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Human Factors Engineer Jobs in Florida (NOW HIRING)

Rimkus is a global engineering and technical consulting firm serving corporations, insurers, law ... Overview The Rimkus Forensic Human Factors group provides services related to evaluating safety ...

Rimkus is a global engineering and technical consulting firm serving corporations, insurers, law ... Overview The Rimkus Forensic Human Factors group provides services related to evaluating safety ...

New

Rimkus is a global engineering and technical consulting firm serving corporations, insurers, law ... Overview The Rimkus Forensic Human Factors group provides services related to evaluating safety ...

Senior Device Engineer

Weston, FL

$110K - $130K/yr (+ commission)

Senior Device Engineer $110K to $130K Western Broward County - South Florida Open for relocation ... Oversee human factors studies and related activities from planning through reporting. * Apply ...

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Human Factors Engineer information

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$22

$42

$63

How much do human factors engineer jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for human factors engineer in Florida is $42.89, according to ZipRecruiter salary data. Most workers in this role earn between $31.97 and $50.48 per hour, depending on experience, location, and employer.

What is a human factors engineer?

Human factors engineers design furniture, facilities, and environments that provide optimal benefits for human beings. This includes addressing concepts like total systems performance and problems related to those theories. Your responsibilities often center on addressing issues of ergonomics and creating solutions. Your duties may include designing and testing new machines or systems for optimal comfort and training operators to take advantage of the innovations you create. You may also have consultation responsibilities, advising management on ways to improve workplace environments to emphasize health, safety, and comfort.

What are some common challenges human factors engineers face when integrating user feedback into product design?

Human Factors Engineers often encounter the challenge of balancing user feedback with technical and business constraints. While user input is essential for improving usability and safety, it may sometimes conflict with engineering limitations, regulatory requirements, or project timelines. Effective Human Factors Engineers must collaborate closely with multidisciplinary teams to advocate for user-centered changes while finding practical compromises. Maintaining clear communication and prioritizing critical feedback helps ensure that user needs are addressed without disrupting overall project goals.

What are the key skills and qualifications needed to thrive as a human factors engineer, and why are they important?

To thrive as a Human Factors Engineer, you need a strong background in human-centered design, ergonomics, psychology, and systems engineering, typically supported by a degree in human factors, industrial engineering, or a related field. Familiarity with usability testing tools, statistical analysis software, and human-computer interaction systems is commonly required. Exceptional analytical thinking, problem-solving, and communication skills help you translate complex user needs into practical design improvements. These skills ensure products, systems, and environments are safe, efficient, and user-friendly, directly impacting usability and user satisfaction.

What is the difference between Human Factors Engineer vs Ergonomist?

AspectHuman Factors EngineerErgonomist
CredentialsBachelor's or Master's in Human Factors, Psychology, or EngineeringBachelor's or Master's in Ergonomics, Human Factors, or related fields
Work EnvironmentResearch labs, product design, usability testingWorkplaces, manufacturing, office environments, consulting
Industry UsageTechnology, aerospace, healthcare, consumer productsManufacturing, workplace safety, health services
Common Search/ComparisonYesYes

Human Factors Engineers and Ergonomists both focus on optimizing human interaction with systems and products. While Human Factors Engineers often work on designing and testing products in technical environments, Ergonomists typically focus on workplace safety and comfort. Both roles require similar educational backgrounds and are used across various industries to improve usability and safety.

Are human factors engineers in demand?

Human factors engineers are in growing demand across industries such as healthcare, aerospace, and consumer electronics, as organizations prioritize user-centered design and safety. They often require skills in ergonomics, usability testing, and familiarity with design tools, with employment prospects improving due to increased focus on safety and user experience.

How much does a human factors engineer make?

The average salary for a human factors engineer in the United States ranges from $70,000 to $120,000 per year, depending on experience, education, and location. Senior roles or those with specialized skills in usability testing, ergonomics, or medical device design can earn higher salaries. Certifications and proficiency with design tools may also influence compensation.

What are the most commonly searched types of Human Factors Engineer jobs in Florida?

The most popular types of Human Factors Engineer jobs in Florida are:

What are popular job titles related to Human Factors Engineer jobs in Florida?

For Human Factors Engineer jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Human Factors Engineer jobs in Florida look for?

The top searched job categories for Human Factors Engineer jobs in Florida are:

What cities in Florida are hiring for Human Factors Engineer jobs?

Cities in Florida with the most Human Factors Engineer job openings:

What are popular job titles related to Human Factors Engineer jobs in FL?

For Human Factors Engineer jobs in FL, the most frequently searched job titles are:

Infographic showing various Human Factors Engineer job openings in Florida as of August 2026, with employment types broken down into 82% Full Time, and 18% Contract. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $89,213 per year, or $42.9 per hour.

Principal/ Sr Principal Human Factors Engineer

Northrop Grumman Corporation

Melbourne, FL • On-site

Full-time

Medical, Life, PTO

Re-posted 18 days ago


Northrop Grumman rating

8.3

Company rating: 8.3 out of 10

Based on 368 frontline employees who took The Breakroom Quiz

66th of 545 rated manufacturers


Job description

RELOCATION ASSISTANCE: Relocation assistance may be availableCLEARANCE TYPE: SecretTRAVEL: Yes, 10% of the TimeDescriptionAt Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.

Please note that this opportunity is contingent on program funding. Start dates are determined after funding confirmation.

Northrop Grumman Aeronautics Systems has an opening for a Principal/ Senior Principal Human Factors Engineer to join our team of qualified, diverse individuals. Position is located in Melbourne, Florida.

The Human Systems Integration team is seeking a Human Factors Engineer (HFE)/User Experience (UX) Designer to join Northrop Grumman. In this position, the new team member will be part of the team ensuring the evolving aircraft hardware and software systems are operable by US military flight and maintenance crews. This position requires a strong background in applying HCI principals to evolving software designs.

Job responsibilities include:

  • Support the evaluation of requirements adhering to Human Factors best practices and specified sections of MIL-STD-1472.
  • Facilitate the customer's product vision by conceiving, sketching, and prototyping experiences for digital products with a user centered design approach and consideration to HMI and Human Factors principals
  • Be flexible and iterate designs in a fast-paced, sometimes ambiguous environment
  • Use one or more industry standard design and prototyping tools to create wireframes, visual designs, and interactive prototypes
  • Leads, enables, and is accountable for the preparation, improvement, and integration of the human interface design visuals for the organization
  • Ability to work independently
  • Confer with subsystem engineers and subject matter experts for project details regarding background information, project parameters and objectives, presentation approaches, styles, and techniques
  • Collaboration with Design Integrated Product Teams (IPTs) to ensure evolving design addresses program needs and adheres to Human Interface design requirements
  • Contributions to Human Factors Analyses (including but not limited to: Task Analyses and Predictive Workload Analyses, Usability studies, Workload, and Situational Awareness surveys).
  • Author/support the program documentation of the HFE processes and products in a format consistent with US Military Data Item Descriptions (e.g. Human Engineering Program Plan, Human Engineering Design Approach Document - Operator, Human Engineering Design Approach Document - Maintainer, Human Engineering Test Plan, Human Engineering Test Report, et. Al).

Basic Qualifications:

  • Principal Human Factors Engineer: Bachelor of science degree and 5 years of experience in a Human Factors related field; or a Master's degree and 3 years of experience in a related field; or a PhD and 1 year of experience in a related field.
  • Senior Principal Human Factors Engineer: Bachelor of science degree and 8 years of experience in a Human Factors related field; or a Master's degree and 6 years of experience in a related field; or a PhD and 4 year of experience in a related field.
  • Your ability to transfer and maintain the final adjudicated government Secret clearance (DoD must be in-scope or enrolled in Continuous Evaluation) and any program access(es) required for the position within a reasonable period of time, as determined by the Company.
  • Experience with visual design and UX/UI development methods.
  • Experience developing user interface prototypes/wireframes.

Preferred Qualifications:

  • Understand systems and design thinking as well as HMI/HCI design principles and practices.
  • Proficiency with Adobe Creative Suite (i.e. InDesign, Illustrator).
  • Software development/programming experience.
  • Experience developing, administering and/or analyzing Human Factors questionnaires such as Usability, Workload, and/or Situational Awareness.
  • Experience designing autonomous systems to aid human performance.
  • Experience interpreting, applying, and/or tailoring MIL-STD-1472, MIL-STD-411, MIL-STD-1787, MIL-STD-3009, and/or MIL-STD-46855 in support of aircraft design activity.
  • Ability to lead a small UX/HF team as the program grows.
  • Proficiency in writing and executing demonstration & test procedures.
  • The ability to clearly and accurately express engineering findings orally and in written technical reports and presentations.
  • Familiar with the interpretation and application of systems safety, personnel survivability, and habitability requirements to system design.
  • Experience authoring Human Interface Design CDRLs in accordance with DoD Data Item Descriptions (e.g. HEDAD-M/O, HEPP, HSIPP, HETP/R, etc).
  • Experience with system engineering processes and tools (CAMEO preferred).
  • Experience in system modeling tools (i.e., CORE, Rhapsody, PTC Integrity Modeler, Cameo).
  • Experience with CAD Tools (NX and NX Jack Expertise preferred).

#AS-FA3

Primary Level Salary Range: $98,400.00 - $147,600.00Secondary Level Salary Range: $122,800.00 - $184,200.00The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit http://www.northropgrumman.com/EEO. U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.

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About Northrop Grumman

Sourced by ZipRecruiter

At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible.

Industry

Space research administration

Company size

10,000+ Employees

Headquarters location

Falls Church, VA, US

Year founded

1939