1

Interactive Media Designer Jobs (NOW HIRING)

Producer

Corrales, NM ยท On-site

$60K - $80K/yr

Effectively manage media and experience design projects with internal teams consisting of designers, developers, and creative directors. * Manage interactive media projects effectively with museum ...

Producer

Corrales, NM

$60K - $80K/yr

Effectively manage media and experience design projects with internal teams consisting of designers, developers, and creative directors. * Manage interactive media projects effectively with museum ...

Editorial Designer

Boston, MA ยท On-site

$41 - $46.75/hr

... modules, interactive features, and responsive layouts * Prototype and implement web-based ... At Boston Globe Media, our mission is to empower, connect, and convene our communities with ...

next page

Showing results 1-20

Interactive Media Designer information

See salary details

$11K

$58K

How much do interactive media designer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for interactive media designer in the United States is $56,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,500.00 and $56,500.00 per year, depending on experience, location, and employer.

What does an Interactive Media Designer do?

An Interactive Media Designer creates engaging digital experiences using multimedia elements such as graphics, animation, audio, and interactive components. They design websites, mobile apps, games, and other interactive content, ensuring usability and visual appeal. Their work involves collaboration with developers, marketers, and UX designers to enhance user engagement. Strong skills in design software, coding, and user experience principles are essential for this role.

What are the key skills and qualifications needed to thrive in the Interactive Media Designer position, and why are they important?

To thrive as an Interactive Media Designer, you need a solid background in graphic design, user experience (UX), animation, and interactive technologies, often supported by a degree in design, digital media, or a related field. Proficiency with design and prototyping software such as Adobe Creative Suite, Sketch, Figma, and interactive development tools like Unity or HTML5/CSS3 is highly valued. Creativity, problem-solving, strong communication, and the ability to work collaboratively are key soft skills for success in this dynamic role. These skills and qualities are essential for creating engaging, effective interactive experiences and ensuring seamless collaboration with multidisciplinary teams.

What are the main day-to-day responsibilities of an Interactive Media Designer?

As an Interactive Media Designer, your core responsibilities typically include creating digital assets, developing interactive prototypes, and collaborating with developers, copywriters, and other designers to bring projects to life. You might spend your days brainstorming creative concepts, refining user interfaces, animating graphics, and testing designs to ensure an engaging user experience. The role frequently involves adapting designs based on feedback and staying updated on the latest trends and technologies in interactive media. Working closely with cross-functional teams, you'll help integrate visual design and interactive elements seamlessly into websites, apps, or multimedia presentations.
What cities are hiring for Interactive Media Designer jobs? Cities with the most Interactive Media Designer job openings:
What states have the most Interactive Media Designer jobs? States with the most job openings for Interactive Media Designer jobs include:
What are popular job titles related to Interactive Media Designer jobs? For Interactive Media Designer jobs, the most frequently searched job titles are:
Infographic showing various Interactive Media Designer job openings in the United States as of May 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $56,000 per year, or $26.9 per hour.
Visiting Professor of Game Studies and Digital Storytelling

Visiting Professor of Game Studies and Digital Storytelling

LANE COLLEGE

Jackson, TN โ€ข On-site

$35K - $50K/yr

Full-time

Posted 1 hour ago


Job description

JOB TITLE: Visiting Professor of Game Studies and Digital Storytelling
DEPT: Academic Affairs
REPORTS TO: Communication and Media Studies Department
JOB TYPE: Full Time,
LOCATION: Lane College
AVAILABILITY: Fall 2026
JOB PURPOSE AND REPORTING STRUCTURE
Lane College is seeking a full-time faculty position in Game Studies and Digital Storytelling. Thesuccessful candidate will teach a 4-4 course load focused on digital media production, storytelling, and the critical and cultural study of games. This position will contribute to the development of a Game Studies curriculum that supports the College's emerging esports initiative, which is led by theDepartment of Athletics. While this role does not oversee the esports program, the faculty member will design and teach courses that provide the academic, theoretical, and creative foundation for students interested in gaming, interactive media, and related industries. The successful candidate willhelp develop courses such as Introduction to Game Studies, Game Theory and Strategy, and Story Development and Interactive Media, as well as other offerings that connect game design, narrative systems, and digital storytelling. This position is ideal for a candidate who enjoys working closely with students, teaching applied media skills, and contributing to the growth of an interdisciplinary academic area.
ESSENTIAL DUTIES AND RESPONSIBILITIES
Faculty are expected to:
  • Teaching Load !2 credit hours (4-4) with Summer School teaching available as an option
  • Deliver high-quality instruction in game studies, digital storytelling, and media production
  • Maintain regular office hours
  • Assess student learning outcomes
  • Support departmental assessment and accreditation processes
  • Mentor students in creative and analytical media projects
  • Participate in curriculum development, particularly in Game Studies
  • Incorporate hands-on, project-based, and experiential learning approaches

GAME STUDIES CURRICULUM DEVELOPMENT
The successful candidate will be responsible for building and supporting a Game Studies academic area, including:
    • Designing and implementing courses in Game Studies and interactive storytelling
    • Developing curriculum that examines games as cultural, narrative, and media systems
    • Supporting interdisciplinary connections between gaming, media production, and communication
    • Creating opportunities for students to analyze, critique, and produce game-related content
    • Aligning coursework with industry trends in gaming, streaming, and interactive media

ESPORTS PROGRAM SUPPORT (ACADEMIC INTEGRATION ONLY)
In collaboration with Athletics and campus partners, the faculty member will:
    • Provide academic support for the esports initiative through relevant coursework
    • Support student-led media coverage of esports events (e.g., streaming, commentary, content creation)
    • Collaborate with Athletics, Student Affairs, and IT as appropriate
    • Contribute to experiential learning opportunities connected to esports media production

Note: The competitive esports program is housed in Athletics. This role supports the academic and media components only.
SERVICE RESPONSIBILITIES
Faculty service responsibilities include:
    • Serve as an academic advisor to Media Arts students, including degree planning and course selection
    • Participate in departmental and institutional committees
    • Support program development initiatives
    • Assist with student recruitment and retention
    • Participate in campus events and outreach

Support student organizations related to media, gaming, and storytelling
REQUIRED QUALIFICATIONS
  • MA, MFA, or PhD in Media Arts, Communications, Game Studies, or a related field
  • Demonstrated experience in digital media production and/or storytelling
  • Ability to teach multiple areas of media production and theory
  • Strong understanding of digital content workflows
    • Demonstrated interest in game studies, interactive media, or gaming culture
    • Strong organizational, project management, and communication skills
PREFERRED QUALIFICATIONS
  • Terminal degree (PhD, MFA, or equivalent)
  • College-level teaching experience
  • Experience with:
    • Game studies, game analysis, or interactive storytelling
    • Live streaming production
    • OBS or similar streaming software
    • Video editing platforms (Adobe Premiere, DaVinci Resolve, etc.)
    • Audio production workflows
    • Broadcast or studio production
    • Gaming culture or esports media ecosystems
      • Experience supervising student media teams
      • Experience developing new academic programs or curriculum
      • Experience working at small colleges or teaching-focused institutions

APPLICATION MATERIALS
Applicants should submit:
  • Cover letter
  • Curriculum vitae
  • Teaching philosophy statement
  • Portfolio or links to digital media or game-related work (if available)
  • Contact information for three professional references

PHYSICAL DEMANDS: The physical demands described here are representative of those that must bemet by an employee to successfully perform the essential functions of this job. It requires some walking and the ability to climb stairs, possibly sitting for long periods of time, and the ability to lift up to 10lbs. 1%of the time and minimum travel. Some nights and weekends may be needed. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.
EQUAL OPPORTUNITY EMPLOYER STATEMENT
Lane College is an equal opportunity employer and values diversity. All qualified applicants willreceive consideration for employment without regard to race, color, religion, sex, national origin,disability, or any other protected status.