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Graphics Engineer Jobs in Oregon (NOW HIRING)

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop ...

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop ...

Experiential Graphic Designer III

OR · On-site +1

$68.27K - $85.29K/yr

... graphics, signage, and exhibits. * Develop documentation for a variety of design projects to ... engineering, and social impact converge. We don't just dream up solutions - we create and bring ...

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop ...

Controls Engineer II

OR · On-site +1

$78.30K - $101.30K/yr

The Controls Engineer II is responsible for developing control system designs, deploying and commissioning PLC code, and creating graphical user interfaces for material handling systems. This role ...

Controls Engineer II

OR · Hybrid

$78.30K - $101.30K/yr

The Controls Engineer II is responsible for developing control system designs, deploying and commissioning PLC code, and creating graphical user interfaces for material handling systems. This role ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... This team is comprised of worldwide leading compiler engineering experts who provide leading edge ...

... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI ... We are searching for a Senior Backend Compiler Engineer with experience in LLVM code generation for ...

Senior Controls Engineer

OR · On-site +1

$91K - $120K/yr

The Senior Controls Engineer will develop control system designs, deploy and commission PLC code, and create graphical user interfaces for material handling systems. This role will collaborate with ...

Senior Controls Engineer

OR · On-site +1

$91K - $120K/yr

The Senior Controls Engineer will develop control system designs, deploy and commission PLC code, and create graphical user interfaces for material handling systems. This role will collaborate with ...

OR · On-site

NVIDIA has been transforming computer graphics, PC gaming, accelerated computing, and machine ... Our team is comprised of talented scientists and engineers who thrive in a fast-paced, energetic ...

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Showing results 1-20

Graphics Engineer information

See Oregon salary details

$66.1K

$150.6K

$185K

How much do graphics engineer jobs pay per year?

As of May 31, 2026, the average yearly pay for graphics engineer in Oregon is $150,630.00, according to ZipRecruiter salary data. Most workers in this role earn between $148,000.00 and $168,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Engineer, and why are they important?

To thrive as a Graphics Engineer, you need a strong background in computer graphics, mathematics, and programming languages such as C++ or Python, often supported by a degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader programming, and real-time rendering engines is typically required. Exceptional problem-solving, creativity, and communication skills help you devise innovative solutions and collaborate effectively with multidisciplinary teams. Mastering these skills ensures the delivery of visually compelling, high-performance graphics crucial for gaming, simulation, and visualization industries.

How do Graphics Engineers typically collaborate with artists and game designers during a project's development cycle?

Graphics Engineers work closely with artists and game designers to ensure that visual assets and effects are integrated seamlessly into the project. They often participate in regular meetings to discuss technical feasibility, optimize rendering pipelines, and troubleshoot graphical issues. This collaboration helps translate creative vision into efficient, real-time graphics while balancing performance and quality. Establishing clear communication and understanding both artistic goals and technical constraints are key to successful teamwork in this role.

What are Graphics Engineers?

Graphics Engineers are specialized software engineers who design, develop, and optimize computer graphics systems and applications. They work on rendering engines, visual effects, shaders, and graphics APIs to create realistic and efficient visual experiences in video games, simulations, movies, and other multimedia platforms. Graphics Engineers need strong programming skills, particularly in languages like C++ and knowledge of graphics libraries such as DirectX, OpenGL, or Vulkan. Their work bridges the gap between hardware capabilities and artistic vision, ensuring smooth and visually appealing graphics performance.
What are the most commonly searched types of Graphics Engineer jobs in Oregon? The most popular types of Graphics Engineer jobs in Oregon are:
What cities in Oregon are hiring for Graphics Engineer jobs? Cities in Oregon with the most Graphics Engineer job openings:
Infographic showing various Graphics Engineer job openings in Oregon as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $150,630 per year, or $72.4 per hour.
GPU Software Development Engineer

GPU Software Development Engineer

Intel Corporation

Hillsboro, OR • On-site

$111.03K - $181.94K/yr

Full-time

Medical, Retirement, PTO

Posted 19 days ago


Intel rating

8.8

Company rating: 8.8 out of 10

Based on 143 frontline employees who took The Breakroom Quiz

8th of 137 rated electronics manufacturers


Job description

Job Details:
Job Description:
The world is transforming - and so is Intel. Intel is a company of bold and curious inventors and problem solvers who create some of the most astounding technology advancements and experiences in the world. With a legacy of relentless innovation and a commitment to bring smart, connected devices to every person on Earth, our diverse and brilliant teams are continually searching for tomorrow's technology and revel in the challenge that changing the world for the better brings. We work every single day to design and manufacture silicon products that empower people's digital lives. Come join us and do something wonderful.
The Role and Impact:
Intel is at the forefront of innovation, designing and delivering cutting-edge technologies that power the digital world. As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop, and optimize software that enables Intel GPUs, spanning firmware, device drivers, APIs, and applications. Your contributions will be essential to ensuring Intel GPUs deliver exceptional performance and functionality across diverse platforms. You will collaborate with cross-functional teams to address technical challenges and bring revolutionary technologies to market, driving Intel's success in graphics and computing solutions.
Key Responsibilities:
  • Develop and validate system software for Intel GPUs across firmware, device drivers, APIs, and high-level application layers.
  • Collaborate on pre-silicon simulation and emulation, silicon power-on, and post-silicon development phases.
  • Optimize tools, infrastructure, and technologies to enhance GPU performance.
  • Adapt existing driver functionality to hardware changes for upcoming platforms.
  • Debug and troubleshoot Linux kernel and system-level software issues.
  • Contribute to open-source communities by upstreaming patches and coordinating major driver enhancements.

Qualifications:
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your degree, research and or relevant previous job and or internship experiences.
Minimum Qualifications:
  • Bachelor's or Master's in Computer Science, Software Engineering, or a related field.
  • 6+ months coursework or hands on experience in fundamental concepts in Graphics.

Preferred Qualifications:
  • Contributions to upstream Linux kernel development.
  • Advanced Git expertise, including branch manipulation, cherry-picking, rebasing, and conflict resolution.
  • In-depth knowledge of GPU command execution and device memory management.
  • Familiarity with Linux DRM subsystem and drivers.
  • Prior exposure to scripting languages like bash or Python.

Job Type:
College Grad
Shift:
Shift 1 (United States of America)
Primary Location:
US, Oregon, Hillsboro
Additional Locations:
Business group:
The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust
N/A
Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range for jobs which could be performed in the US: $111,030.00-181,940.00 USD
The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Work Model for this Role
This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.
ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

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Pay

Benefits

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Intel logo

About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968