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Internship Architectural Visualization Artist Jobs

Senior Real-Time Viz Artist Department: Imerza Employment Type: Full Time Location: Imerza ... Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ...

Designer / Architect I

Somerville, MA · On-site

$90 - $130/hr

We specialize in cultural, performing arts, educational, and select residential clients. We are ... Skilled in architectural visualization and rendering techniques * Effective communicator with ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

Lead Real-Time Artist Department: Imerza Employment Type: Full Time Location: Imerza Compensation ... Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... You will lead a studio of 3 to 4 artists across concurrent real-time production projects, own ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100 - $120/hr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... You will lead a studio of 3 to 4 artists across concurrent real‑time production projects, own ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... You will lead a studio of 3 to 4 artists across concurrent real-time production projects, own ...

... architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ...

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. This leadership role requires hands-on production, where you will lead a small team of artists across ...

At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic ...

PURPLE is a leading innovator in architectural visualization software, specializing in digital ... artists, and producers to ensure seamless integration between systems and client-facing ...

... internship experience and a strong portfolio * Software: Experience with AutoCAD, Bluebeam, Adobe Creative Suite, SketchUp, or architectural visualization tools * Project Experience: Exposure to ...

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Internship Architectural Visualization Artist information

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$5

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How much do internship architectural visualization artist jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for internship architectural visualization artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is the difference between Internship Architectural Visualization Artist vs Architectural Visualization Artist?

AspectInternship Architectural Visualization ArtistArchitectural Visualization Artist
CredentialsTypically enrolled in or recently completed relevant educationProfessional degree or equivalent experience
Work EnvironmentInternship setting, often part-time or temporaryFull-time, permanent or freelance projects
Employer & Industry UsageInternship programs in architecture or visualization firmsDesign firms, architecture companies, visualization studios
Search & Comparison IntentLearning about entry-level roles or internshipsSeeking professional visualization work

The main difference is that an Internship Architectural Visualization Artist is an entry-level position aimed at gaining experience, often held by students or recent graduates. An Architectural Visualization Artist is a professional role requiring more experience and a portfolio of completed projects. Interns typically work under supervision, while full-time artists handle independent project work.

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The top searched job categories for Internship Architectural Visualization Artist jobs are:

Infographic showing various Internship Architectural Visualization Artist job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 58% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

Senior Real-Time Viz Artist

Together Group

Sarasota, FL • On-site

$80K - $90K/yr

Full-time

Re-posted 10 days ago


Job description

Senior Real-Time Viz Artist
Department: Imerza
Employment Type: Full Time
Location: Imerza
Reporting To: Scott Baumberger
Compensation: $80,000 - $90,000 / year
Description
Compensation: $80,000 to $90,000 annually, commensurate with experience.
Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and destination brands on some of the largest and most complex real-time environments in production today. We take craft seriously, and we take knowledge-sharing just as seriously. What you know is only as valuable as how well you share it.
We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks from brief to delivery, elevate the artists around them, and contribute to how the team operates. This is a hands-on production role with real mentorship responsibility built in, not as a secondary duty.
Key Responsibilities
What You'll Do
  • Execute complex real-time production tasks across environments, assets, and architectural content
  • Deliver client-ready work with minimal revision
  • Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and asset distribution, without supervision
  • Apply real-time lighting expertise across project contexts: Lumen global illumination, sun studies, interior artificial lighting, and the distinction between cinematic and real-time approaches
  • Interpret architectural drawings, BIM exports, and FF&E documentation and translate them into accurate, high-quality real-time assets
  • Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a core expectation of the role
  • Review work and provide specific, actionable technical feedback to junior and mid-level artists
  • Document workflows so your expertise is accessible and usable by the team without requiring your direct involvement
  • Maintain rigorous version control discipline using Perforce
  • Participate in project kickoffs and contribute to process improvements

Skills, Knowledge and Expertise
What We're Looking For
  • 5+ years of professional 3D production experience
  • Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines
  • Deep real-time lighting expertise, technically proficient and artistically confident
  • Solid understanding of BIM/CAD-to-UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith
  • Proficiency in 3ds Max and/or Blender; Houdini and Substance beneficial
  • Perforce required; Jira or equivalent project tracking
  • Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E is a meaningful advantage. You will be interpreting architect drawings and BIM exports, not game briefs.

Portfolio Requirements
  • Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video will not be accepted as a substitute
  • Include project-level context for each piece: your specific contribution (modeling, lighting, composition, full-scene ownership, etc.) and the production constraints you were working within
  • Before submitting, review our work at imerza.com. If the quality and approach do not resonate, this is probably not the right fit

Additional Requirements
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.