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Graphics Internship Opengl Vulkan Jobs (NOW HIRING)

Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...

Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...

RAE Software Engineer

Dearborn, MI · On-site

$112K - $148K/yr

PhD in Computer Science or related field Experience with graphics or rendering systems (Qt, OpenGL, Vulkan) Exposure to AR/VR, HUDs, or display systems Experience with vehicle networks (CAN, Ethernet ...

Senior Graphics Shader Compiler Engineer

Redmond, WA · On-site

$156K - $193K/yr

We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an ... Experience developing CUDA, DirectX, OpenGL/Vulkan applications Background with developing compiler ...

Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...

Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...

RAE Software Engineer

Dearborn, MI · On-site

$113K - $149K/yr

Experience with graphics or rendering systems (Qt, OpenGL, Vulkan) * Exposure to AR/VR, HUDs, or display systems * Experience with vehicle networks (CAN, Ethernet) * Familiarity with ADAS data ...

Senior Graphics Shader Compiler Engineer

Austin, TX · On-site

$138K - $171K/yr

We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an ... Experience developing CUDA, DirectX, OpenGL/Vulkan applications Background with developing compiler ...

Staff Software Engineer

Warren, MI · On-site

$189K - $240K/yr

OpenGL / Vulkan * Embedded graphics/UI frameworks Good understanding of: * Rendering pipelines * Frame timing * Animation handling * Adaptive/responsive layouts * Multi-display architecture Embedded ...

Senior Graphics Shader Compiler Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an ... Experience developing CUDA, DirectX, OpenGL/Vulkan applications Background with developing compiler ...

We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an ... Experience developing CUDA, DirectX, OpenGL/Vulkan applications * Background with developing ...

Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...

... Vulkan and OpenGL software for our GPUs, as well as enhancements and maintenance of existing ... OpenGL graphics software. * Develop and maintain SW technologies targeted at enabling and ...

... Vulkan and OpenGL software for our GPUs, as well as enhancements and maintenance of existing ... and OpenGL graphics software. Develop and maintain SW technologies targeted at enabling and ...

Showing results 41-60

Graphics Internship Opengl Vulkan information

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How much do graphics internship opengl vulkan jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for graphics internship opengl vulkan in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What cities are hiring for Graphics Internship Opengl Vulkan jobs?

Cities with the most Graphics Internship Opengl Vulkan job openings:

What states have the most Graphics Internship Opengl Vulkan jobs?

States with the most job openings for Graphics Internship Opengl Vulkan jobs include:

Infographic showing various Graphics Internship Opengl Vulkan job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 58% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

GPU Compiler Engineer

Nvidia

Austin, TX • On-site

Full-time

Posted 16 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

What you will be doing: Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++ Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools Work with global compiler, hardware and application teams to oversee improvements and problem resolutions Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages What we need to see: B.S. or degree in Computer Science/Engineering or equivalent experience 2+ years of compiler code generation experience Excellent hands-on C++ programming skills Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems Good communication and documentation skills and self-motivated Ways to stand out from the crowd: M.S./PhD. with significant compiler related project or thesis work preferred Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR) Experience in developing CUDA, DirectX, OpenGL/Vulkan applications NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing

More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company". With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers.

We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 25, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US