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Infrastructure Engineer Jobs in Quebec (NOW HIRING)

Sustainable Infrastructure Lead

Montreal, QC · On-site

CA$122.90K - CA$162.80K/yr

With an unmatched breadth and depth of engineering, advisory and sciencebased expertise, our global ... The Opportunity - Build the Future with Us As a Sustainable Infrastructure Lead , you will play a ...

With an unmatched breadth and depth of engineering, advisory and sciencebased expertise, our global ... The Opportunity - Build the Future with Us As a Sustainable Infrastructure Lead , you will play a ...

Careers at Keel Keel Infrastructure is a publicly traded energy and digital infrastructure company ... We are currently looking for a Senior Data Engineer to join our team. What You Can Expect from This ...

Our infrastructure team regularly works with internal engineering and product teams, as well as external vendors, in pursuit of improving our developer experience and satisfying our customer needs.

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Showing results 1-20

Infrastructure Engineer information

See Quebec salary details

$45.5K

$113.5K

$172K

How much do infrastructure engineer jobs pay per year?

As of May 31, 2026, the average yearly pay for infrastructure engineer in Quebec is $113,526.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $135,500.00 per year, depending on experience, location, and employer.

What Is an Infrastructure Engineer?

An infrastructure engineer ensures that their organization’s computer network infrastructure functions properly. As an infrastructure engineer, you monitor computer systems, improve IT applications, and troubleshoot infrastructure problems. Exact job responsibilities vary widely depending on the employer, but typical duties involve working with storage and hosting technologies, monitoring computer software and hardware, installing servers, and developing cloud-based infrastructure. Infrastructure engineer positions are available in all industries, especially those with a heavy reliance on technology. This career requires extensive experience working with computers and the ability to stay current with emerging technologies and trends.

What are the key skills and qualifications needed to thrive as an Infrastructure Engineer, and why are they important?

To thrive as an Infrastructure Engineer, you need a solid understanding of networking, operating systems, cloud platforms, and infrastructure architecture, often supported by a degree in computer science or related fields. Familiarity with tools like AWS, Azure, VMware, automation frameworks (e.g., Ansible, Terraform), and relevant certifications such as AWS Certified Solutions Architect or CompTIA Network+ is typical. Strong problem-solving, communication, and teamwork skills help you collaborate across IT and business units and respond effectively to incidents. These skills and qualities are crucial for ensuring system reliability, security, and scalability in complex technology environments.

What are some common challenges Infrastructure Engineers face when managing large-scale systems?

Infrastructure Engineers often encounter challenges such as ensuring system scalability, maintaining high availability, and minimizing downtime during updates or incidents. Managing complex environments requires balancing security, performance, and cost efficiency while supporting rapid growth or changes in business needs. Effective communication and collaboration with development, security, and operations teams are also crucial to address issues quickly and maintain seamless service delivery.

What are Infrastructure Engineers?

Infrastructure Engineers are IT professionals responsible for designing, building, managing, and maintaining the foundational technology systems that support organizations. This includes servers, networks, storage, virtualization, and cloud resources. Their main goal is to ensure a reliable, secure, and scalable infrastructure that enables business operations and supports application needs. They often collaborate with other IT teams to implement new technologies, troubleshoot issues, and optimize system performance.

What is the difference between Infrastructure Engineer vs Network Engineer?

AspectInfrastructure EngineerNetwork Engineer
CertificationsCompTIA Network+, Cisco CCNA, Cisco CCNPCompTIA Network+, Cisco CCNA, Cisco CCNP
Work EnvironmentData centers, cloud environments, enterprise IT infrastructureNetwork operations centers, enterprise networks, ISP environments
ResponsibilitiesDesigning, implementing, maintaining IT infrastructure, servers, cloud systemsDesigning, configuring, troubleshooting network hardware and connectivity
Industry UsageIT companies, cloud providers, large enterprisesTelecommunications, ISPs, large organizations with complex networks

While both roles require similar certifications and work in enterprise environments, Infrastructure Engineers focus on overall IT infrastructure including servers and cloud systems, whereas Network Engineers specialize in network hardware and connectivity. Understanding these differences helps in choosing the right career path or job search focus.

???? DevOps & Infrastructure Developer | Multiplayer FPS ~ ???? Développeur DevOps et infrastruc

Ironbelly Studios

Montreal, QC

Full-time

Posted 2 days ago


Job description

???? The Project

Shrapnel is a 4v4 PvP extraction shooter where teams race to collect Sigma — a powerful resource scattered across the arena — and extract 300 of it before the other team does. Semi-realistic gunplay, Sigma-powered abilities, and a constant tension between offense, defense, and resource control.

That's the game. Your job is making sure it runs.

We need a DevOps & Infrastructure Developer to own the infrastructure underneath: the Kubernetes fleet hosting matches, the Terraform-defined AWS backbone, the CI/CD pipeline that gets builds out safely, the observability stack that tells us when a region is degrading before players post about it.

???? Your Mission
  • Multi-cluster Kubernetes for game server hosting (Helm)

  • AWS infrastructure in Terraform (EKS, VPC, EC2, CloudFront)

  • GitHub Actions CI/CD

  • Secrets management (HashiCorp Vault preferred)

  • Cost optimization across the fleet

  • Full observability stack — server health, match quality, latency

✅ What You Bring
  • 3-5+ years DevOps/infrastructure/SRE

  • Production Kubernetes + Helm

  • AWS: EKS, VPC, EC2, CloudFront

  • Terraform (IaC, no ClickOps)

  • GitHub Actions or equivalent

  • Prometheus / Grafana

  • Python or Bash

Honest filters — this role is NOT for you if:

  • You need fully remote (we're hybrid Montreal, 1-2 days/week)

  • You haven't run Kubernetes in production

  • You're hoping gaming infra is "like SaaS but with cooler logos" — it isn't

  • You want a large platform team to backstop you

⭐ Bonus Points
  • HashiCorp Vault

  • GameLift, Agones, or custom game server orchestration

  • Live-service / competitive multiplayer infra background

  • A real cost-savings story

???? Why Ironbelly Studios?

The Team: Ironbelly Studios has contributed to over 300+ projects across AAA and indie — work spanning franchises like Batman and PUBG.

The Shrapnel team includes BAFTA and Emmy Award-winning developers from Neon Machine, with individual backgrounds spanning Halo, Call of Duty, Star Wars, and Bioshock.

The Impact: This isn't maintaining existing systems - you're building multiplayer architecture from the ground up for a game that will define a new genre of player-owned competitive gaming.

The Culture: Trust-based, data-driven, and autonomous. We value continuous improvement and high-quality craftsmanship in a collaborative environment.

???? Location

Hybrid - Montreal - 2–3 days/week at Basecamp in beautiful Montreal. Not remote. If you're outside Montreal and not seriously open to relocating, this role isn't going to work — please don't burn the cycles applying.

Relocation package to be discussed for ideal candidates.

~

???? Le projet

Shrapnel est un jeu de tir PvP en mode extraction à 4 contre 4 où les équipes s'affrontent pour récupérer du Sigma — une ressource puissante disséminée dans l'arène — et en extraire 300 unités avant l'équipe adverse. Des combats à l'arme à feu semi-réalistes, des capacités alimentées par le Sigma et une tension constante entre attaque, défense et contrôle des ressources.

Voilà en quoi consiste le jeu. Votre mission est de veiller à ce qu'il fonctionne.

Nous recherchons un Développeur DevOps et infrastructure pour prendre en charge l'infrastructure sous-jacente : la flotte Kubernetes hébergeant les matchs, la dorsale AWS définie par Terraform, le pipeline CI/CD qui assure la sécurité des builds, et la pile d'observabilité qui nous alerte lorsqu'une région subit une dégradation avant même que les joueurs ne le signalent.

???? Votre mission
  • Kubernetes multi-clusters pour l'hébergement de serveurs de jeux (Helm)

  • Infrastructure AWS dans Terraform (EKS, VPC, EC2, CloudFront)

  • CI/CD avec GitHub Actions

  • Gestion des secrets (de préférence HashiCorp Vault)

  • Optimisation des coûts à l'échelle du parc

  • Pile d'observabilité complète — état des serveurs, qualité des parties, latence

✅ Ce que vous apportez
  • 3 à 5 ans d'expérience ou plus en DevOps/infrastructure/SRE

  • Kubernetes en production + Helm

  • AWS : EKS, VPC, EC2, CloudFront

  • Terraform (IaC, pas de ClickOps)

  • GitHub Actions ou équivalent

  • Prometheus / Grafana

  • Python ou Bash

Filtres honnêtes — ce poste n'est PAS pour vous si :

  • Vous avez besoin d'un poste entièrement à distance (nous sommes en mode hybride à Montréal, 2 à 3 jours par semaine)

  • Vous n'avez jamais utilisé Kubernetes en production

  • Vous pensez que l'infrastructure de jeux vidéo est « comme le SaaS, mais avec des logos plus sympas » — ce n'est pas le cas

  • Vous souhaitez être soutenu par une grande équipe de plateforme

⭐ Points bonus
  • HashiCorp Vault

  • GameLift, Agones ou orchestration personnalisée de serveurs de jeux

  • Expérience en infrastructure de services en ligne / multijoueur compétitif

  • Un véritable exemple de réduction des coûts

???? Pourquoi Ironbelly Studios ?

L'équipe : Ironbelly Studios a participé à plus de 300 projets, tant dans le domaine des jeux AAA que dans celui des jeux indépendants, notamment sur des franchises telles que Batman et PUBG.

L'équipe de Shrapnel compte des développeurs de Neon Machine, lauréats de prix BAFTA et Emmy, dont les expériences professionnelles s'étendent à des titres comme Halo, Call of Duty, Star Wars et Bioshock.

L'impact : Il ne s'agit pas de maintenir des systèmes existants, mais de construire de A à Z une architecture multijoueur pour un jeu qui définira un nouveau genre de jeu compétitif appartenant aux joueurs.

La culture : Basée sur la confiance, axée sur les données et autonome. Nous valorisons l'amélioration continue et un savoir-faire de haute qualité dans un environnement collaboratif.

???? Lieu

Hybride - Montréal - 2 à 3 jours par semaine au Basecamp, dans la magnifique ville de Montréal. Pas de télétravail. Si vous habitez en dehors de Montréal et que vous n'êtes pas sérieusement disposé à déménager, ce poste ne vous conviendra pas — merci de ne pas perdre votre temps à postuler.

Une aide à la relocalisation sera envisagée pour les candidats idéaux.