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Interactive Jobs in California (NOW HIRING)

The Interactive Experiences group is part of Apple Marcom and is responsible for envisioning and building, best-in class marketing and commerce designs systems supporting the launch of Apple products ...

The Interactive Experiences group is part of Apple Marcom and is responsible for envisioning and building, best-in class marketing and commerce designs systems supporting the launch of Apple products ...

Push creative boundaries with code, experimenting with interactive experiences using WebGL/Three.js, Canvas, GSAP, or p5.js. * Have strong design taste and clear judgment. Be able to show work, get ...

Push creative boundaries with code, experimenting with interactive experiences using WebGL/Three.js, Canvas, GSAP, or p5.js. * Have strong design taste and clear judgment. Be able to show work, get ...

The Interactive Experiences group is part of Apple Marcom and is responsible for envisioning and building, best-in class marketing and commerce designs systems supporting the launch of Apple products ...

The Interactive Experiences group is part of Apple Marcom and is responsible for envisioning and building, best-in class marketing and commerce designs systems supporting the launch of Apple products ...

Provide high-level administrative support to the Interactive leadership team, including managing calendars and scheduling meetings. * Serve as the point of contact for departmental communications ...

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Showing results 1-20

Interactive information

See California salary details

$23

$25

$26

How much do interactive jobs pay per hour?

As of Jun 21, 2026, the average hourly pay for interactive in California is $25.15, according to ZipRecruiter salary data. Most workers in this role earn between $24.42 and $25.87 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Interactive Designer, and why are they important?

To thrive as an Interactive Designer, you need a strong background in visual design, user experience (UX), and proficiency with design principles, usually supported by a relevant degree or portfolio. Familiarity with tools such as Adobe Creative Suite, Figma, Sketch, and prototyping platforms is typically required. Creativity, collaboration, and problem-solving are crucial soft skills for creating engaging, user-centered digital experiences. These skills ensure the delivery of intuitive and visually compelling interfaces that meet both user needs and business objectives.

What is the difference between Interactive vs Graphic Designer?

AspectInteractive DesignerGraphic Designer
Required CredentialsBachelor's in Design, Multimedia, or related field; proficiency in design softwareBachelor's in Graphic Design or related; proficiency in Adobe Creative Suite
Work EnvironmentDigital agencies, tech companies, marketing firms; focus on digital mediaPrint and digital media companies; focus on visual communication
Industry UsageWebsites, apps, user interfacesPrint materials, branding, advertising
Common Search & ComparisonYesYes

Interactive designers focus on creating engaging digital experiences like websites and apps, requiring skills in user experience and interface design. Graphic designers primarily work on visual content for print and digital media, emphasizing branding and visual communication. While both roles require design skills and software proficiency, their work environments and project types differ significantly.

How do Interactive Designers typically collaborate with developers and other team members during a project?

Interactive Designers often work closely with developers, product managers, and UX researchers throughout the project lifecycle. They participate in brainstorming sessions, create wireframes and prototypes, and provide detailed design specifications to ensure a seamless user experience. Regular communication and feedback loops are essential, as designers need to align their vision with technical constraints and user feedback. This collaborative environment helps ensure that the final product is both visually appealing and functional.

What jobs pay $400 an hour?

High-paying jobs that can reach $400 an hour include specialized medical professionals such as surgeons and anesthesiologists, experienced legal experts like trial lawyers, and certain executive consultants or financial advisors with niche expertise. These roles typically require advanced education, extensive experience, and often involve high-stakes or specialized work environments.

How to make 1000 a week remote?

To earn $1000 a week in a remote interactive role, you can pursue freelance or contract work in areas like digital content creation, online education, or virtual event management, which often pay per project or hourly rates. Building specialized skills, a strong portfolio, and utilizing platforms like Upwork or Fiverr can help secure higher-paying opportunities, while consistent effort and expanding your client base are key to reaching this income level.

What is an interactive job?

An interactive job involves engaging with others or technology to create, manage, or facilitate communication, entertainment, or user experiences. Common roles include web developers, game designers, and customer support specialists who use digital tools and communication skills to perform their tasks.

What are interactive designers?

Interactive designers are professionals who create engaging digital experiences by focusing on how users interact with products, websites, or applications. They combine elements of graphic design, user experience (UX), and technology to develop interfaces that are both visually appealing and easy to use. Their work often includes designing navigation, animations, and feedback systems to ensure users have a seamless and enjoyable experience. Interactive designers collaborate closely with developers, UX researchers, and clients to bring interactive elements to life.

What job makes $10,000 a month without a degree?

In the interactive industry, roles such as freelance game developers, digital content creators, or virtual event coordinators can earn $10,000 or more monthly without a formal degree, often relying on skills, portfolio, and experience. Success typically depends on building a strong online presence, mastering relevant tools, and consistently delivering high-quality work.
What are popular job titles related to Interactive jobs in California? For Interactive jobs in California, the most frequently searched job titles are:
What job categories do people searching Interactive jobs in California look for? The top searched job categories for Interactive jobs in California are:
What cities in California are hiring for Interactive jobs? Cities in California with the most Interactive job openings:
Infographic showing various Interactive job openings in California as of June 2026, with employment types broken down into 66% Full Time, 31% Part Time, and 3% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $52,305 per year, or $25.1 per hour.
Interactive Bidding Producer

Interactive Bidding Producer

Sawhorse Productions

Los Angeles, CA โ€ข On-site

$2.3K - $2.5K/wk

Full-time

Posted 17 days ago


Job description

JOIN THE SAWHORSE TEAM
Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our projects include:
  • Branded content
  • Social/Digital Content
  • Broadcast commercials
  • UGC Gaming platform experiences
  • Interactive/Web3 activations (AR, VR, MR, AI)

We are seeking a sharp, organized, and proactive Interactive Bidding Producer to lead the day to day flow of incoming bids across our Interactive business. Owning the rhythm of bidding from intake to handoff: organizing incoming requests, scoping them accurately, building budgets and pitch materials, and making sure every bid that goes out is one we can actually deliver. You will report to the Head of Interactive and work closely with creative, strategy, game direction, engineering, art, and community leads to pull together the right team for each opportunity.
This role is offered initially as a freelance position with potential to transition into a full-time salaried role based on fit and business need.
Our office is located in Los Angeles. This is a hybrid role with expected attendance for client meetings and team collaboration at our Studio City office and around the LA area as needed. General working hours are 9:30 AM to 7:00 PM PST.
Requirements
  • Client Intake: Oversee incoming bid requests, asking the right questions to fully understand creative, timing, and budget scope before quoting.
  • Scoping & Estimating: Convert client conversations into clear scopes of work, accurate budgets, and practical schedules. Structure lean, expanded, or phased options when needed and make sure everything being proposed can actually be delivered.
  • Interactive Budgeting: Build budgets for interactive gaming experiences and branded activations, including Roblox, Fortnite, and broader UGC platforms.
  • Pitch Materials Oversight: Oversee the creation of decks and pitch materials, making sure scope, budget, and resourcing line up cleanly before they reach the client.
  • Cross-Disciplinary Coordination: Pull in creative, strategy, game direction, engineering, art, and community leads as each bid requires. Know when to go broad and when to keep the team tight.
  • Schedule & Pipeline Management: Maintain bidding calendars, prioritize an ongoing task list, and run regular status updates to keep every bid moving on time.
  • Client Communication: Maintain clear and constant communication with clients and leadership on deadlines, budget concerns, and project progress.
  • Project Greenlight Handoff: On project greenlight, brief the production team on what was sold, the assumptions behind it, and the key risks and pressure points.
  • Industry Awareness: Stay current on interactive platform capabilities, pricing trends, and emerging formats so bids reflect what is actually achievable today.

Qualifications
  • Experience: 5+ years of experience in production, bidding, or project management roles within interactive, gaming, digital, or branded content environments.
  • Interactive Fluency: Strong general knowledge of the interactive landscape, including UGC gaming platforms, branded activations, and digital production workflows.
  • Industry Knowledge: Hands-on experience with Roblox or Fortnite Creative/UEFN bidding specifically
  • Budgeting Expertise: Demonstrated ability to build accurate budgets for interactive and gaming projects, with a working knowledge of platform-specific cost structures.
  • Scoping Discipline: Track record of turning ambiguous client conversations into clear, deliverable scopes and watertight budgets.
  • Cross-Functional Leadership: Comfortable pulling together teams across creative, technical, and production disciplines, and keeping them aligned without micromanaging.
  • Client-Facing Presence: Professional, calm, and confident in client-facing settings, including bidding calls and budget negotiations.
  • Communication: Clear, concise written and verbal communication across leadership, clients, and team members.
  • Operational Sharpness: Strong organizational instincts, ability to manage multiple bids in parallel, and comfort working at pace.
  • Availability: Willingness to work occasional weekends or late nights when bidding deadlines require it.

Nice To Have's
  • Background in commercial production, branded content, or agency-side bidding before moving into interactive
  • Existing relationships with brand marketers, agencies, or game studios
  • Experience contributing to pitch decks beyond budget and scope

Benefits
$2,300 - $2,500 per week freelance, with potential transition to a full-time salaried role at $100,000 to $120,000 annually based on fit and business need
EEO Statement
Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.