1

Interactive Design Jobs in Minnesota (NOW HIRING)

UX/UI Designer 5

Arden Hills, MN ยท On-site

$84.51 - $105.63/hr

Create wireframes, user flows, visual designs, and interactive prototypes to support commerce platform initiatives * Provide design guidance and align design decisions with engineering and product ...

Design wireframes, mockups, and interactive prototypes * Ensure compliance with WCAG accessibility standards * Collaborate with developers and product teams in Agile environments * Present design ...

Target UX is a group of design, content, research, and accessibility practitioners and experts ... You'll bring ideas to life through interactive prototypes and storytelling. You'll contribute to UX ...

Interactive Prototypes (clickable, annotated) * Design System & Documentation (style guides, components, specs) * Stakeholder Presentation Decks * Sprint Status Reports and progress updates Minimum ...

Senior Software Engineer

Minneapolis, MN ยท On-site +1

$127K - $168K/yr

... interactive, narrative-driven information experiences. * Own application-layer technical standards, including code quality, system design patterns, deployment practices, and performance benchmarks.

Senior Software Engineer

Minneapolis, MN ยท On-site +1

$127K - $168K/yr

... interactive, narrative-driven information experiences. * Own application-layer technical standards, including code quality, system design patterns, deployment practices, and performance benchmarks.

Junior Creative Designer

Minneapolis, MN ยท On-site

$61K - $95K/yr

Design web and digital assets in Figma, producing wireframes, high-fidelity mockups, and interactive prototypes that bring campaigns and content to life * Develop original visual concepts for content ...

Supports Digital Design team on web-based and interactive applications. * Supports video team with designs and engaging motion graphics for video projects. * Designs environmental graphics and office ...

Showing results 21-40

Interactive Design information

See Minnesota salary details

$18

$58

$83

How much do interactive design jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for interactive design in Minnesota is $58.28, according to ZipRecruiter salary data. Most workers in this role earn between $46.63 and $71.59 per hour, depending on experience, location, and employer.

What is interactive design?

Interactive design is a field focused on creating engaging interfaces and experiences that allow users to interact with digital products, such as websites, apps, and software. It involves designing the elements, behaviors, and workflows to ensure the product is intuitive, user-friendly, and meets the needs of its audience. Interactive designers use principles from user experience (UX), visual design, and technology to craft responsive and meaningful interactions. The goal is to enhance usability and create memorable digital experiences.

How does an interactive designer typically collaborate with developers and other team members during a project?

Interactive Designers work closely with developers, UX researchers, and product managers throughout the project lifecycle. They often participate in brainstorming sessions, share design prototypes, and gather feedback to refine user experiences. Regular meetings and collaborative tools help ensure that design concepts are technically feasible and align with project goals. Effective communication and adaptability are key, as Interactive Designers may need to adjust their designs based on technical constraints or user testing results.

What are the key skills and qualifications needed to thrive as an interactive designer, and why are they important?

To thrive as an Interactive Designer, you need a strong background in visual design, user experience (UX), and proficiency with design principles, often supported by a degree in design or related fields. Familiarity with design tools such as Adobe Creative Suite, Figma, Sketch, and prototyping platforms is typically required. Creativity, collaboration, and effective communication are essential soft skills to excel in this role. These skills ensure engaging, user-friendly digital experiences that meet both user needs and business objectives.

What is the difference between Interactive Design vs User Experience Design?

AspectInteractive DesignUser Experience Design
FocusDesigning interactive elements and interfacesOverall user experience and satisfaction
SkillsUI/UX principles, prototyping, coding basicsResearch, user testing, information architecture
Work EnvironmentWeb and app development teams, digital agenciesDesign studios, product teams, digital agencies
CertificationsUI/UX certifications, design tools proficiencyUX certifications, research methodologies

Interactive Design primarily focuses on creating engaging and functional interactive elements within digital products, while User Experience Design encompasses the broader process of enhancing overall user satisfaction and usability. Both roles often overlap but serve distinct purposes in the product development cycle.

Are interaction designers in demand?

Interaction designers are in high demand as companies seek to improve user experience across digital platforms. The role requires skills in user research, prototyping, and tools like Sketch or Figma, with job growth driven by increasing digital transformation efforts.

What can you do with an interactive design degree?

An interactive design degree prepares individuals for roles such as user experience (UX) designer, user interface (UI) designer, web designer, or multimedia artist. Graduates can work in digital media, app development, advertising, or software companies, utilizing skills in design tools like Adobe Creative Suite and prototyping software. The degree often involves understanding user behavior, visual communication, and coding basics, enabling careers in creating engaging digital experiences.

What does an interactive design do?

An interactive designer creates engaging digital experiences by designing user interfaces, interactive elements, and visual layouts for websites, apps, or multimedia projects. They use tools like Adobe XD, Figma, or Sketch and focus on usability, user experience, and visual communication to enhance user engagement.

What job categories do people searching Interactive Design jobs in Minnesota look for?

The top searched job categories for Interactive Design jobs in Minnesota are:

Infographic showing various Interactive Design job openings in Minnesota as of August 2026, with employment types broken down into 88% Full Time, 6% Part Time, and 6% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $121,214 per year, or $58.3 per hour.

Senior Gameplay Programmer (CONTRACT)

Sony Interactive Entertainment (SIE)

Afton, MN โ€ข On-site, Remote

$82.74 - $100/hr

Contractor

Medical, Dental, Vision

Posted 4 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$82.74-$100 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.