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Interactive Design Jobs (NOW HIRING)

Digital Experience & Interactive Design About SUSE Always open. Our code, our culture, our opportunities. Leading open innovation without limits. We are SUSE. SUSE is a global leader in innovative ...

IADs are responsible for overseeing UI design throughout the entire development process and must ... in interactive design * Bachelor's Degree in Art, Graphic Design or equivalent experience

This candidate combines world-class art direction with interactive design experience and understands how to build work that moves seamlessly across web, experiential, and emerging platforms. We are ...

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Interactive Producer

Boston, MA · On-site

$163K/yr

Polar Design specializes in three areas: secure portals for benefit funds (e.g., for Taft-Hartley ... The Interactive Producer will work closely with one of Polar Design's principals possessing 18 ...

Interactive Producer

Boston, MA · On-site +1

$163K/yr

Polar Design specializes in three areas: secure portals for benefit funds (e.g., for Taft-Hartley ... The Interactive Producer will work closely with one of Polar Design's principals possessing 18 ...

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Interactive Design information

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How much do interactive design jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for interactive design in the United States is $59.50, according to ZipRecruiter salary data. Most workers in this role earn between $47.60 and $73.08 per hour, depending on experience, location, and employer.

What can you do with an interactive design degree?

An interactive design degree prepares individuals for roles such as user experience (UX) designer, user interface (UI) designer, web designer, or multimedia artist. Graduates can work in digital media, app development, advertising, and technology companies, utilizing skills in design software, coding, and user-centered design principles.

What are the key skills and qualifications needed to thrive as an Interactive Designer, and why are they important?

To thrive as an Interactive Designer, you need a strong background in visual design, user experience (UX), and proficiency with design principles, often supported by a degree in design or related fields. Familiarity with design tools such as Adobe Creative Suite, Figma, Sketch, and prototyping platforms is typically required. Creativity, collaboration, and effective communication are essential soft skills to excel in this role. These skills ensure engaging, user-friendly digital experiences that meet both user needs and business objectives.

How does an Interactive Designer typically collaborate with developers and other team members during a project?

Interactive Designers work closely with developers, UX researchers, and product managers throughout the project lifecycle. They often participate in brainstorming sessions, share design prototypes, and gather feedback to refine user experiences. Regular meetings and collaborative tools help ensure that design concepts are technically feasible and align with project goals. Effective communication and adaptability are key, as Interactive Designers may need to adjust their designs based on technical constraints or user testing results.

What does an Interactive Designer do?

An Interactive Designer creates engaging digital experiences by designing user interfaces, animations, and interactive elements for websites, apps, or multimedia projects. They use tools like Adobe Creative Suite and coding skills in HTML, CSS, or JavaScript to develop functional and visually appealing designs that enhance user engagement.

How to get into interactive design?

To enter interactive design, develop skills in user experience (UX), user interface (UI), and graphic design, often through formal education or online courses. Building a strong portfolio with sample projects and gaining experience with design tools like Adobe XD, Figma, or Sketch can improve job prospects. Staying current with industry trends and understanding coding basics such as HTML and CSS can also be beneficial.

What is interactive design?

Interactive design is a field focused on creating engaging interfaces and experiences that allow users to interact with digital products, such as websites, apps, and software. It involves designing the elements, behaviors, and workflows to ensure the product is intuitive, user-friendly, and meets the needs of its audience. Interactive designers use principles from user experience (UX), visual design, and technology to craft responsive and meaningful interactions. The goal is to enhance usability and create memorable digital experiences.

Is UX a dead field?

UX (User Experience) is an active and evolving field that remains essential in product and service design. As technology advances, UX designers continue to focus on improving user satisfaction through research, prototyping, and usability testing, making it a viable career choice for those with skills in interaction design and user research.

What is the difference between Interactive Design vs User Experience Design?

AspectInteractive DesignUser Experience Design
FocusDesigning interactive elements and interfacesOverall user experience and satisfaction
SkillsUI/UX principles, prototyping, coding basicsResearch, user testing, information architecture
Work EnvironmentWeb and app development teams, digital agenciesDesign studios, product teams, digital agencies
CertificationsUI/UX certifications, design tools proficiencyUX certifications, research methodologies

Interactive Design primarily focuses on creating engaging and functional interactive elements within digital products, while User Experience Design encompasses the broader process of enhancing overall user satisfaction and usability. Both roles often overlap but serve distinct purposes in the product development cycle.

More about Interactive Design jobs
What cities are hiring for Interactive Design jobs? Cities with the most Interactive Design job openings:
What are the most commonly searched types of Interactive Design jobs? The most popular types of Interactive Design jobs are:
What states have the most Interactive Design jobs? States with the most job openings for Interactive Design jobs include:
Infographic showing various Interactive Design job openings in the United States as of June 2026, with employment types broken down into 98% Full Time, and 2% Part Time. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $123,762 per year, or $59.5 per hour.
Adjunct Faculty, Art (Interactive Design)

Adjunct Faculty, Art (Interactive Design)

Stevenson University

Owings Mills, MD • On-site

$1K - $1K/wk

Full-time

Posted 20 days ago


Job description

Posting Details
Position Description
Posting Number
201201437P
Position Title
Adjunct Faculty, Art (Interactive Design)
Department
School of Design, Arts, and Communication: Art & Graphic Design
Position Summary
Adjunct faculty at Stevenson University will engage in teaching activities in accordance with the University's faculty workload policies. Teaching responsibilities will include teaching courses in the Art and Graphic Design Department that may include web design and responsive interactive design. Some departmental opportunities may include service, scholarship, and involvement in off-campus, evening, or weekend duties.
Education/Experience
Master's degree in interactive design, graphic design, or related discipline (Master of Fine Arts preferred), a strong commitment to quality teaching, and two years of relevant college-level teaching experience, or equivalent combination of education and experience.
Knowledge/Skills/Ability
  • A body of work and professional experiences that provide evidence a high level of interactive design capability informed by a mastery of tools, methods, and theories inherent to teaching interactive design courses.
  • Demonstrated teaching ability in undergraduate interactive design courses.
  • Expert with HTML, CSS, CMS editing, Adobe Creative Suite.
  • Expert in graphic design, layout, color theory, and screen-based typography.
  • Proficient in interactive scripting and back-end website functions.
  • Knowledge of contemporary visual art and design culture and practice, complemented by a thorough understanding of historical/critical theory related to art and design.
  • Ability to develop effective course materials including syllabi, lessons, demonstrations, lectures, and workshops for students or faculty.
  • Ability to work collegially and collaboratively with a team of faculty sharing time, ideas, equipment, resources, and space.
  • Ability to instruct students of varying preparation and abilities.
  • Excellent interpersonal and cultural competency skills and demonstrated ability to communicate professionally with diverse constituencies.
  • Ability to create inclusive learning experiences that will help graduate and/or undergraduate students to develop professionally, intellectually, and socially.
  • Ability to work with students of diverse backgrounds and practice inclusive pedagogy.
  • Demonstrated student-centered approach to teaching, and a commitment to student achievement.
  • Ability to assess student performance and learning.
  • Proficiency in Microsoft applications, including PowerPoint, Word, Excel and Outlook.
  • Familiarity with educational assessment practices
  • Commitment to integrity, excellence, learning, and community.
  • Experience working with Blackboard or a similar learning management system.
  • Well-developed organizational, reasoning, and problem-solving skills.
  • Excellent written and oral communication skills.
  • Ability to manage time effectively and meet deadlines.
  • Ability to work effectively with colleagues.
  • Ability to travel between campuses.
  • Ability to work evenings and weekends, as needed.

Physical Requirements
Light work: Exerting up to 20 pounds of force occasionally and/or a negligible amount of force constantly to move objects. Sitting, standing, walking, talking, hearing, keyboarding, and repetitive motions. Close visual acuity. Position requires sitting and standing for extended periods of time and the ability to speak clearly and effectively for an extended period of time. Subject to inside and outside environmental conditions. Art and Graphic Design faculty work in studios and may be exposed to solvents, chemicals, and mechanical equipment.
Essential Functions
  • Engage in instructional activity totaling no more than 18 contact hours per academic year (August through May), with no more than 9 contact hours taught in an individual semester.
  • Teaching responsibilities include time spent in the classroom, laboratory, or hybrid or online courses and in immediate preparation for them; maintaining competence in subjects being taught; preparing teaching materials; conferring with students on course materials; directing individual and group studies; reviewing written examinations and papers; evaluating presentations and projects; providing academic accommodations for students with documented disabilities.
  • Other responsibilities include writing syllabi; reading and responding to emails promptly; grading course work within a time frame that enables the student to incorporate feedback on their next assignment; timely submission of mid-term and final grades, attendance verification, academic alerts, and other reports as requested; and alerting appropriate university personnel to student problems on a timely basis.
  • Complete training or professional development as required by the University.
  • Collegiality, as well as professional and ethical conduct, enhances teaching, learning and the general reputation of all persons in the academy. Therefore, all faculty members are expected to serve in a collegial fashion and in accordance with professional and ethical principles when dealing with other faculty members, students, administrators, and members of the public. Follow all faculty and program policies outlined by the School and the University.
  • Every faculty member is guaranteed academic freedom in accordance with the statement on academic freedom and responsibilities of faculty members, as set forth in the Stevenson University Policies.
  • Teaching assignments may require teaching day, evening, online or hybrid classes.
  • Meeting classes for the full class time during the scheduled dates and times is expected.

Reports To
Department Chair, Art and Graphic Design
Quick Link for Posting
https://stevenson.peopleadmin.com/postings/10526
Posting Information
Number of Available Positions
Varies based on need of the dept.
Work Location
Owings Mills North
Position Category
Faculty
Position Type
Adjunct Faculty
Months/Year
Variable, based on courses scheduled to teach
Hrs/Week
Variable, based on # of courses scheduled to teach
Hrs/Year
If scheduled to work less than 12 months, beginning date
Ending Date
FLSA
Exempt
Payroll
Monthly
Hiring Salary Range
Anticipated to be $1,191-$1,389 per credit/contact hour (subject to minimum enrollment)
Benefits
https://www.stevenson.edu/human-resources/benefits/
Recruitment Instructions
Open to All Applicants
Posting Date
06/20/2025
Closing Date/Application Deadline
Open Until Filled
No
EEO Statement
Stevenson University is proud to be an Equal Opportunity Employer.