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Lead Game Engineer Jobs (NOW HIRING)

Lead Game UX/UI Designer

Santa Monica, CA · On-site

$150K - $190K/yr

As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ... Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements.

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... In this hands-on role, you'll collaborate with a small multidisciplinary team to lead the visual ...

Game Developer Lead Status: Exempt WHO WE ARE: We are Valicy. We play games. We also make the machines they run on. What we're building matters. How we treat people matters more. OUR MISSION: We ...

Game Developer Lead Status: Exempt WHO WE ARE: We are Valicy. We play games. We also make the machines they run on. What we're building matters. How we treat people matters more. OUR MISSION: We ...

Working alongside a focused team of product managers, engineers, and scientists, you will conceive ... Key job responsibilities - Lead the definition, design, and delivery of innovative AI-powered ...

Key job responsibilities - Lead the definition, design, and delivery of innovative AI-powered ... engineering teams to integrate player-facing AI features - personalization, adaptive content, and ...

Experience Strategy Lead - GamingEverything we do, we do with our customers front of mind. Our User ... Engineering team leads the design and evaluation of technologies that make our innovative, game ...

New

Required : • 10-15 years of experience in game engineering, with significant time focused on ... lead technical architecture at a project or studio level. • Strong instincts for gameplay feel ...

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Lead Game Engineer information

See salary details

$42.5K

$123.8K

$180.5K

How much do lead game engineer jobs pay per year?

As of Jul 18, 2026, the average yearly pay for lead game engineer in the United States is $123,784.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,500.00 and $135,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Lead Game Engineer, and why are they important?

To thrive as a Lead Game Engineer, you need advanced programming skills, deep knowledge of game engines, and experience leading development teams, typically backed by a degree in computer science or a related field. Familiarity with tools like Unity or Unreal Engine, source control systems (e.g., Git), and proficiency in languages such as C++ or C# are essential, and certifications in relevant technologies can be advantageous. Strong leadership, problem-solving ability, and effective communication set standout candidates apart in this role. These skills and qualities are crucial for delivering high-quality games on time, fostering productive collaboration, and resolving complex technical challenges.

What does a Lead Game Engineer do?

A Lead Game Engineer oversees the technical development of a video game, guiding a team of engineers in designing, implementing, and optimizing game systems. They collaborate closely with designers, artists, and other departments to ensure the game's vision is realized technically and creatively. Their responsibilities include making key architectural decisions, mentoring team members, reviewing code, and troubleshooting complex technical challenges. Lead Game Engineers also help set project timelines and ensure that the engineering team meets milestones efficiently.

What is the difference between Lead Game Engineer vs Game Developer?

AspectLead Game EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field, experience in game development, leadership skillsBachelor's in Computer Science, programming skills, portfolio of games
Work EnvironmentCollaborates with design, art, and engineering teams; leads technical developmentFocuses on coding, designing game features, and implementing gameplay
Employer & Industry UsageUsed in large studios and projects with team leadership rolesCommon across all game development levels and company sizes

The main difference is that a Lead Game Engineer oversees technical development and team coordination, while a Game Developer primarily focuses on coding and creating game features. The Lead Game Engineer has more leadership responsibilities and often requires experience in project management, whereas a Game Developer concentrates on implementing gameplay mechanics.

How does a Lead Game Engineer typically collaborate with other departments during a game's development cycle?

As a Lead Game Engineer, you will regularly collaborate with artists, designers, producers, and QA teams to ensure technical solutions align with creative vision and project goals. This involves participating in cross-functional meetings, providing technical guidance, and translating game design requirements into feasible engineering tasks. Effective communication and problem-solving are essential, as you'll be bridging the gap between technical possibilities and design aspirations. Close collaboration ensures that features are delivered on time and that any technical challenges are addressed early in the development process.
More about Lead Game Engineer jobs
Infographic showing various Lead Game Engineer job openings in the United States as of July 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $123,784 per year, or $59.5 per hour.

Lead Game UX/UI Designer

Absurd Ventures

Santa Monica, CA • On-site

$150K - $190K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 days ago


Job description

Summary
We are seeking a highly skilled and experienced Lead Game UI/UX Designer to join our dynamic team. As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually appealing user interfaces that enhance the overall player experience. You will have a direct impact on how players interact with our games, ensuring that our interfaces are both functional and aesthetically pleasing.
Core Responsibilities
  • Influence overall UI art styles and creative direction through your work.
  • Create and implement UI artwork within defined look & feel.
  • Design and implement user interfaces that are intuitive, responsive, and visually engaging.
  • Create vector artwork, iconography, and export rasterized assets that are high quality and optimized for the game.
  • Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements.
  • Create wireframes, prototypes, and mockups to communicate design concepts.
  • Conduct user testing and gather feedback to refine UI/UX designs.
  • Ensure consistency and adherence to UI/UX best practices across the game.
  • Optimize UI for different platforms, including PC, consoles, and mobile devices.
  • Stay up-to-date with industry trends and incorporate new techniques into your work.

Core Qualifications
  • 7+ years of experience in UI/UX design within the video game industry.
  • Proficiency in design tools such as Adobe XD, Sketch, Figma, or similar.
  • Experience implementing UI/UX in Unreal.
  • Strong understanding of user-centered design principles.
  • Experience with responsive design and adaptive layouts.
  • Ability to work collaboratively in a fast-paced environment.
  • Strong portfolio showcasing previous UI/UX design work in games.
  • Possess a strong graphic design background and/or understanding of design principles.
  • A strong understanding of systems design, UI style, layout, and 2D fundamentals.

Plus if...
  • Experience with motion graphics and animation for UI elements.
  • Knowledge of front-end development languages (HTML, CSS, JavaScript).
  • Previous work on AAA titles or high-profile indie games.

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica - near metro and freeway.

Join our talented team and play a crucial role in crafting user experiences that enhance the immersion and enjoyment of our games. Together, we will create interfaces that are both functional and beautiful. Apply now and shape the way players interact with our worlds as a Lead UI/UX Designer with Absurd Ventures.
The base pay range for this position is $150,000 to $190,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.