes. Regular mentorship and team meetings ensure that interns' contributions are valued and integrated where possible, supporting both learning and creative growth.

What is the difference between Internship Game Science Studio vs Game Designer?

AspectInternship Game Science StudioGame Designer
Required CredentialsEnrolled in or recent graduate of relevant programs (e.g., game development, computer science)Typically requires a degree in game design, computer science, or related fields
Work EnvironmentInternship setting within game studios, collaborative teams, learning-focusedFull-time or freelance roles, creative and project-driven
Industry UsageCommon for entry-level, internship positions in game development companiesProfessional role for experienced or aspiring game creators

Internship Game Science Studio positions are designed for students or recent graduates gaining hands-on experience in game development, often with a focus on science-based or technical aspects. Game Designers are responsible for creating game concepts, mechanics, and user experiences, requiring more experience and a full-time commitment. The internship provides a pathway to a career in game design or science-focused game development, while the game designer role is a professional position with broader responsibilities.

More about Internship Game Science Studio jobs
What cities are hiring for Internship Game Science Studio jobs? Cities with the most Internship Game Science Studio job openings:
What are the most commonly searched types of Game Science Studio jobs? The most popular types of Game Science Studio jobs are:
What states have the most Internship Game Science Studio jobs? States with the most job openings for Internship Game Science Studio jobs include:
Infographic showing various Internship Game Science Studio job openings in the United States as of June 2026, with employment types broken down into 6% As Needed, 58% Full Time, 22% Part Time, 2% Temporary, and 12% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $40,174 per year, or $19.3 per hour.
Adjunct Faculty, Animation and Game Development

Adjunct Faculty, Animation and Game Development

Miami Dade College

Miami, FL • On-site

$54.37/hr

Part-time

Posted 20 days ago


Miami Dade College rating

7.3

Company rating: 7.3 out of 10

Based on 25 frontline employees who took The Breakroom Quiz

309th of 538 rated colleges and universities


Job description

Job Family FAC- Part -Time Faculty, Credit Classes Grade P1 Salary $54.37 - Base Rate Department School of Engineering and Technology Reports To Department Chairperson Closing Date Posted on an Ongoing Basis FLSA Status Exempt- Not Eligible for Overtime Compensation First Review Date February 05, 2026
Position Overview
This Adjunct Faculty member will teach courses in Animation and Game Development.
Courses may be taught in an array of teaching modalities: MDC In-Person, MDC Live (Learning Interactively in a Virtual Environment), MDC Online (online delivery) and Blended Classes.
What you will be doing
  • Teaches lecture and laboratory sections
  • Evaluates and advises students
  • Participates in departmental and College affairs
  • Develops curricula
  • Recruits students
  • Serves on committees
  • Performs other duties as assigned
What you need to succeed
  • Master's degree in Game Development and Design; Interactive Media; Information Technology; Video Game Programming, or related field (e.g., Interactive Design and Game Development; Game Science and Design; Visual Design for Games; Interactive Design and Game Development; and Computer Animation; and one (1) year of full-time industry work experience or a portfolio with evidence of industry work experience and applied learning; or Master's degree and 18 graduate semester hours in Game Development and Design or any of the above-referenced fields; and one (1) year of full-time industry work experience or a portfolio with evidence of industry work experience and applied learning;
  • or Bachelor's degree in Game Development and Design or any of the above-referenced fields; and four (4) years of full-time industry work experience, including student portfolio development, in a production and/or studio environment
  • All educational degrees must be from a regionally accredited institution
  • Possess excellent communication skills and ability to communicate effectively with students with a wide range of skills
  • Possess excellent interpersonal skills
  • Ability to work well with students, faculty, staff and the community
  • Demonstrated effective use of active learning techniques
  • Ability to work well with students, faculty and staff
  • Ability to work a flexible schedule that may include evening and weekend assignments
Preferences
  • For best consideration upload your unofficial transcripts along with cover letter and resume. Please redact any personal information; (i.e. date of birth and social security number)
  • If submitted application is over 6 months old, you will need to reapply
Additional Requirements
The final candidate is to successfully complete a background screening and reference check process.
EQUAL ACCESS/EQUAL OPPORTUNITY
Miami Dade College is an equal access/equal opportunity institution which does not discriminate on the basis of sex, race, color, marital status, age, religion, national origin, disability, veteran's status, ethnicity, pregnancy, sexual orientation or genetic information.
To obtain more information about the College's equal access and equal opportunity policies, procedures and practices, please contact the College's Civil Rights Compliance Officer: Cindy Lau Evans, Director, Equal Opportunity Programs/ ADA Coordinator/ Title IX Coordinator, at (305) 237-2577 (Voice) or 711 (Relay Service). 11011 SW 104 St., Room 1102-01; Miami, FL 33176. CRCTitleIXADA@mdc.edu

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