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Internship Game Producer Jobs (NOW HIRING)

$14.25 - $18.50/hr

We are searching for an Unreal game developer intern (Pflichtpraktikum / mandatory internship) who ... the game help re-producing bugs You like FPS and even more love to build them First experience ...

New

$50K - $75K/yr

... game recaps, feature stories, promotional videos, and social media assets. Plans, shoots, edits ... Volunteer work and internships for academic credit are not counted. Certifications & Licensures ...

Summer 2027 Sales Internship

Dubuque, IA · On-site

$14.25 - $19.25/hr

Travel with our producers to meet clients and prospects, experiencing business solutions firsthand ... Bringing your A-game every day and making lasting impressions. * Curiosity: A drive to learn about ...

Summer 2027 Sales Internship

Dubuque, IA · On-site

$14.25 - $19.25/hr

Travel with our producers to meet clients and prospects, experiencing business solutions firsthand ... Bringing your A-game every day and making lasting impressions. * Curiosity: A drive to learn about ...

Showing results 21-40

Internship Game Producer information

See salary details

$61.5K

$127K

How much do internship game producer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for internship game producer in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What does an internship game producer do?

An Internship Game Producer assists in the planning, coordination, and execution of video game projects under the guidance of senior producers. Their responsibilities often include organizing meetings, tracking project progress, communicating with team members, and ensuring that deadlines and milestones are met. Interns may also help with documentation, quality assurance, and providing feedback on game design. This role provides hands-on experience in the game development process and helps interns learn valuable project management and teamwork skills.

What are the key skills and qualifications needed to thrive as an internship game producer?

To thrive as an Internship Game Producer, you typically need a basic understanding of game development processes, project management principles, and a passion for gaming, often supported by coursework or relevant experience. Familiarity with tools such as Jira, Trello, or Unity, along with basic knowledge of Agile methodologies, is highly advantageous. Strong organizational, communication, and problem-solving skills help you coordinate teams and manage multiple tasks efficiently. These abilities are crucial for ensuring smooth project workflows, meeting deadlines, and fostering productive team collaboration in a dynamic game development environment.

What are some common challenges faced by an internship game producer, and how can they be overcome?

As an Internship Game Producer, you may encounter challenges such as balancing multiple deadlines, coordinating between diverse teams (like artists, programmers, and designers), and adapting to shifting project requirements. Overcoming these hurdles often involves strong organizational skills, clear communication, and proactive problem-solving. Being open to feedback and regularly checking in with team members can help ensure everyone stays aligned and project milestones are met. Developing these habits during your internship can lay the groundwork for a successful career in game production.

What is the difference between Internship Game Producer vs Game Producer?

AspectInternship Game ProducerGame Producer
Required CredentialsTypically pursuing or recent graduate in game design, production, or related fieldBachelor’s degree in game design, business, or related field; experience often preferred
Work EnvironmentInternship setting, learning-focused, entry-level tasksFull-time, responsible for project management, team coordination
Employer & Industry UsageUsed in game studios for training and development rolesUsed across game development companies for managing projects

The main difference between an Internship Game Producer and a Game Producer is experience and responsibility level. Internships are designed for learning and skill development, while full-time Game Producers handle project execution and team management. Internships serve as a stepping stone toward becoming a full Game Producer in the gaming industry.

More about Internship Game Producer jobs

What cities are hiring for Internship Game Producer jobs?

Cities with the most Internship Game Producer job openings:

What are the most commonly searched types of Game Producer jobs?

The most popular types of Game Producer jobs are:

What states have the most Internship Game Producer jobs?

States with the most job openings for Internship Game Producer jobs include:

What job categories do people searching Internship Game Producer jobs look for?

The top searched job categories for Internship Game Producer jobs are:

Infographic showing various Internship Game Producer job openings in the United States as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 1% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.

Full-time

Posted 26 days ago


University Of Kentucky rating

7.5

Company rating: 7.5 out of 10

Based on 132 frontline employees who took The Breakroom Quiz

312th of 619 rated colleges and universities


Job description

Beyond Blue
Job Posting Title:
Supporting Producer Director
Requisition Number:
R-000003068
Department Name:
Senior Assoc Athletics Director, Brand and Content
Work Location:
Joe Craft Center
Grade Level:
0
Type of Position:
Regular
Position Time Status:
Full time
Equivalency Link
https://hr.uky.edu/employment/working-uk/equivalencies
Shift:
Flex (United States of America)
Job Description:
Supporting Producer Director
Job Summary
Responsible for supporting the planning, coordination, production, and direction of live athletic broadcasts across digital and linear platforms. Oversees student staff development and training, assists with game-day broadcast operations, manages media archives, and collaborates with external partners to ensure successful broadcast execution and operational excellence.
Essential Functions
• Serves as a secondary producer or director for digital broadcasts and assists with linear broadcasts.
• Collaborates with camera operators to ensure optimal camera framing and coverage for various athletic events.
• Coordinates with replay and graphics personnel during broadcast preparation and live event execution.
• Serves as an additional point of contact for ESPN personnel during designated productions.
• Collaborates with production leads to developing training schedules and educational opportunities for student staff.
• Organizes and conducts training sessions focused on production techniques, replay operations, graphics execution, and broadcast best practices.
• Assists students in evaluating broadcast performance and developing short- and long-term professional goals.
• Coordinates game-day operational needs, including staff scheduling, meal planning, event preparation, and broadcast logistics.
• Collaborates with production leads to determine camera placement, equipment needs, and crew assignments.
• Assists with the setup and teardown of broadcast operations for athletic events.
• Maintains, organizes, and archives broadcast recordings, media assets, and video content for future use and training purposes.
• Utilizes ESPN Melt procedures and SEC Network MediaBank systems to manage archived content.
• Assists with production scheduling and staffing assignments for athletic broadcasts.
• Performs other duties as assigned.
Education Requirement
Bachelor's degree in Broadcast Journalism, Communications, Media Arts, Telecommunications, Sports Media, or a related field.
Experience Requirement
0-2 years of experience in sports broadcasting, live event production, video production, media operations, or a related field.
Experience with DreamCatcher replay systems, Ross Xpression graphics systems, broadcast scheduling, and supporting ESPN or comparable live sports production environments, preferred.
An equivalent combination of education and experience may be considered.
All experience must be paid and in the same related field.
Part-time and PRN experience will be prorated based on hours worked per week.
Volunteer work and internships for academic credit are not counted.
Certifications & Licensures
Valid Driver's License required.
Working Conditions
A. Lifting, pushing, and/or pulling objects up to 50 lbs: 3. Intermittent (10% - 50% of the time)
B. Lifting, pushing, and/or pulling objects over 50 lbs: 2. Occasional (<10% of the time)
C. Standing or walking with objects up to 10 lbs: 4. Regular (>50% of the time)
D. Standing or walking with objects up to 25 lbs: 3. Intermittent (10% - 50% of the time)
E. Sitting at computer workstation for extended periods: 4. Regular (>50% of the time)
F. Risk of back injury from moving, lifting, or positioning equipment or materials: 2. Occasional (<10% of the time)
G. Repetitive motion: 4. Regular (>50% of the time)
H. Working at heights above 4 feet: 2. Occasional (<10% of the time)
I. Working in confined spaces: 2. Occasional (<10% of the time)
J. Risk of injuries from use of equipment on the job: 3. Intermittent (10% - 50% of the time)
K. Job-related travel: 2. Occasional (<10% of the time)
L. Loud noises: 3. Intermittent (10% - 50% of the time)
M. Temperature extremes: 2. Occasional (<10% of the time)
N. Hazardous chemicals and fumes including waste: 1. Never
O. Radiation: 1. Never
P. Burns: 1. Never
Q. Cuts/Punctures: 2. Occasional (<10% of the time)
R. Bloodborne/airborne pathogens: 1. Never
S. Recombinant DNA or viral vectors: 1. Never
T. Combative/violent people: 1. Never
U. Animal handling (including carcasses): 1. Never
V. Please specify other(s) and amount of exposure (i.e. Occasional, Intermittent or Regular): Exposure to outdoor athletic event environments and varying weather conditions: 2. Occasional (<10% of the time)
Physical Demands
This position requires regular standing and walking during live event operations; intermittent lifting, pushing, and pulling of production equipment and materials weighing up to 50 pounds; frequent use of computers and broadcast production systems; and repetitive hand movements associated with operating production, replay, and graphics equipment. The position also requires occasional setup and teardown of technical equipment, intermittent exposure to loud event environments, and occasional travel between event locations. Employees must be able to work effectively in fast-paced live production settings while meeting deadlines and maintaining attention to detail.
Our University Community
We value the well-being of each of our employees and are dedicated to creating a healthy place for everyone to work, learn and live. In the interest of maintaining a safe and healthy environment for our students, employees, patients and visitors, the University of Kentucky is a Tobacco & Drug Free campus.
The University follows both the federal and state Constitutions as well as all applicable federal and state laws on nondiscrimination. The University provides equal opportunities for qualified persons in all aspects of institutional operations and does not discriminate on the basis of race, color, national origin, ethnic origin, religion, creed, age, physical or mental disability, veteran status, uniformed service, political belief, sex, sexual orientation, gender identity, gender expression, pregnancy, marital status, genetic information or social or economic status.
Any candidate offered a position may be required to pass pre-employment screenings as mandated by University of Kentucky Human Resources. These screenings may include a national background check and/or drug screen.

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About University of Kentucky

Sourced by ZipRecruiter

The University of Kentucky (UK), the state's flagship university, was founded in 1865 and its beautiful, sprawling campus, nestled in downtown Lexington, now covers over 900 acres and is home to more than 30,000 students and approximately 13,500 employees. The trees and beautifully manicured greenspaces are a source of pride for the university and combine to create an impressive oasis amidst the busy cityscape that surrounds it.

Industry

Colleges, universities, and professional schools

Company size

10,000+ Employees

Headquarters location

Lexington, KY, US

Year founded

1865