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Graphics Software Engineer Jobs in Colorado (NOW HIRING)

Flight Software Engineer III

Louisville, CO · On-site

$60 - $80.75/hr

Flight Software Engineer III leads the development, integration, and maintenance for complex ground ... graphic processing units (GPU) and system-on-chip devices (SoC), for spacecraft, ground sensor, and ...

You will use design and graphics software such as ACAD, Revit, Navisworks, and Risa. This role ... Bachelor's degree from a 4-year engineering program (meets NCEES standards for licensing). * Has ...

Senior Software Engineer

Denver, CO · Remote

$185K - $225K/yr

Full Stack Software Engineers on Team Makalu proactively design architecture for new components ... Experience with vector and motion graphics, including SVG, HTML5 Canvas, WebGL, and animation via ...

AI-Native Software Engineer

Denver, CO · On-site

$112K - $176K/yr

Collaborates with engineers and graphic designers, analyzes and classifies complex change request ... Strong software engineering fundamentals including, cloud-native development, APIs and ...

Collaborates with engineers and graphic designers, analyzes and classifies complex change request ... Strong software engineering fundamentals including, cloud-native development, APIs and ...

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Showing results 1-20

Graphics Software Engineer information

See Colorado salary details

$145.6K

$170.4K

$183.5K

How much do graphics software engineer jobs pay per year?

As of Aug 4, 2026, the average yearly pay for graphics software engineer in Colorado is $170,412.00, according to ZipRecruiter salary data. Most workers in this role earn between $147,200.00 and $181,900.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a graphics software engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What is a graphics software engineer?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the key skills and qualifications needed to thrive in the graphics software engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are popular job titles related to Graphics Software Engineer jobs in Colorado? For Graphics Software Engineer jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Graphics Software Engineer jobs in Colorado look for? The top searched job categories for Graphics Software Engineer jobs in Colorado are:
What are popular job titles related to Graphics Software Engineer jobs in CO? For Graphics Software Engineer jobs in CO, the most frequently searched job titles are:
Infographic showing various Graphics Software Engineer job openings in Colorado as of July 2026, with employment types broken down into 76% Full Time, and 24% Part Time. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $170,412 per year, or $81.9 per hour.

Software Engineer, Modeling and Simulation, Space

Anduril Industries

Colorado Springs, CO

Other

Re-posted 13 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 74,823 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril's Space team is dedicated to expanding our AI-powered capabilities into the final frontier, enhancing Space Domain Awareness, Space Control, and Command and Control for U.S. military and allied partners. We're developing fully integrated hardware and software systems, including Lattice for Space Missions and modular payloads, to address growing threats in space and ensure our Guardians maintain a decisive advantage in this contested warfighting domain.

ABOUT THE JOB

We are looking for a Software Engineer, Modeling and Simulation to join our rapidly growing team in Colorado Springs. In this role, you will be responsible for developing cutting-edge web and desktop applications used for "serious game" purposes such as wargames, experiments, and simulations. These tools support multiple customers and programs across defense and national security domains. We are looking for developers with strong engineering fundamentals and experience in either full-stack web development or desktop engine development.

WHAT YOU'LL DO
  • Evaluate customer requirements and design appropriate software solutions
  • Develop and test application features, with supporting evaluation and documentation
  • Contribute to game engine development across areas such as messaging and 3D graphics pipelines
  • Collaborate with a team of engineers and manage individual project priorities and deliverables
  • Optimize simulation performance and rendering pipelines to support real-time, large-scale scenarios with high entity counts
  • Bridge simulation capabilities with Anduril's operational software, enabling seamless transition from simulated training environments to real-world command and control
REQUIRED QUALIFICATIONS
  • Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics
  • Track record of delivering production grade code in Python
  • Experience with one or more general purpose programming languages and tools, including but not limited to: JavaScript, CSS, HTML, Python, Cython, C++, GLSL, OpenGL, WebAssembly, Three.JS, Git, GitHub
  • Strong software engineering skills, including task and time management
  • Self-starter and independent thinker
  • Demonstrated capability to contribute to complex, multi-disciplinary engineering tasks
  • Experience applying various software engineering and project tools, including version control; CI/CD workflows; and issue-based development tasks
  • Experience in at least one of the following areas:
    • Full-stack web application development
    • Game or simulation engine development
    • Computer graphics (OpenGL, DirectX, Vulkan)
    • Model-Based Systems Engineering and Systems Modeling Language
  • Working proficiency and communication skills in verbal and written English
  • Eligible to obtain and maintain an active U.S. Top Secret security clearance
PREFERRED QUALIFICATIONS
  • Systems engineering experience, preferably with software development tasks
  • Knowledge of or experience developing 3D graphics (WebGL/GLSL a plus)
  • Experience with Docker and service-oriented architecture
  • Experience building games or game engine architecture
  • Familiarity with gaming, wargaming, or behavior modeling
  • Experience working with the Department of Defense or Intelligence Community
  • Experience performing technical analysis and presenting findings
  • Willingness to travel or work at customer sites as needed

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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