1

Graphics Programmer Jobs in Utah (NOW HIRING)

UI Developer

Lehi, UT · On-site

$47 - $61/hr

We are looking for a Front-End Web Developer who is motivated to combine the art of design with the ... You will work with the UI/UX designer and bridge the gap between graphical design and technical ...

UI Developer

Lehi, UT

$47 - $61/hr

We are looking for a Front-End Web Developer who is motivated to combine the art of design with the ... You will work with the UI/UX designer and bridge the gap between graphical design and technical ...

$75/hr

Support our Transit and Rail Group with the production of drawings, layouts, maps, corridor and 3D modeling, and graphic representations of engineering designs using Bentley OpenRoads / OpenRail

next page

Showing results 1-20

Graphics Programmer information

See Utah salary details

$100.6K

$122.9K

$142.5K

How much do graphics programmer jobs pay per year?

As of Jun 6, 2026, the average yearly pay for graphics programmer in Utah is $122,900.00, according to ZipRecruiter salary data. Most workers in this role earn between $113,800.00 and $132,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Utah? The most popular types of Graphics Programmer jobs in Utah are:
What are popular job titles related to Graphics Programmer jobs in Utah? For Graphics Programmer jobs in Utah, the most frequently searched job titles are:
What job categories do people searching Graphics Programmer jobs in Utah look for? The top searched job categories for Graphics Programmer jobs in Utah are:
What cities in Utah are hiring for Graphics Programmer jobs? Cities in Utah with the most Graphics Programmer job openings:
What are popular job titles related to Graphics Programmer jobs in UT? For Graphics Programmer jobs in UT, the most frequently searched job titles are:
Infographic showing various Graphics Programmer job openings in Utah as of May 2026, with employment types broken down into 100% Full Time. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $122,900 per year, or $59.1 per hour.
Sentinel - Human Factors Engineer - User Experience - 17917

Sentinel - Human Factors Engineer - User Experience - 17917

Northrop Grumman Corporation

Roy, UT • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Northrop Grumman rating

8.1

Company rating: 8.1 out of 10

Based on 337 frontline employees who took The Breakroom Quiz

104th of 515 rated manufacturers


Job description

RELOCATION ASSISTANCE: Relocation assistance may be availableCLEARANCE REQUIRED FOR START: YesCLEARANCE TYPE: SecretTRAVEL: Yes, 25% of the TimeDescriptionAt Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.

Join Northrop Grumman on our continued mission to push the boundaries of possible across land, sea, air, space, and cyberspace. Enjoy a culture where your voice is valued and start contributing to our team of passionate professionals providing real-life solutions to our world's biggest challenges. We take pride in creating purposeful work and allowing our employees to grow and achieve their goals every day by Defining Possible. With our competitive pay and comprehensive benefits, we have the right opportunities to fit your life and launch your career today.

Northrop Grumman Defense Systems is seeking an Human Factors Engineer - User Experience (T02 level) / Human Factors Principal Engineer - User Experience (T03 level). This position is located in Roy, Utah or Huntsville, Alabama and supports the Sentinel program.

What You'll Get To Do:

The Sentinel program has an exciting opportunity for a User Experience (UX) Engineer to join the team supporting activities including use case development, defining workflows, conducting user assessments, developing prototypes, delivering MVPs to product teams, interface definition, verification & validation, and requirements traceability.

Specific duties to include, but are not limited to the following:

  • Collaborate with program IPT counterparts to develop supporting UX design artifacts

  • Work with both technical teams and stakeholders to develop and mature architecture content of large programs design

  • Completing heuristic assessments of products

  • Create wireframes and user interface designs

  • Author/support the program documentation of the HFE processes and products in a format consistent with US Military Data Item Descriptions (e.g. Human Engineering Design Approach Document - Operator (HEDAD-O))

Basic Qualifications

This requisition may be filled at either the Engineer level (T-02) or Principal Engineer level (T-03).

Required for Both Levels:

  • Must be a US Citizen with an active U.S. Government Secret Clearance, at time of application, current and within scope, with an investigation date within the last 6 years

  • Must have the ability to obtain and maintain Special Access Program (SAP) approval within a reasonable period of time, as determined by the company to meet its business needs

  • Demonstrated experience applying UX design principles to Department of Defense programs

  • Demonstrated experience creating wireframes, prototypes, user interface designs, and/or other UX products

  • UX Design Portfolio showcasing technical and artistic capabilities

  • Strong written and verbal communication skills; ability to present to segment, program and customer community

Engineer (T02 Level):

  • Educational background in psychology, human factors, user experience, graphic design, industrial design, or HCI-related field from an accredited university, and at least 2 years of related experience with a Bachelors; OR at least 1 Years of relevant experience with a Masters degree

Principal Engineer (T03 Level):

  • Educational background in psychology, human factors, user experience, graphic design, industrial design, or HCI-related field from an accredited university, and at least 5 years of related experience with a bachelors; OR at least 3 Years of relevant experience with a master's degree; OR 1 Year with a PhD degree

Preferred Qualification

  • Large scale / complex system development experience across multiple phases of a development program: preliminary design, detailed design, integration and test, verification and sell off, transition to production

  • Experience with Human Factors in a defense contracting environment (familiarity with Mil-Std-1472G and ANSI/HFES 100-2007)

  • Experience with Axure

  • Experience in HF test environment

  • Experience in fast-paced work environment and ability to work in a team environment

Position Benefits

As a full-time employee of Northrop Grumman, you are eligible for our robust benefits package including:

  • Medical, Dental & Vision coverage

  • 401k

  • Educational Assistance

  • Life Insurance

  • Employee Assistance Programs & Work/Life Solutions

  • Paid Time Off

  • Health & Wellness Resources

  • Employee Discounts

https://www.northropgrumman.com/who-we-are/total-rewards-benefits/

This position's standard work schedule is a 9/80. The 9/80 schedule allows employees who work a nine-hour day Monday through Thursday to take every other Friday off.

This role may offer a competitive relocation assistance package.

#Sentinelsystems

Primary Level Salary Range: $79,300.00 - $118,900.00Secondary Level Salary Range: $98,400.00 - $147,600.00The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit http://www.northropgrumman.com/EEO. U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.

What Northrop Grumman employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Northrop Grumman logo

About Northrop Grumman

Sourced by ZipRecruiter

At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible.

Industry

Space research administration

Company size

10,000+ Employees

Headquarters location

Falls Church, VA, US

Year founded

1939