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Graphic Engineer Jobs in Arizona (NOW HIRING)

NET Application Developer/Software Engineer with extensive experience developing complex UI (user ... Extensive experience with graphical user interface (GUI) development and User Experience (UX) ...

Design, Graphics, Programming, Start-up, Commissioning, procurement and As-builts. • Lead team meetings as needed • Enforces required safety and vehicle documentation per company policies. • ...

HMI graphic changes * Alarming updates * Add or remove data points * Creating user accounts ... Communicate daily with other Engineering team members using email, chat, or phone. * Communicate ...

Power/Analog Engineer

Tempe, AZ · On-site

$129K - $194K/yr

At Viasat you'll work with highly motivated engineers in an exciting, dynamic, yet informal ... Graphics XxDesigner, ORCAD Capture), and board layout (Mentor Graphics Expedition, Zuken)

Showing results 21-40

Graphic Engineer information

See Arizona salary details

$58.2K

$132.8K

$163.1K

How much do graphic engineer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for graphic engineer in Arizona is $132,764.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,500.00 and $148,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a graphic engineer, and why are they important?

A Graphic Engineer needs a solid understanding of computer graphics principles, proficiency in programming languages like C++ or Python, and a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, and tools like Unity or Unreal Engine is typically required, along with knowledge of shader programming. Strong problem-solving skills, creativity, and the ability to collaborate effectively with artists and developers help set exceptional candidates apart. These capabilities are crucial for creating visually impressive, high-performance graphics systems that enhance user experiences in games, simulations, and visual applications.

What is a graphic engineer?

Graphic Engineers are professionals who design, develop, and optimize computer graphics systems, such as those found in video games, simulations, and visual effects. They work with programming languages and graphics APIs to create visual elements and ensure real-time rendering performance. Their expertise includes shader programming, 3D modeling, and integrating visual assets into software applications. Graphic Engineers often collaborate with artists, designers, and other developers to bring visually compelling experiences to life.

Is a graphic engineer a good career?

A graphic engineer combines skills in graphic design and engineering to develop visual solutions for technical projects, often requiring knowledge of software tools like CAD or Adobe Creative Suite. The role offers opportunities in industries such as manufacturing, technology, and product development, with a typical work environment that includes collaboration and project deadlines. Career prospects depend on industry demand, skill level, and experience, with potential for growth into senior or specialized roles.

What does a graphic engineer do?

As a graphics engineer, you design, develop, write, and debug code for video games and related tools. Additional responsibilities include engine programming for rendering, writing portable and maintainable code with object-oriented design while employing the best software engineering methodologies. In some positions, you create avatars, render and shade objects, and develop additional features requested by clients. Other duties include creating documentation for other programmers to use, identifying problem areas, and developing solutions. You also test code and provide feedback for other engineers.

What is the difference between Graphic Engineer vs Graphic Designer?

AspectGraphic EngineerGraphic Designer
CredentialsBachelor's in Graphic Design, Engineering, or related fields; technical certificationsBachelor's in Graphic Design, Visual Arts, or related fields
Work EnvironmentTechnical teams, engineering firms, multimedia departmentsAdvertising agencies, design studios, corporate marketing
Industry UsageTechnology, multimedia, engineering projectsAdvertising, branding, print and digital media

While both roles involve visual communication, Graphic Engineers focus on integrating technical and engineering principles into visual projects, often working on multimedia systems or technical graphics. Graphic Designers primarily create visual concepts for branding, advertising, and media. The roles overlap in design skills but differ in technical complexity and industry focus.

How does a graphic engineer typically collaborate with artists and game designers during a project's development cycle?

Graphic Engineers work closely with artists and game designers to ensure that visual assets and effects are seamlessly integrated into the game engine or application. They translate creative concepts into technical implementations, often developing custom shaders, rendering pipelines, and optimization techniques. Regular meetings, feedback sessions, and prototyping are common, allowing Graphic Engineers to iterate on visual features while balancing performance and visual fidelity. This collaborative approach helps achieve the artistic vision while maintaining technical feasibility.
What are the most commonly searched types of Graphic Engineer jobs in Arizona? The most popular types of Graphic Engineer jobs in Arizona are:
What cities in Arizona are hiring for Graphic Engineer jobs? Cities in Arizona with the most Graphic Engineer job openings:
What are popular job titles related to Graphic Engineer jobs in AZ? For Graphic Engineer jobs in AZ, the most frequently searched job titles are:
Infographic showing various Graphic Engineer job openings in Arizona as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $132,764 per year, or $63.8 per hour.

Embedded Software Engineer 2

Garmin International, Inc.

Chandler, AZ • On-site

$127K - $168K/yr

Full-time

Re-posted 19 days ago


Garmin rating

8.8

Company rating: 8.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz

14th of 156 rated electronics manufacturers


Job description

Overview
We are seeking a full-time Embedded Software Engineer - 3D Graphics, for Garmin's Chandler, AZ location. This role offers a unique opportunity to contribute to the advancement of aviation technology and explore the forefront of real-time rendering and graphics technologies that fly in the sky. The work involves designing, developing, testing, and maintaining graphics technologies integral to Garmin avionics products. The focus will be on full-stack development, testing, and optimization of applications utilizing OpenGL and Vulkan APIs on multi-threaded platforms.
Essential Functions
  • Creates and executes designs for small sets of new functionalities as part of a software project using C, OpenGL and Vulkan APIs on multi-threaded platforms.
  • Utilizes software engineering tools such as configuration management systems, build processes, and debuggers in the software development process
  • May perform as a technical leader or Lead Software Engineer for derivative software project
  • Collaborates and adds value through participation in peer code reviews, providing comments and suggestions
  • Provides reliable solutions to a variety of problems using sound problem solving techniques
  • Performs technical root cause analysis and outlines corrective action for given problems
  • Contributes to technical research on new technologies
  • Estimates level of effort, evaluates new options of similar technology, offers suggestions to improve processes, and provides feedback on some electrical design aspects
  • Serves as a mentor to less experienced software engineers (Software Engineer 1)

Basic Qualifications
  • Bachelor's Degree in Computer Science, Electrical Engineering, Computer Engineering, Software Engineering, Aerospace Engineering, Math, Physics or related field AND a minimum of 1 year relevant experience OR an equivalent combination of education and experience
  • Excellent academics (cumulative GPA greater than or equal to 3.0 as a general rule)
  • Demonstrated proficiency and experience necessary to develop moderately complex software in C, C++, or other selected languages
  • Proficient knowledge, utilization and mastery of relevant software engineering tools (configuration management systems, build processes, debuggers, emulators, simulators and logic analyzers)

Desired Qualifications
  • Experience developing 2D/3D user applications is nice to have
  • Experience with 2D/3D graphics APIs (OpenGL, Vulkan, Metal), rendering technologies are a plus
  • Experience with profiling and debugging tools for GPUs and embedded systems

Garmin International is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran's status, age or disability.
This position is eligible for Garmin's benefit program. Details can be found here: Garmin Benefits

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