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Graphic Engineer Jobs in Iowa (NOW HIRING)

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Graphic Engineer information

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$58.7K

$133.8K

$164.4K

How much do graphic engineer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for graphic engineer in Iowa is $133,815.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $149,300.00 per year, depending on experience, location, and employer.

What is a graphic engineer?

Graphic Engineers are professionals who design, develop, and optimize computer graphics systems, such as those found in video games, simulations, and visual effects. They work with programming languages and graphics APIs to create visual elements and ensure real-time rendering performance. Their expertise includes shader programming, 3D modeling, and integrating visual assets into software applications. Graphic Engineers often collaborate with artists, designers, and other developers to bring visually compelling experiences to life.

What does a graphic engineer do?

As a graphics engineer, you design, develop, write, and debug code for video games and related tools. Additional responsibilities include engine programming for rendering, writing portable and maintainable code with object-oriented design while employing the best software engineering methodologies. In some positions, you create avatars, render and shade objects, and develop additional features requested by clients. Other duties include creating documentation for other programmers to use, identifying problem areas, and developing solutions. You also test code and provide feedback for other engineers.

What are the key skills and qualifications needed to thrive as a graphic engineer, and why are they important?

A Graphic Engineer needs a solid understanding of computer graphics principles, proficiency in programming languages like C++ or Python, and a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, and tools like Unity or Unreal Engine is typically required, along with knowledge of shader programming. Strong problem-solving skills, creativity, and the ability to collaborate effectively with artists and developers help set exceptional candidates apart. These capabilities are crucial for creating visually impressive, high-performance graphics systems that enhance user experiences in games, simulations, and visual applications.

How does a graphic engineer typically collaborate with artists and game designers during a project's development cycle?

Graphic Engineers work closely with artists and game designers to ensure that visual assets and effects are seamlessly integrated into the game engine or application. They translate creative concepts into technical implementations, often developing custom shaders, rendering pipelines, and optimization techniques. Regular meetings, feedback sessions, and prototyping are common, allowing Graphic Engineers to iterate on visual features while balancing performance and visual fidelity. This collaborative approach helps achieve the artistic vision while maintaining technical feasibility.

What is the difference between Graphic Engineer vs Graphic Designer?

AspectGraphic EngineerGraphic Designer
CredentialsBachelor's in Graphic Design, Engineering, or related fields; technical certificationsBachelor's in Graphic Design, Visual Arts, or related fields
Work EnvironmentTechnical teams, engineering firms, multimedia departmentsAdvertising agencies, design studios, corporate marketing
Industry UsageTechnology, multimedia, engineering projectsAdvertising, branding, print and digital media

While both roles involve visual communication, Graphic Engineers focus on integrating technical and engineering principles into visual projects, often working on multimedia systems or technical graphics. Graphic Designers primarily create visual concepts for branding, advertising, and media. The roles overlap in design skills but differ in technical complexity and industry focus.

Is a graphic engineer a good career?

A graphic engineer combines skills in graphic design and engineering to develop visual solutions for technical projects, often requiring knowledge of design software and engineering principles. The career offers opportunities in industries such as technology, manufacturing, and multimedia, with job stability and growth potential depending on industry demand and skill level.

What are the most commonly searched types of Graphic Engineer jobs in Iowa?

The most popular types of Graphic Engineer jobs in Iowa are:

What are popular job titles related to Graphic Engineer jobs in Iowa?

For Graphic Engineer jobs in Iowa, the most frequently searched job titles are:

What job categories do people searching Graphic Engineer jobs in Iowa look for?

The top searched job categories for Graphic Engineer jobs in Iowa are:

What are popular job titles related to Graphic Engineer jobs in IA?

For Graphic Engineer jobs in IA, the most frequently searched job titles are:

Infographic showing various Graphic Engineer job openings in Iowa as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $133,815 per year, or $64.3 per hour.

Electrical Engineer 1

Raytheon Technologies

Cedar Rapids, IA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 10 days ago


RTX rating

8.2

Company rating: 8.2 out of 10

Based on 86 frontline employees who took The Breakroom Quiz

38th of 72 rated aerospace companies


Job description

Date Posted:

2026-08-25

Country:

United States of America

Location:

US-IA-CEDAR RAPIDS-193 ~ 1120 Collins Rd NE ~ BLDG193

Position Role Type:

Onsite

U.S. Citizen, U.S. Person, or Immigration Status Requirements:

This job requires a U.S. Person. A U.S. Person is a lawful permanent resident as defined in 8 U.S.C. 1101(a)(20) or who is a protected individual as defined by 8 U.S.C. 1324b(a)(3). U.S. citizens, U.S. nationals, U.S. permanent residents, or individuals granted refugee or asylee status in the U.S. are considered U.S. persons. For a complete definition of "U.S. Person" go here: https://www.ecfr.gov/current/title-22/chapter-I/subchapter-M/part-120/subpart-C/section-120.62

Security Clearance Type:

None/Not Required

Security Clearance Status:

Not Required

Are you ready to explore the world of aerospace and defense? Do you want to learn from and collaborate with some of the greatest minds in the industry? At RTX, our internships, co-ops and full-time careers provide an exceptional foundation to work on complex problems, advance your skills and create a safer, more connected world. Discover opportunities to make a difference at RTX.

At RTX, the world's largest aerospace and defense company, 185,000 great minds are united by purpose and inspired to make a difference solving the world's most complex problems. With our three market leading businesses, world-class operations and investments in research and development, we offer capabilities and opportunity no one else can. Together, we push the boundaries of known science and find new ways to connect and protect our world.

Collins Aerospace is a leader in technologically advanced, intelligent solutions that help redefine the aerospace and defense industry. With a comprehensive portfolio and deep technical expertise, we help customers meet the demands of the global market. Join us and help shape the future of aerospace and defense.

The Computing Products Department in the Avionics business unit has an opening for a new grad Electrical Engineer. This department is responsible for the development and sustainment of state-of-the-art avionics hardware products including integrated processing cabinets, video processing modules, network product, and control panels used in commercial and military aircraft platforms.

This position is for an entry level Electrical Engineer 1 to develop digital hardware used in high performance computing products such as Processing Computers and Network switch products for Commercial avionics platforms. This role is onsite, in Cedar Rapids, Iowa.

What You Will Do:

As an entry level Electrical Engineer 1atCollins Aerospace, you will.....

  • You will use and apply electrical engineering principles and techniques to design, develop, document, verify, support, and troubleshoot digital hardware for avionics products.
  • You will work closely with Systems, Software, Mechanical, Environmental Effects Engineering, Manufacturing / Operations, and Design-to-Cost (DTC) staff to assure defined requirements are consistently met in all phases of a product's lifecycle.
  • You will work on designs that include the use of digital logic (ASIC/FPGA/CPLD), processors, and various memory technologies.
  • You will support current production issues if the need arises.

What You Will Learn:

  • You will be provided access to Collin's Aerospace communities of practice for learning and networking opportunities
  • You will be exposed to cutting edge technology and have the ability to significantly contribute to the creation of our newest products.
  • Electrical Engineers at Collins Aerospace perform activities that span all phases of the hardware development lifecycle, including requirements capture, design, integration, verification, factory transition, and customer interface.

Qualifications You Must Have:

  • Bachelor's degree in Electrical Engineering, Computer Engineering or relatedScience, Technology, Engineering or Mathematics (STEM) major obtained by start date.

*Experience may be obtained through on-the-job experience, research, coursework, or projects.*

Qualifications We Prefer:

  • Knowledge of digital circuit design parameters (e.g., throughput, rise time, clock frequencies, propagation delay). Includes knowledge of computer hardware components (e.g., processors, memory, interfaces), and characteristics (throughput, processing architecture, timing).
  • Schematic capture of digital/analog mixed signal electrical circuit designs for avionics.
  • Knowledge of PCB layout and routing rules.
  • Interfacing with complex embedded devices (processor, graphics, FPGA).
  • Experience with Ethernet, I2C, USB, LVDS, and SERDES bus technologies.
  • Experience with DDR memory interfaces.

What We Offer:

  • Our values drive our actions, behaviors, and performance with a vision for a safer, more connected world. At RTX we value: Trust, Respect, Accountability, Collaboration, and Innovation.
  • Relocation Eligibility

Learn More & Apply Now!

Please consider the following role type definition as you apply for this role.

Onsite: Employees who are working in Onsite roles will work primarily onsite. This includes all production and maintenance employees, as they are essential to the development of our products.

As part of our commitment to maintaining a secure hiring process, candidates may be asked to attendselect steps of the interview process in-person at one of our office locations, regardless of whether the role is designated as on-site, hybrid or remote.

The salary range for this role is 57,200 USD - 108,800 USD. The salary range provided is a good faith estimate representative of all experience levels. RTX considers several factors when extending an offer, including but not limited to, the role, function and associated responsibilities, a candidate's work experience, location, education/training, and key skills.Hired applicants may be eligible for benefits, including but not limited to, medical, dental, vision, life insurance, short-term disability, long-term disability, 401(k) match, flexible spending accounts, flexible work schedules, employee assistance program, Employee Scholar Program, parental leave, paid time off, and holidays. Specific benefits are dependent upon the specific business unit as well as whether or not the position is covered by a collective-bargaining agreement.Hired applicants may be eligible for annual short-term and/or long-term incentive compensation programs depending on the level of the position and whether or not it is covered by a collective-bargaining agreement. Payments under these annual programs are not guaranteed and are dependent upon a variety of factors including, but not limited to, individual performance, business unit performance, and/or the company's performance.This role is a U.S.-based role. If the successful candidate resides in a U.S. territory, the appropriate pay structure and benefits will apply.RTX anticipates the application window closing approximately 40 days from the date the notice was posted. However, factors such as candidate flow and business necessity may require RTX to shorten or extend the application window.

RTX is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any other applicable state or federal protected class. RTX provides affirmative action in employment for qualified Individuals with a Disability and Protected Veterans in compliance with Section 503 of the Rehabilitation Act and the Vietnam Era Veterans' Readjustment Assistance Act.

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About RTX

Sourced by ZipRecruiter

Industry

Guided missile and space vehicle manufacturing, it services, aerospace product and parts manufacturing and engineering professional services

Company size

10,000+ Employees

Headquarters location

Waltham, MA, US

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