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Gaussian Splatting Jobs (NOW HIRING)

Gaussian splatting, world models, and learned sensor models. We're a small team early in the build. You'll have real influence over both what we build and how we build it. Key Responsibilities

Senior Graphics Software Engineer

$143K - $177K/yr

Responsibilities : • Implement and productionize advanced techniques from graphics and computer vision research (e.g., radiance fields, Gaussian splatting, compression, streaming) • Develop ...

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Gaussian Splatting information

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$37.5K

$122.7K

$196.5K

How much do gaussian splatting jobs pay per year?

As of Sep 3, 2026, the average yearly pay for gaussian splatting in the United States is $122,738.00, according to ZipRecruiter salary data. Most workers in this role earn between $98,500.00 and $136,000.00 per year, depending on experience, location, and employer.

What is Gaussian Splatting?

A Gaussian Splatting job typically involves rendering 3D scenes using point-based representations with anisotropic Gaussians. This technique is used in graphics and visualization to efficiently approximate surfaces and lighting effects. Professionals in this role may work on optimizing algorithms, improving rendering quality, or integrating Gaussian splatting into real-time applications like games and simulations. Strong skills in computer graphics, math, and programming are often required.

What does a Gaussian Splatting specialist do?

A Gaussian Splatting specialist typically spends their days designing and implementing algorithms for real-time neural scene rendering, testing rendering performance on various hardware, and troubleshooting graphical artifacts or efficiency bottlenecks. Their work often involves close collaboration with software engineers, 3D artists, and machine learning researchers to optimize the integration of splatting techniques into existing graphics pipelines. Regular responsibilities may also include participating in code reviews, contributing to technical documentation, and staying updated on the latest advancements in 3D rendering technology. This collaborative, dynamic environment offers the opportunity to work on visually impactful projects and influence cutting-edge visualization tools.

What skills and qualifications are needed for Gaussian Splatting?

To excel as a Gaussian Splatting specialist, candidates typically need a strong background in computer graphics, computational mathematics, and 3D rendering, often supported by an advanced degree in computer science, engineering, or a related field. Familiarity with programming languages such as C++, Python, and specialized graphics libraries (e.g., CUDA, OpenGL, Vulkan), as well as experience with neural rendering frameworks, is commonly required. Creative problem-solving, attention to detail, and strong collaboration skills are key soft attributes in this role. These skills are critical for developing efficient, high-quality neural rendering solutions and for integrating cutting-edge visualization techniques into real-time graphics pipelines.

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What cities are hiring for Gaussian Splatting jobs?

Cities with the most Gaussian Splatting job openings:

What are the most commonly searched types of Gaussian Splatting jobs?

The most popular types of Gaussian Splatting jobs are:

What states have the most Gaussian Splatting jobs?

States with the most job openings for Gaussian Splatting jobs include:

Infographic showing various Gaussian Splatting job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 49% Full Time, 49% Part Time, and 1% Contract. Highlights an 40% Physical, 1% Hybrid, and 59% Remote job distribution, with an average salary of $122,738 per year, or $59 per hour.

Computer Vision Specialist (Robotics)

Hyphen Connect Limited

Seattle, WA • On-site

Full-time

Re-posted 11 days ago


Job description

We are seeking a skilled Computer Vision Engineer. This role is pivotal in advancing robotic systems through high-fidelity spatial mapping and real-time object recognition. You will work closely with cutting-edge technology to integrate vision systems with robotic manipulation and navigation, to enhance automation capabilities.

Responsibilities:

  • Implement high-fidelity spatial mapping and real-time object recognition pipelines.
  • Integrate vision systems directly with robotic manipulation and navigation controls.
  • Train and fine-tune Vision-Language-Action (VLA) models.

Required Skills:

  • Proficiency in 3D Gaussian Splatting, NeRFs, and modern SLAM algorithms.
  • Experience with multimodal spatial AI frameworks.
  • Previous work integrating computer vision outputs with ROS2 or robotic hardware.