Integrate Gaussian Splatting and other next-generation rendering techniques for dynamic 3D visualisation in the browser. * Collaborate closely with Unreal and 3D teams to optimise performance and ...
Quick apply
Integrate Gaussian Splatting and other next-generation rendering techniques for dynamic 3D visualisation in the browser. * Collaborate closely with Unreal and 3D teams to optimise performance and ...
Quick apply
Integrate Gaussian Splatting and other next-generation rendering techniques for dynamic 3D visualisation in the browser. * Collaborate closely with Unreal and 3D teams to optimise performance and ...
Be responsible for the R&D of algorithms and systems related to 3D/4D scene reconstruction, including multi-view 3D reconstruction, Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling ...
Be responsible for the R&D of algorithms and systems related to 3D/4D scene reconstruction, including multi-view 3D reconstruction, Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling ...
Mesh and texture, 3D Gaussian Splatting, or other volumetric representations * Interactive 3D experiences such as relighting or material interaction * Machine-learning driven representations of ...
Mesh and texture, 3D Gaussian Splatting, or other volumetric representations * Interactive 3D experiences such as relighting or material interaction * Machine-learning driven representations of ...
Be responsible for the R&D of algorithms and systems related to 3D/4D scene reconstruction, including multi-view 3D reconstruction, Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling ...
Be responsible for the R&D of algorithms and systems related to 3D/4D scene reconstruction, including multi-view 3D reconstruction, Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling ...
Mesh and texture, 3D Gaussian Splatting, or other volumetric representations * Interactive 3D experiences such as relighting or material interaction * Machine-learning driven representations of ...
Mesh and texture, 3D Gaussian Splatting, or other volumetric representations * Interactive 3D experiences such as relighting or material interaction * Machine-learning driven representations of ...
San Francisco, CA · On-site +1
$155K - $269K/yr
... Gaussian Splatting, generative models, etc. - Collaborate with Waabi's autonomy and safety teams to improve the realism and diversity of Waabi World. - Have the opportunity to publish high-impact ...
San Francisco, CA · On-site +1
$155K - $269K/yr
... Gaussian Splatting, generative models, etc. - Collaborate with Waabi's autonomy and safety teams to improve the realism and diversity of Waabi World. - Have the opportunity to publish high-impact ...
Santa Clara, CA · On-site
$163K - $201K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Santa Clara, CA · On-site
$163K - $201K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
San Francisco, CA · On-site +1
$155K - $269K/yr
... Gaussian Splatting, generative models, etc. - Collaborate with Waabi's autonomy and safety teams to improve the realism and diversity of Waabi World. - Have the opportunity to publish high-impact ...
Quick apply
Apply Early
San Francisco, CA · On-site +1
$155K - $269K/yr
... Gaussian Splatting, generative models, etc. - Collaborate with Waabi's autonomy and safety teams to improve the realism and diversity of Waabi World. - Have the opportunity to publish high-impact ...
Apply Early
San Francisco, CA · On-site +1
$155K - $269K/yr
... Gaussian Splatting, generative models, etc. - Collaborate with Waabi's autonomy and safety teams to improve the realism and diversity of Waabi World. - Have the opportunity to publish high-impact ...
San Francisco, CA · On-site +1
$155K - $269K/yr
... Gaussian Splatting, generative models, etc. - Collaborate with Waabi's autonomy and safety teams to improve the realism and diversity of Waabi World. - Have the opportunity to publish high-impact ...
Mundelein, IL · Remote
$200K - $250K/yr
The current stack is rooted in real-time game engine technology, and we're evolving it to incorporate scene reconstruction (gaussian splatting, NeRFs), neural rendering, and diffusion-based ...
Quick apply
Apply Early
Mundelein, IL · Remote
$200K - $250K/yr
The current stack is rooted in real-time game engine technology, and we're evolving it to incorporate scene reconstruction (gaussian splatting, NeRFs), neural rendering, and diffusion-based ...
Apply Early
San Francisco, CA · On-site
$200K - $250K/yr
The current stack is rooted in real-time game engine technology, and we're evolving it to incorporate scene reconstruction (gaussian splatting, NeRFs), neural rendering, and diffusion-based ...
San Francisco, CA · On-site
$200K - $250K/yr
The current stack is rooted in real-time game engine technology, and we're evolving it to incorporate scene reconstruction (gaussian splatting, NeRFs), neural rendering, and diffusion-based ...
San Francisco, CA · On-site +1
$200K - $250K/yr
The current stack is rooted in real-time game engine technology, and we're evolving it to incorporate scene reconstruction (gaussian splatting, NeRFs), neural rendering, and diffusion-based ...
San Francisco, CA · On-site +1
$200K - $250K/yr
The current stack is rooted in real-time game engine technology, and we're evolving it to incorporate scene reconstruction (gaussian splatting, NeRFs), neural rendering, and diffusion-based ...
Kansas City, MO · On-site
Working in area of 3D visual content coding, in particular Gaussian Splatting coding and generative Face Video coding. * Algorithm research, MPEG standardization impact, Qualcomm's open source ...
Kansas City, MO · On-site
Working in area of 3D visual content coding, in particular Gaussian Splatting coding and generative Face Video coding. * Algorithm research, MPEG standardization impact, Qualcomm's open source ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Experience with video diffusion models, 3D Gaussian Splatting, neural radiance fields, or differentiable rendering. Experience with distributed training at scale. Familiarity with on-device ML ...
Experience with video diffusion models, 3D Gaussian Splatting, neural radiance fields, or differentiable rendering. Experience with distributed training at scale. Familiarity with on-device ML ...
Santa Clara, CA · On-site
$164K - $203K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Santa Clara, CA · On-site
$164K - $203K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Santa Clara, CA · On-site
$164K - $203K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Santa Clara, CA · On-site
$164K - $203K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Phoenix, AZ · Remote
$130K/yr
... Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling (strongly preferred) Cross-platform ...
Quick apply
Phoenix, AZ · Remote
$130K/yr
... Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling (strongly preferred) Cross-platform ...
Redmond, WA · On-site
$156K - $193K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Redmond, WA · On-site
$156K - $193K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
$37.5K - $52K
2% of jobs
$52K - $66.4K
3% of jobs
$66.4K - $80.9K
6% of jobs
$80.9K - $95.3K
9% of jobs
$100K is the 25th percentile. Wages below this are outliers.
$95.3K - $109.8K
15% of jobs
The median wage is $119.4K / yr.
$109.8K - $124.2K
22% of jobs
$132.2K is the 75th percentile. Wages above this are outliers.
$124.2K - $138.7K
32% of jobs
$138.7K - $153.1K
3% of jobs
$153.1K - $167.6K
4% of jobs
$167.6K - $182K
1% of jobs
$182K - $196.5K
2% of jobs
$37.5K
$122.7K
$196.5K
A Gaussian Splatting job typically involves rendering 3D scenes using point-based representations with anisotropic Gaussians. This technique is used in graphics and visualization to efficiently approximate surfaces and lighting effects. Professionals in this role may work on optimizing algorithms, improving rendering quality, or integrating Gaussian splatting into real-time applications like games and simulations. Strong skills in computer graphics, math, and programming are often required.
To excel as a Gaussian Splatting specialist, candidates typically need a strong background in computer graphics, computational mathematics, and 3D rendering, often supported by an advanced degree in computer science, engineering, or a related field. Familiarity with programming languages such as C++, Python, and specialized graphics libraries (e.g., CUDA, OpenGL, Vulkan), as well as experience with neural rendering frameworks, is commonly required. Creative problem-solving, attention to detail, and strong collaboration skills are key soft attributes in this role. These skills are critical for developing efficient, high-quality neural rendering solutions and for integrating cutting-edge visualization techniques into real-time graphics pipelines.
A Gaussian Splatting specialist typically spends their days designing and implementing algorithms for real-time neural scene rendering, testing rendering performance on various hardware, and troubleshooting graphical artifacts or efficiency bottlenecks. Their work often involves close collaboration with software engineers, 3D artists, and machine learning researchers to optimize the integration of splatting techniques into existing graphics pipelines. Regular responsibilities may also include participating in code reviews, contributing to technical documentation, and staying updated on the latest advancements in 3D rendering technology. This collaborative, dynamic environment offers the opportunity to work on visually impactful projects and influence cutting-edge visualization tools.

$50K - $120K/yr
Full-time
Posted 26 days ago
NOVAVERSE is an international technology company focused on creating compelling digital products for architecture, design, and the unbuilt environment. We are pioneering the future of real-time 3D experiences by fusing cutting-edge generative Machine Learning with immersive rendering technologies. Our projects span architectural visualization, software, interactive simulations, and creative media. We have studios in New York, London, and Barcelona.
We are looking for a Full Stack Developer who is a creative problem solver and systems thinker. You don’t just write code — you design intelligent systems that connect web platforms, real-time 3D engines, and cloud infrastructure to deliver seamless, high-fidelity interactive experiences.
Your Role at Novaverse
You will design, build, and maintain complex web-based platforms that integrate directly with Unreal Engine and Pixel Streaming, enabling real-time 3D interaction from browser to cloud to offline environments.
Working closely with 3D artists, Unreal developers, designers, and product leaders, you will help bring advanced visual and interactive experiences to life. You will embrace AI-assisted development tools to accelerate experimentation, reduce boilerplate, and focus on solving higher-level technical and creative challenges.
What You’ll Do
Frontend & Visualization
System Integration
Backend & Cloud Architecture
AI-Native Development
Emerging 3D Technology
DevOps & CI/CD
What We Offer