1

Intermediate Software Developer Jobs in Austin, TX

Senior AI Frameworks Engineer

Austin, TX · On-site

$121K - $160K/yr

Within our software stack, CUTLASS stands out as a popular open-source ecosystem dedicated to high ... Optimize developer experience by creating debugging tools, profiler integrations, and validation ...

We are looking for a hands-on senior software engineer with deep knowledge of Microsoft Power Apps ... Intermediate to advanced knowledge of relational database concepts * Must have experience with full ...

Architect, Intermediate

Austin, TX · On-site

$82K - $110K/yr

Proficient in Revit, Bluebeam, and standard architectural software * Competent in technical design ... engineering, interiors, planning, and building optimization for new builds, renovations, and ...

Responsibilities : • Provide intermediate technical expertise to resolve escalated issues and ... Collaborate closely with Product DevOps teams to ensure seamless support for fab manufacturing ...

next page

Showing results 1-20

Intermediate Software Developer information

See Austin, TX salary details

$47.6K

$110.9K

$164.5K

How much do intermediate software developer jobs pay per year?

As of Jul 23, 2026, the average yearly pay for intermediate software developer in Austin, TX is $110,862.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,200.00 and $128,900.00 per year, depending on experience, location, and employer.

What are intermediate software developers?

Intermediate software developers are professionals with a few years of experience in software development, typically ranging from 2 to 5 years. They possess a solid understanding of programming languages, software design principles, and development tools. Unlike junior developers, intermediate developers are expected to work more independently, contribute to larger projects, and may mentor less experienced team members. They often collaborate with other developers, designers, and stakeholders to build, test, and maintain software applications.

What is the difference between Intermediate Software Developer vs Junior Software Developer?

AspectIntermediate Software DeveloperJunior Software Developer
Experience LevelTypically 2-4 years of experienceUsually 0-1 year of experience
SkillsProficient in multiple programming languages, able to handle complex tasksBasic understanding of programming, requires supervision
ResponsibilitiesDesigning, developing, and troubleshooting software modulesAssisting in coding, testing, and learning project workflows
Work EnvironmentIndependent problem-solving, collaborating with teamsLearning from senior staff, following instructions

The Intermediate Software Developer has more experience, handles complex tasks independently, and contributes significantly to projects. In contrast, the Junior Software Developer is in the early stages of their career, focusing on learning and supporting team efforts. Understanding these differences helps employers and candidates set appropriate expectations for each role.

What are the key skills and qualifications needed to thrive as an Intermediate Software Developer, and why are they important?

To thrive as an Intermediate Software Developer, you need a solid understanding of programming languages (such as Java, Python, or C#), software development principles, and typically a bachelor’s degree in computer science or a related field. Familiarity with version control systems like Git, integrated development environments (IDEs), and relevant frameworks is expected. Strong problem-solving abilities, effective communication, and a collaborative mindset help developers navigate complex projects and work well within teams. These skills and qualities are vital for building robust software solutions, ensuring code quality, and contributing positively to project outcomes.

What are some typical challenges that Intermediate Software Developers face when transitioning from junior roles?

Intermediate Software Developers often encounter challenges such as taking on more complex projects, balancing multiple priorities, and increasing responsibility for code quality and maintainability. At this level, you'll likely be expected to contribute to architectural decisions, mentor junior developers, and collaborate more closely with cross-functional teams such as QA and product management. Navigating these new expectations requires effective communication, strong problem-solving skills, and a proactive approach to continuous learning. Embracing feedback and seeking guidance from senior team members can help you grow and succeed in this role.
What are the most commonly searched types of Software Developer jobs in Austin, TX? The most popular types of Software Developer jobs in Austin, TX are:
What are popular job titles related to Intermediate Software Developer jobs in Austin, TX? For Intermediate Software Developer jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching Intermediate Software Developer jobs in Austin, TX look for? The top searched job categories for Intermediate Software Developer jobs in Austin, TX are:
Infographic showing various Intermediate Software Developer job openings in Austin, TX as of July 2026, with employment types broken down into 81% Full Time, 7% Part Time, 1% Temporary, and 11% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $108,944 per year, or $52.4 per hour.
Senior AI Frameworks Engineer

Senior AI Frameworks Engineer

Nvidia

Austin, TX • On-site

$121K - $160K/yr

Full-time

Posted 18 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

5th of 215 rated software companies


Job description

We are now looking for a Senior AI Frameworks Engineer (C++/Python)! NVIDIA's high-performance computing platforms are powering the AI revolution across many applications and industries. Within our software stack, CUTLASS stands out as a popular open-source ecosystem dedicated to high-performance math primitives. Since 2017, it has provided the community with C++ template abstractions to implement custom GEMM and related computations efficiently on NVIDIA GPUs.

We are building the next frontier of this ecosystem: Pythonic CUTLASS (CUTLASS DSL). This initiative aims to bring "speed-of-light" performance and powerful abstractions of our stack directly into the Python environment. Join the CUTLASS team and help bridge the gap between low-level hardware primitives and high-level developer productivity. If you are passionate about building elegant, high-performance DSLs and want to empower the next generation of AI researchers and engineers with better tools, apply today!

What you'll be doing:

As a core contributor to the CUTLASS project, you will use your expertise in systems programming and API design to create a world-class developer experience for GPU programming and kernel delivery.

  • Design APIs that prioritize user productivity, providing a "native" feel for developers accustomed to modern scientific computing and deep learning frameworks.

  • Develop robust compilation infrastructure-including AST transformations and JIT-friendly execution-to lower Pythonic descriptions into high-performance GPU machine code.

  • Optimize developer experience by creating debugging tools, profiler integrations, and validation methodologies that make writing and using kernels easy.

  • Build production-grade delivery infrastructure for the open-source community, managing everything from package distribution (wheels, conda) to the user-facing documentation and testing.

What we need to see:

  • MS or PhD degree in Computer Science, Electrical Engineering, or related field (or equivalent experience).

  • At least 3+ years of relevant experience.

  • Strong proficiency in Python and C++, specifically regarding the design of Python extensions and foreign function interfaces (FFI).

  • Experience in library or framework development, with a focus on creating intuitive APIs for complex technical systems.

  • Deep understanding of the Python ecosystem's delivery stack, including building, testing, and distributing high-performance compiled extensions.

Ways to stand out from the crowd:

  • Active maintainer status or significant contributions to high-performance open-source libraries, AI frameworks or compiler projects (LLVM/MLIR).

  • Understanding of compiler foundations, such as intermediate representations (IR), lowering passes, or AST manipulation.

  • Experience with GPU Architecture and parallel programming models (CUDA).

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous engineer, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 1, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993