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Graphics Programmer Jobs in Utah (NOW HIRING)

Bechtel is the Engineering, Procurement, and Construction (EPC) partner on the Northrop Grumman ... graphical data. * Responsible for coordination of any formal or informal design (model) reviews ...

Build proof of concept (PoC) examples and graphical simulation software. * Participate in product ... Collaborate with customer service, product managers, developers, and IT to enhance user experience ...

Senior Mechanical Engineer

Salt Lake City, UT · On-site

$101K - $133K/yr

... graphical symbols is preferred. * Must be capable of directing the work of other technical design ... engineering services for projects worldwide. With 30,000 employees working together, Tetra Tech ...

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Graphics Programmer information

See Utah salary details

$100.6K

$122.9K

$142.5K

How much do graphics programmer jobs pay per year?

As of Jul 2, 2026, the average yearly pay for graphics programmer in Utah is $122,900.00, according to ZipRecruiter salary data. Most workers in this role earn between $113,800.00 and $132,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Utah? The most popular types of Graphics Programmer jobs in Utah are:
What job categories do people searching Graphics Programmer jobs in Utah look for? The top searched job categories for Graphics Programmer jobs in Utah are:
What cities in Utah are hiring for Graphics Programmer jobs? Cities in Utah with the most Graphics Programmer job openings:
What are popular job titles related to Graphics Programmer jobs in UT? For Graphics Programmer jobs in UT, the most frequently searched job titles are:
Infographic showing various Graphics Programmer job openings in Utah as of June 2026, with employment types broken down into 100% Full Time. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $122,900 per year, or $59.1 per hour.

Sr. Specialist, Digital Hardware Design Engineer

L3HHCM20

Salt Lake City, UT

Other

Posted 3 days ago


Job description

Job Title: Sr Specialist, Hardware Design Engineer

Job Code: 40130

Job Location: Salt Lake City, Utah

Job Schedule: 9/80- Employees work 9 out of every 14 days - totaling 80 hours worked - and have every other Friday off

Job Description:

We are seeking an ambitious hardware engineer to help us design custom circuit technology for software-defined radio applications.  As a member of our team, you'll help us build groundbreaking digital and RF circuits for the special operations and intelligence communities to address challenging national security problems and enable planning and decision making in domains as diverse as active threat deterrence, signal intelligence, cyber operations, machine learning, image processing, and applied data analytics.  You'll join a multidisciplinary team of engineers who believe in fostering an open, collaborative work environment to solve complex problems.

As a Hardware Design Engineer, you will assist in the development of communications systems through board-level integration of high-speed digital components, commercially available chipsets, and embedded processors. Product Design: Schematic Capture, Simulations, PCB analysis and layout.

Essential Functions:

  • Document your designs from requirements, testing procedures and bill of material.
  • Perform detailed performance and functional measurements and debug at a hardware level.
  • Create custom Circuit Cards, utilizing FPGAs, Embedded Processors, networking components, and other electronic components.
  • Performance characterization of hardware over a wide variety environment condition.
  • Use Industry standard interfaces (e.g. 1GE, 10GE, 40GE, 100GE, SPI, UART, SDRAM, DDR3, DDR4 JESD, PCIe, 1000BASE-T).
  • Support test engineering with transition of hardware to manufacturing testing.
  • Contribute to design review, system integration.

Qualifications:

  • Bachelor's Degree and minimum 6 years of prior relevant experience. Graduate Degree and a minimum of 4 years of prior related experience. In lieu of a degree, minimum of 10 years of prior related experience.

Preferred Additional Skills:

  • Master's Degree in computer science, Computer Engineering, Software Engineering or Electrical Engineering preferred.
  • Minimum of 3 years of experience with CCA and Hardware Design experience.
  • Familiar with lab test equipment.
  • Minimum of 4 years' experience with hardware verification, schematic capture, PCB Layout.
  • Experience in laboratory debug techniques using digital scopes, logic analyzers, BERTS, and other complex measurement devices.
  • Experience with Mentor Graphic's tools is preferred.
  • Familiarity with code revision management tools such as Git/ClearCase.
  • Familiarity with Confluence or other information sharing tools.

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