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Graphics Programmer Jobs in Utah (NOW HIRING)

The position centers on creative, design-focused surfaces, so hands-on experience with 2D graphics ... Participate in code reviews and share knowledge with other engineers on your platform. * Evaluate ...

Owala Senior Brand Designer

Lehi, UT

$60K - $83K/yr

We're looking for a concept-driven Senior Graphic Designer who is a masterful visual storyteller ... Partner with UX designers, engineers, and marketers to optimize digital experiences through ...

Engineering Manager, BMS Does the thought of joining one of the fastest-growing, privately held ... Lead the development of BMS standards, including Points Lists, Graphics, and Sequences, ensuring ...

Owala Senior Brand Designer

Lehi, UT ยท On-site

$60K - $83K/yr

We're looking for a concept-driven Senior Graphic Designer who is a masterful visual storyteller ... Partner with UX designers, engineers, and marketers to optimize digital experiences through ...

Owala Senior Brand Designer

Lehi, UT

$60K - $83K/yr

We're looking for a concept-driven Senior Graphic Designer who is a masterful visual storyteller ... Partner with UX designers, engineers, and marketers to optimize digital experiences through ...

Showing results 21-40

Graphics Programmer information

See Utah salary details

$100.6K

$122.9K

$142.5K

How much do graphics programmer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for graphics programmer in Utah is $122,900.00, according to ZipRecruiter salary data. Most workers in this role earn between $113,800.00 and $132,000.00 per year, depending on experience, location, and employer.

What is a graphics programmer?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What does a graphics programmer do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What are the key skills and qualifications needed to thrive as a graphics programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

How do graphics programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

What are the most commonly searched types of Graphics Programmer jobs in Utah?

The most popular types of Graphics Programmer jobs in Utah are:

What cities in Utah are hiring for Graphics Programmer jobs?

Cities in Utah with the most Graphics Programmer job openings:

What are popular job titles related to Graphics Programmer jobs in UT?

For Graphics Programmer jobs in UT, the most frequently searched job titles are:

Infographic showing various Graphics Programmer job openings in Utah as of August 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $122,900 per year, or $59.1 per hour.

Lead Agentic Software Engineer

Cricut

South Jordan, UT โ€ข On-site

Full-time

Re-posted 2 days ago


Job description

Company Description
We are seeking an experienced Lead Agentic Software Engineer to build and ship features across our client applications on iOS/iPadOS, Android, or Electron/Angular. This hands-on, code-intensive role focuses on writing and shipping production code while using agentic coding tools to move quickly without compromising quality. The position centers on creative, design-focused surfaces, so hands-on experience with 2D graphics editing or rendering is essential. You will bring deep expertise in one major client platform and partner closely with Product Management and UX to turn defined features into shipped experiences.
Job Description
  • Dedicate most of your time to writing, reviewing, and shipping production code on your primary platform.
  • Use agentic coding tools as a core part of your daily workflow - AI-assisted code review, automated test generation, AI-augmented development - while maintaining code quality, security, and human oversight.
  • Design and build features end-to-end, from technical approach through implementation, testing, and release.
  • Apply established architectural patterns to keep your code modular, maintainable, and testable.
  • Collaborate closely with Product Management and UX to take defined features from spec to shipped experience, surfacing technical tradeoffs and feasibility early.
  • Build and maintain high-performance 2D graphics editing and rendering capabilities for creative, design-focused features.
  • Optimize application performance - startup time, memory usage, responsiveness, rendering, battery life, and network efficiency.
  • Ensure application security through encryption, secure authentication, certificate validation, and secure credential/key management.
  • Write and maintain automated tests for your features.
  • Drive CI/CD automation, release quality, and deployment processes for your platform (App Store, Google Play, or desktop distribution).
  • Ship behind feature flags with progressive rollout and kill-switches, validating new behavior with production telemetry before ramping.
  • Own release health through telemetry - tracking crash-free rates, performance budgets, and defect trends.
  • Participate in code reviews and share knowledge with other engineers on your platform.
  • Evaluate emerging platform, AI, and tooling technologies, and recommend adoption where they'd meaningfully improve your team's work.

Qualifications
  • Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field.
  • 8+ years of professional client/frontend software development experience, with deep, production-level expertise in one of: iOS, Android, or Electron/Angular.
  • Hands-on experience with graphics/rendering technologies relevant to your platform - e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron/Angular.
  • At least a year of hands-on, pragmatic use of modern AI engineering tools (Claude Code, Cursor, Copilot, etc.), with practical experience integrating AI/LLM capabilities where relevant (agentic patterns, evals, latency/cost/reliability tradeoffs).
  • Expert-level proficiency in the language matching your primary platform (Swift, Kotlin, or TypeScript).
  • Strong expertise in the native UI framework for your platform (SwiftUI/UIKit, Jetpack Compose, or Electron/Angular).
  • Strong understanding of your platform's concurrency model (Swift Concurrency, Kotlin Coroutines/Flow, or modern asynchronous JavaScript/RxJS).
  • Experience with architectural patterns such as MVVM, Clean Architecture, MVI, or component-based architecture.
  • Experience consuming REST APIs.
  • Strong debugging, profiling, and performance optimization skills using platform-native tools (Xcode Instruments, Android Profiler, or browser/Electron devtools).
  • Experience with automated testing (unit, integration, UI/end-to-end) and CI/CD pipelines.
  • Working knowledge of secure credential storage (Keychain, Android Keystore, or equivalent).
  • Experience instrumenting applications with telemetry/observability tools (e.g., Datadog, Firebase, or platform-native logging).

Soft Skills
  • Communicates clearly with engineering, product, and design - written and verbal.
  • Collaborates well with Product Management and UX, building alignment on scope and tradeoffs.
  • Shares knowledge readily and helps other engineers on the team grow.
  • Stays curious about new tools and techniques, especially in AI-assisted development, and brings practical improvements to the team.

Additional Information