Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Software Engineer, Graphics & Camera Pipeline
Bellevue, WA · On-site
$200K - $275K/yr
Experience with graphics and GPU pipelines (OpenGL, Vulkan, CUDA, or similar) * Familiarity with real-time or low-latency systems, including profiling and performance optimization * Experience ...
New
Software Engineer, Graphics & Camera Pipeline
Bellevue, WA · On-site
$200K - $275K/yr
Experience with graphics and GPU pipelines (OpenGL, Vulkan, CUDA, or similar) * Familiarity with real-time or low-latency systems, including profiling and performance optimization * Experience ...
New
Senior System Software Engineer, Vulkan Performance
$139K - $183K/yr
An understanding of graphics fundamentals, experience with operating systems and a solid understanding of computer architecture is required * Comfortable with Vulkan, OpenGL or DirectX * Strong ...
Senior System Software Engineer, Vulkan Performance
$139K - $183K/yr
An understanding of graphics fundamentals, experience with operating systems and a solid understanding of computer architecture is required * Comfortable with Vulkan, OpenGL or DirectX * Strong ...
AR/VR Developer (OpenXR)
Redmond, WA · On-site
Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers). Android XR experience (Gradle, NDK, JNI) or low-level platform integration. Experience building ...
Quick apply
AR/VR Developer (OpenXR)
Redmond, WA · On-site
Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers). Android XR experience (Gradle, NDK, JNI) or low-level platform integration. Experience building ...
OpenXR App Developer
Redmond, WA · On-site
... Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers) • Android XR experience (Gradle, NDK, JNI) or low-level platform integration • Experience ...
OpenXR App Developer
Redmond, WA · On-site
... Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers) • Android XR experience (Gradle, NDK, JNI) or low-level platform integration • Experience ...
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
$123K - $160K/yr
Knowledge of GPU/graphics engineering (Vulkan, DirectX or OpenGL). * Ensure quality of modern C++ systems (C++20/23/26) across compilers, debuggers, graphics, and emulation and virtualization.
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
$123K - $160K/yr
Knowledge of GPU/graphics engineering (Vulkan, DirectX or OpenGL). * Ensure quality of modern C++ systems (C++20/23/26) across compilers, debuggers, graphics, and emulation and virtualization.
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
Redmond, WA · On-site
$69.78 - $125.57/hr
Knowledge of GPU/graphics engineering (Vulkan, DirectX or OpenGL). Ensure quality of modern C++ systems (C++20/23/26) across compilers, debuggers, graphics, and emulation and virtualization.
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
Redmond, WA · On-site
$69.78 - $125.57/hr
Knowledge of GPU/graphics engineering (Vulkan, DirectX or OpenGL). Ensure quality of modern C++ systems (C++20/23/26) across compilers, debuggers, graphics, and emulation and virtualization.
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
Redmond, WA · On-site
$69.78 - $125.57/hr
Knowledge of GPU/graphics engineering (Vulkan, DirectX or OpenGL). * Ensure quality of modern C++ systems (C++20/23/26) across compilers, debuggers, graphics, and emulation and virtualization.
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
Redmond, WA · On-site
$69.78 - $125.57/hr
Knowledge of GPU/graphics engineering (Vulkan, DirectX or OpenGL). * Ensure quality of modern C++ systems (C++20/23/26) across compilers, debuggers, graphics, and emulation and virtualization.
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
Responsible for graphics API Integration work with low-level APIs like DirectX 11/12, Vulkan, Metal, or OpenGL ES. * Guide junior and mid-level engineers, conduct code reviews, and enforce best ...
Quick apply
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
Responsible for graphics API Integration work with low-level APIs like DirectX 11/12, Vulkan, Metal, or OpenGL ES. * Guide junior and mid-level engineers, conduct code reviews, and enforce best ...
Graphics Internship Opengl Vulkan information
See Renton, WA salary details
$5.95 - $7.40
0% of jobs
$7.40 - $8.85
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$8.85 - $10.30
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$10.30 - $11.75
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$12.96 is the 25th percentile. Wages below this are outliers.
$11.75 - $13.20
30% of jobs
The median wage is $13.84 / hr.
$13.20 - $14.65
45% of jobs
$14.65 - $16.10
2% of jobs
$16.10 - $17.55
10% of jobs
$17.55 - $19
7% of jobs
$19 - $20.45
4% of jobs
$20.45 - $21.90
1% of jobs
$5
$14
$21
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Nvidia rating
9.6
Based on 17 frontline employees who took The Breakroom Quiz
7th of 244 rated software companies
Job description
NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".
We are searching for a Senior Backend Compiler Engineer with experience in LLVM code generation for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.
What you will be doing:
Guide the design and implementation of a new LLVM based backend JIT compiler targeting NVIDIA GPUs
Design and develop new compiler passes and optimizations required to meet the high performance and low compilation time requirements of the compiler
Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
Apply and adapt the latest compiler technologies to produce premier, robust, supportable compiler and tools
Get a chance to influence and work on new GPU architectures
What we need to see:
B.S. or higher degree in Computer Science/Engineering or equivalent experience
4+ years of compiler development experience including 3+ years of experience in LLVM with a focus in code generation
Expertise in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
Proficient in compiler design and in performance analysis tools
Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks
Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
Good communication and documentation skills and self-motivated
Ways to stand out from the crowd:
Masters or PhD preferred, with 5+ years of relevant experience
Experience developing compiler optimizations and code generation for GPUs
Experience in developing CUDA, DirectX, OpenGL/Vulkan applications
You should have strong interpersonal skills and be capable of leading and influencing others in the department
With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.About Nvidia
Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Santa Clara, CA, US
Year founded
1993