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Gaming Designer Jobs in Oregon (NOW HIRING)

Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability? We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer ...

We are seeking a highly technical, creative, and team-oriented contract Staff Gameplay Designer to contribute a new multiplayer action game on teamLFG. You will work closely with the entire Design ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual ...

OR · On-site

$107K - $158K/yr

Ghost Story Games is seeking a talented Senior Designer to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its creative vision, Judas is ...

Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and ... Directly prototypes, implements, and iterates on gameplay systems through proprietary internal ...

OR · On-site

$210K - $300K/yr

About the Job Creative Publishing is Netflix's creative leadership for games, maintaining a consistently high bar across our portfolio. As a Senior Creative Designer, you will work across disciplines ...

Are you on a mission to create games that bond players together into deeply invested communities ... Progression Economy Designer to contribute to a new multiplayer action game on teamLFG. Most ...

Are you on a mission to create games that bond players together into deeply invested communities ... designer- and artist-facing components and tools Experience with development using the Unreal ...

OR · On-site

$220K - $350K/yr

About the Job Creative Publishing is Netflix's creative leadership for games, maintaining a consistently high bar across our portfolio. As a Principal UX Designer, you will support developers from ...

OR · On-site

$310K - $545K/yr

Requirements: 5+ years of experience in product management or related business areas, with direct experience working on digital products, systems, or games designed for children and families. A ...

Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for someone senior enough to jump straight in and add value from day one. Setup: Fully remote, start as soon as possible.

JUST LIKE ATHLETES OUR EMPLOYEES NEED MENTAL STRENGTH IN THEIR GAME. WE FOSTER THE ATHLETE ... Apparel Graphics Designer - MLS Brand: Location: Portland TEAM: Design State: OR Country/Region: US ...

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Gaming Designer information

See Oregon salary details

$49.7K

$164.9K

How much do gaming designer jobs pay per year?

As of Aug 4, 2026, the average yearly pay for gaming designer in Oregon is $157,660.00, according to ZipRecruiter salary data. Most workers in this role earn between $163,900.00 and $163,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a gaming designer, and why are they important?

To thrive as a Gaming Designer, you need a strong grasp of game mechanics, storytelling, and user experience, typically supported by a degree in game design, computer science, or a related field. Proficiency in industry-standard tools like Unity, Unreal Engine, and graphic design software, as well as knowledge of scripting languages, is highly valued. Creativity, teamwork, and effective communication are essential soft skills for collaborating on multidisciplinary teams and bringing innovative ideas to life. These skills are crucial for creating engaging, playable games that meet both player expectations and project objectives.

How do you become a gaming designer?

To become a gaming designer, individuals typically pursue a bachelor's degree in game design, computer science, or a related field. Developing strong skills in programming, graphic design, storytelling, and using tools like Unity or Unreal Engine is essential, along with building a portfolio of game projects and gaining experience through internships or entry-level positions.

What are some common challenges gaming designers face when working on collaborative projects?

Gaming designers often collaborate with developers, artists, and writers, which can present challenges in aligning creative visions and managing feedback from multiple stakeholders. Balancing gameplay mechanics with visual and narrative elements requires clear communication and flexibility. Additionally, meeting tight deadlines while accommodating changes in scope or design can be demanding. Successful gaming designers are proactive in soliciting input, open to iteration, and skilled at resolving conflicts to keep the project on track.

What jobs can a gaming designer get?

A gaming designer can pursue roles such as game developer, level designer, game artist, or user experience designer within the video game industry. These positions often require skills in programming, graphic design, storytelling, and familiarity with game engines like Unity or Unreal Engine.

What does a gaming designer do?

A Gaming Designer is responsible for creating the concepts, rules, and structure of video games. They work with a team to develop the game's storylines, characters, gameplay mechanics, and levels. Gaming Designers often collaborate with artists, programmers, and writers to ensure the game offers a compelling and enjoyable experience. Their work involves both creative and technical skills, including problem-solving, prototyping, and playtesting to refine ideas. Ultimately, they help shape the player's experience from the initial idea to the final product.

What is the difference between Gaming Designer vs Game Developer?

AspectGaming DesignerGame Developer
CredentialsTypically a degree in game design, computer science, or related fieldsUsually a degree in computer science, software engineering, or programming
Work EnvironmentDesign studios, creative teams, collaborative settingsProgramming environments, coding teams, technical development
Industry UsageFocuses on game concept, mechanics, and user experienceFocuses on coding, software architecture, and technical implementation

While both roles are essential in game development, Gaming Designers primarily focus on creating game concepts, mechanics, and user experience, whereas Game Developers handle the technical coding and software development. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

What are popular job titles related to Gaming Designer jobs in Oregon? For Gaming Designer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Gaming Designer jobs in Oregon look for? The top searched job categories for Gaming Designer jobs in Oregon are:
What cities in Oregon are hiring for Gaming Designer jobs? Cities in Oregon with the most Gaming Designer job openings:
Infographic showing various Gaming Designer job openings in Oregon as of July 2026, with employment types broken down into 50% Part Time, and 50% Temporary. Highlights an 100% In-person job distribution, with an average salary of $157,660 per year, or $75.8 per hour.

Senior Gameplay Designer (Combat & AI)

teamLFG

OR

Other

Re-posted 19 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?

We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.

RESPONSIBILITIES

An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization

Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades

Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies

Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles

Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players

REQUIRED SKILLS

Intuitive understanding of how second-to-second action games work and why people play them

Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment

Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential

Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance

Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors

Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity

Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations

Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter

Outstanding oral and written communication skills

PREFERRED EXPERIENCE

Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems

Experience delegating work or ownership of an area to multi-disciplinary peers

Knowledge and perspective from playing competitive team games