$140 - $200/hr
As our Lead Game Engineer, you will... Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development. Plan, recruit, and interview technical ...
$140 - $200/hr
As our Lead Game Engineer, you will... Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development. Plan, recruit, and interview technical ...
$140 - $200/hr
As our Lead Game Engineer, you will... Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development. Plan, recruit, and interview technical ...
Los Angeles, CA · Remote
$104K - $138K/yr
As our Lead Game Engineer, you will... Team Leadership * Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development. * Plan, recruit, and ...
Quick apply
Los Angeles, CA · Remote
$104K - $138K/yr
As our Lead Game Engineer, you will... Team Leadership * Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development. * Plan, recruit, and ...
Las Vegas, NV · On-site
$100 - $130/hr
The Lead Game Server Developer (Java) will design, build, and maintain backend services that power Caesars Digital real-money proprietary casino game clients. This role is responsible for developing ...
Las Vegas, NV · On-site
$100 - $130/hr
The Lead Game Server Developer (Java) will design, build, and maintain backend services that power Caesars Digital real-money proprietary casino game clients. This role is responsible for developing ...
Cary, NC · On-site
$95K - $125K/yr
We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... As a Lead Gameplay Programmer, you will be in a leadership role on a small and focused team ...
Cary, NC · On-site
$95K - $125K/yr
We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... As a Lead Gameplay Programmer, you will be in a leadership role on a small and focused team ...
Las Vegas, NV · On-site +1
The Lead Game Server Developer (Java) will design, build, and maintain backend services that power Caesars Digital real-money proprietary casino game clients. This role is responsible for developing ...
Las Vegas, NV · On-site +1
The Lead Game Server Developer (Java) will design, build, and maintain backend services that power Caesars Digital real-money proprietary casino game clients. This role is responsible for developing ...
Jersey City, NJ · Remote
$96K - $130K/yr
The Lead Game Server Developer (Java) will design, build, and maintain backend services that power Caesars Digital real-money proprietary casino game clients. This role is responsible for developing ...
Jersey City, NJ · Remote
$96K - $130K/yr
The Lead Game Server Developer (Java) will design, build, and maintain backend services that power Caesars Digital real-money proprietary casino game clients. This role is responsible for developing ...
Las Vegas, NV · Remote
$96K - $130K/yr
The Lead Game Server Developer (Java) will design, build, and maintain backend services that power Caesars Digital real-money proprietary casino game clients. This role is responsible for developing ...
Las Vegas, NV · Remote
$96K - $130K/yr
The Lead Game Server Developer (Java) will design, build, and maintain backend services that power Caesars Digital real-money proprietary casino game clients. This role is responsible for developing ...
Alpharetta, GA · On-site
$125K - $139K/yr
We are actively staffing up for both in-house game development and supporting published titles ... As a Lead Gameplay Programmer at Templar Media, you'll be responsible for driving the technical ...
Alpharetta, GA · On-site
$125K - $139K/yr
We are actively staffing up for both in-house game development and supporting published titles ... As a Lead Gameplay Programmer at Templar Media, you'll be responsible for driving the technical ...
San Ramon, CA · On-site
$150K - $206K/yr
Lead the overall planning, development, and execution of the game, engine and architecture ... Work with UI engineers to integrate HUD elements with gameplay features in the best way. * Review ...
San Ramon, CA · On-site
$150K - $206K/yr
Lead the overall planning, development, and execution of the game, engine and architecture ... Work with UI engineers to integrate HUD elements with gameplay features in the best way. * Review ...
$150K - $190K/yr
As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ... Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements.
$150K - $190K/yr
As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ... Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements.
Santa Monica, CA · On-site
$150K - $190K/yr
As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ... Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements.
Santa Monica, CA · On-site
$150K - $190K/yr
As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ... Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements.
In this role, you will lead a team of gameplay engineers and work closely with design and production teams to create engaging systems that enhance the player experience. Responsibilities : • Lead ...
In this role, you will lead a team of gameplay engineers and work closely with design and production teams to create engaging systems that enhance the player experience. Responsibilities : • Lead ...
Santa Monica, CA · On-site +1
$170K - $195K/yr
As Lead Engineer, Game Systems, you are passionate about developing scalable, performant, and engaging systems that empower designers and enhance the player experience. Direct a team of gameplay ...
Santa Monica, CA · On-site +1
$170K - $195K/yr
As Lead Engineer, Game Systems, you are passionate about developing scalable, performant, and engaging systems that empower designers and enhance the player experience. Direct a team of gameplay ...
Santa Monica, CA · On-site
$170K - $195K/yr
As Lead Engineer, Game Systems, you are passionate about developing scalable, performant, and engaging systems that empower designers and enhance the player experience. Direct a team of gameplay ...
Santa Monica, CA · On-site
$170K - $195K/yr
As Lead Engineer, Game Systems, you are passionate about developing scalable, performant, and engaging systems that empower designers and enhance the player experience. Direct a team of gameplay ...
Lead Environment Artist | Unannounced Game | Irvine, CA Requisition ID: R027773 Your Mission At ... Experience developing pipelines and collaborating with Engineers and Tech Artists to develop ...
Lead Environment Artist | Unannounced Game | Irvine, CA Requisition ID: R027773 Your Mission At ... Experience developing pipelines and collaborating with Engineers and Tech Artists to develop ...
Lead Environment Artist | Unannounced Game | Irvine, CA Requisition ID:R027773 Your Mission At ... Experience developing pipelines and collaborating with Engineers and Tech Artists to develop ...
Lead Environment Artist | Unannounced Game | Irvine, CA Requisition ID:R027773 Your Mission At ... Experience developing pipelines and collaborating with Engineers and Tech Artists to develop ...
Everett, WA · On-site +1
$60K/yr
The Associate Game Developer serves as part of the creative review team for products alongside the games Lead Developer, helping provide feedback and input toward realizing the final product. The ...
Everett, WA · On-site +1
$60K/yr
The Associate Game Developer serves as part of the creative review team for products alongside the games Lead Developer, helping provide feedback and input toward realizing the final product. The ...
Working alongside a focused team of product managers, engineers, and scientists, you will conceive ... Key job responsibilities - Lead the definition, design, and delivery of innovative AI-powered ...
Working alongside a focused team of product managers, engineers, and scientists, you will conceive ... Key job responsibilities - Lead the definition, design, and delivery of innovative AI-powered ...
Working alongside a focused team of product managers, engineers, and scientists, you will conceive ... Key job responsibilities - Lead the definition, design, and delivery of innovative AI-powered ...
Working alongside a focused team of product managers, engineers, and scientists, you will conceive ... Key job responsibilities - Lead the definition, design, and delivery of innovative AI-powered ...
We're looking for a Lead iOS engineer to Lead our game studio! You will work on exciting new casual games with very high visibility and will help design game-play features and optimizations on ...
We're looking for a Lead iOS engineer to Lead our game studio! You will work on exciting new casual games with very high visibility and will help design game-play features and optimizations on ...
$42.5K - $55K
1% of jobs
$55K - $67.6K
2% of jobs
$67.6K - $80.1K
3% of jobs
$80.1K - $92.7K
5% of jobs
$103.1K is the 25th percentile. Wages below this are outliers.
$92.7K - $105.2K
16% of jobs
$105.2K - $117.8K
16% of jobs
The median wage is $127.2K / yr.
$117.8K - $130.3K
9% of jobs
$139K is the 75th percentile. Wages above this are outliers.
$130.3K - $142.9K
33% of jobs
$142.9K - $155.4K
6% of jobs
$155.4K - $168K
5% of jobs
$168K - $180.5K
3% of jobs
$42.5K
$123.8K
$180.5K
| Aspect | Lead Game Engineer | Game Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science or related field, experience in game development, leadership skills | Bachelor's in Computer Science, programming skills, portfolio of games |
| Work Environment | Collaborates with design, art, and engineering teams; leads technical development | Focuses on coding, designing game features, and implementing gameplay |
| Employer & Industry Usage | Used in large studios and projects with team leadership roles | Common across all game development levels and company sizes |
The main difference is that a Lead Game Engineer oversees technical development and team coordination, while a Game Developer primarily focuses on coding and creating game features. The Lead Game Engineer has more leadership responsibilities and often requires experience in project management, whereas a Game Developer concentrates on implementing gameplay mechanics.
The top searched job categories for Lead Game Engineer jobs are:

At Gardens Interactive, we're building games centered on connection, collective adventure, and emergent stories. We believe the spirit with which we build games is reflected in the experiences our players have. The way we collaborate, solve problems, navigate uncertainty, and care for one another ultimately shapes the worlds we create. We're creating magical, shared experiences that bring players together, and we know those experiences come from teams that are curious, resilient, ambitious, and deeply committed to one another.
We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to explore new ideas. If you enjoy solving difficult problems with kind, talented teammates and want to help build worlds where friendships flourish, we'd love to meet you.
As our Lead Game Engineer, you will...
Manage, mentor, and grow a team of game engineers: set goals, run 1:1s, give feedback, and support career development.
Plan, recruit, and interview technical roles within the Gameplay Engineering team.
Own team processes: planning, code review standards, on-call/bug triage, and how work gets scoped and estimated.
Create a healthy, high-trust engineering culture at a small-studio scale.
Hands-on Development
Review pull requests and unblock engineers on hard technical problems.
Debug and resolve complex cross-system issues, especially around multiplayer sync, performance, and stability.
Prototype or build out gameplay systems directly when the team needs an extra pair of hands.
Cross-functional Collaboration
Partner closely with game design, art, and production to scope features and keep engineering aligned with the creative vision.
Partner with the Technical Director to create a realistic technical roadmap.
Communicate engineering status, risks, and trade-offs clearly to studio leadership.
What You'll Bring
6+ years of professional game development experience, with shipped title(s) built in Unreal Engine.
2+ years of experience directly managing or leading engineers (formal management, tech lead, or team lead experience).
Strong C++ skills and deep familiarity with Blueprint workflows.
Hands-on experience with online multiplayer systems, including replication, client-server architecture, netcode, and the performance/debugging challenges that come with them.
Solid grasp of software architecture and design patterns, and the judgment to know when to apply them versus keep things simple.
Experience working cross-functionally with design, art, and production in a real production environment.
Comfortable operating with high ownership in a lean team where you wear multiple hats.
Strong communication skills: able to explain technical trade-offs to non-engineers and rally a small team around a plan.
Nice to Have
Experience shipping a live-service or online multiplayer game post-launch (patching, live ops, backend services).
Experience at an independent or mid-size studio.
Experience with performance profiling and optimization.
The Team
Reports to the Technical Director.
Leads the Gameplay Engineering team.
Partners closely with the Backend Lead, Technical Director, Production, Design, Art, QA, and the broader engineering organization
How We Work
We believe great games are built by people who care deeply about both the work and one another. Our values guide how we collaborate, solve problems, make decisions, and grow together. They're practical behaviors, not slogans, and they're part of how we hire, give feedback, and support one another every day.
We're looking for teammates who are excited to:
Stay curious and ask thoughtful questions.
Adapt when plans change.
Exercise good judgment rather than chase perfection.
Care for the success of the whole team, not just their own work.
Pursue ambitious goals while remaining humble enough to keep learning.
Commit fully to the shared adventure we're building together.
You’ll Thrive Here If...
You enjoy asking questions before jumping to conclusions.
You adapt comfortably when priorities evolve.
You balance ambition with pragmatism.
You communicate thoughtfully and seek feedback.
You care about helping your teammates succeed.
You embrace uncertainty as part of creating something new.
Please Note: Applicants must be legally authorized to work in the United States or Canada. Gardens cannot assist with work authorizations or work visas. Applicants must also be willing to work within North American time zones (EST-PST).
Our Interview Process
(all interviews are 1 hour video calls on Google Meet unless otherwise noted)
Step 1: People Operations Introduction
Step 3: Panel Interview (3 - 1 Hour Sections)
Step 5: Offer
Life at Gardens
Gardens is a fully distributed game studio founded by creators behind titles including Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Baldur's Gate 3, and more.
We're developing our flagship project: a multiplayer fantasy adventure inspired by the friendships, discoveries, and unforgettable stories that emerge when people explore together.
We believe the best ideas come from teams with diverse experiences, perspectives, backgrounds, and ways of thinking. Every Gardener helps shape not only what we build, but how we build it.
Each of us arrives by a different path, bringing unique experiences, perspectives, and ways of seeing the world. That range is part of what makes our games and our studio better than any one of us could build alone.
Competitive salaries and pay transparency
Stock options
Life insurance, short-term and long-term disability, and additional benefits
401(k) contributions (U.S.) / RRSP + DPSP contributions (Canada)
Paid parental leave
A fully distributed remote studio across North American time zones
Benefits and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.
Physical Requirements: This is a primarily sedentary, remote role requiring the ability to remain stationary and perform computer-based work for extended periods, including sustained use of monitors, keyboards, mice, and game controllers for a minimum of six hours per day. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions of the role. Gardens is committed to providing reasonable accommodations for qualified individuals with disabilities.
Encouragement: We believe that diverse perspectives make our team stronger and our games better. If you're excited about this role but don't meet every single qualification, we encourage you to apply anyway.
Research consistently shows that talented people, particularly women, people of color, and those from historically underrepresented communities are less likely to apply unless they meet every listed requirement. We care far more about curiosity, growth, and a willingness to learn than checking every box.
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Construction
11 - 50 Employees
Crossville, TN, US
1990