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Graphic Engineer Jobs in Texas (NOW HIRING)

Description As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive ...

Principal Graphics Engineer

Austin, TX

$138K - $171K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

Senior Graphics developer

Spring, TX · On-site

$118K - $146K/yr

Strong C++ programming skills. Good understanding of GPU Architecture and Graphics Pipelines. Experience with Linux and Windows system internals. Strong experience in one or more of the following:

Graphics Developer

Spring, TX · On-site

$50K - $55K/yr

... engineers, and producers to deliver compelling and precise on-air graphics that enhance the fan ... Familiarity with tools such as Adobe Photoshop , After Effects , and Illustrator for graphic asset ...

... engineering, or B2B environment is highly preferred • Prefer to be fluent in English and Spanish Education & Experience: • Bachelor's degree in Marketing and / or Communications Graphic Design ...

Our architects, engineers, interior designers, consultants, sustainability specialists, and ... Your Opportunity We are looking for an Experiential Graphic Designer to join our Houston Branding ...

Senior Graphic Designer

Austin, TX · Remote

$63K - $87K/yr

Senior Graphic Designer Location: Remote, Austin or DC (with approximately 10%+ travel supporting ... Partner with Marketing, Business Development, Product, Engineering, Video Production, Recruiting ...

Graphic Designer

Houston, TX · On-site

$55K/yr

Job Title: Graphic Designer - Preferably Oil & Gas Investment Presentation Deck Specialist ... Translate technical, engineering, geological, and financial data into clear and engaging visual ...

GRAPHIC DESIGNER (STARLINK) As a Graphic Designer on the Starlink design team, you'll own the ... engineers, and leadership * Proven ability to thrive in a fast-paced, highly integrated team ...

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Graphic Engineer information

See Texas salary details

$58.2K

$132.7K

$163K

How much do graphic engineer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for graphic engineer in Texas is $132,731.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,400.00 and $148,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a graphic engineer, and why are they important?

A Graphic Engineer needs a solid understanding of computer graphics principles, proficiency in programming languages like C++ or Python, and a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, and tools like Unity or Unreal Engine is typically required, along with knowledge of shader programming. Strong problem-solving skills, creativity, and the ability to collaborate effectively with artists and developers help set exceptional candidates apart. These capabilities are crucial for creating visually impressive, high-performance graphics systems that enhance user experiences in games, simulations, and visual applications.

What is a graphic engineer?

Graphic Engineers are professionals who design, develop, and optimize computer graphics systems, such as those found in video games, simulations, and visual effects. They work with programming languages and graphics APIs to create visual elements and ensure real-time rendering performance. Their expertise includes shader programming, 3D modeling, and integrating visual assets into software applications. Graphic Engineers often collaborate with artists, designers, and other developers to bring visually compelling experiences to life.

Is a graphic engineer a good career?

A graphic engineer combines skills in graphic design and engineering to develop visual solutions for technical projects, often requiring knowledge of software tools like CAD or Adobe Creative Suite. The role offers opportunities in industries such as manufacturing, technology, and product development, with a typical work environment that includes collaboration and project deadlines. Career prospects depend on industry demand, skill level, and experience, with potential for growth into senior or specialized roles.

What does a graphic engineer do?

As a graphics engineer, you design, develop, write, and debug code for video games and related tools. Additional responsibilities include engine programming for rendering, writing portable and maintainable code with object-oriented design while employing the best software engineering methodologies. In some positions, you create avatars, render and shade objects, and develop additional features requested by clients. Other duties include creating documentation for other programmers to use, identifying problem areas, and developing solutions. You also test code and provide feedback for other engineers.

What is the difference between Graphic Engineer vs Graphic Designer?

AspectGraphic EngineerGraphic Designer
CredentialsBachelor's in Graphic Design, Engineering, or related fields; technical certificationsBachelor's in Graphic Design, Visual Arts, or related fields
Work EnvironmentTechnical teams, engineering firms, multimedia departmentsAdvertising agencies, design studios, corporate marketing
Industry UsageTechnology, multimedia, engineering projectsAdvertising, branding, print and digital media

While both roles involve visual communication, Graphic Engineers focus on integrating technical and engineering principles into visual projects, often working on multimedia systems or technical graphics. Graphic Designers primarily create visual concepts for branding, advertising, and media. The roles overlap in design skills but differ in technical complexity and industry focus.

How does a graphic engineer typically collaborate with artists and game designers during a project's development cycle?

Graphic Engineers work closely with artists and game designers to ensure that visual assets and effects are seamlessly integrated into the game engine or application. They translate creative concepts into technical implementations, often developing custom shaders, rendering pipelines, and optimization techniques. Regular meetings, feedback sessions, and prototyping are common, allowing Graphic Engineers to iterate on visual features while balancing performance and visual fidelity. This collaborative approach helps achieve the artistic vision while maintaining technical feasibility.

What cities in Texas are hiring for Graphic Engineer jobs?

Cities in Texas with the most Graphic Engineer job openings:

What are popular job titles related to Graphic Engineer jobs in TX?

For Graphic Engineer jobs in TX, the most frequently searched job titles are:

Infographic showing various Graphic Engineer job openings in Texas as of August 2026, with employment types broken down into 85% Full Time, 10% Part Time, and 5% Temporary. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $132,731 per year, or $63.8 per hour.

Graphics Emulation Engineer

Apple

Austin, TX • On-site

Full-time

Re-posted 8 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Do your life's best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period.
Join Apple's GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you'll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we'll empower our customers to enjoy all the features they love on their devices!
Description
As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive hardware platform testing. You'll validate designs that enable seamless execution of demanding graphics workloads. You'll be responsible for supporting functional verification, power and performance analysis, implementation, and silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to silicon.
Minimum Qualifications
BS + 3 years of relevant experience.
Experience with CPU and/or GPU architecture and micro architecture
Experience with writing synthesizable code
Experience with one or more of the following programming languages: C/C++, Perl, Ruby, Python)
Preferred Qualifications
Excellent planning, collaboration, and communication abilities
Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities
Ability to debug hardware issues from waveforms
Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation
Experience with DPI/transactors
Graphics knowledge; 3D graphics pipeline, OGL/OCL programming
Ability to collaborate under tight schedules
Excellent planning, collaboration, and communication abilities

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976