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Gameplay Jobs (NOW HIRING)

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic ...

As Senior Gameplay Engineer, you are a versatile engineer who thrives in a collaborative environment and deeply enjoys empowering designers. You will work closely with designers and the broader ...

Senior Gameplay Engineer

San Mateo, CA · On-site

$108K - $161K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that ...

Senior Gameplay Engineer

San Mateo, CA · On-site

$108K - $161K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that ...

Senior Staff Gameplay Engineer

Bellevue, WA · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About KOMODO KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on ...

Senior Staff Gameplay Engineer

Bellevue, WA · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About KOMODO KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on ...

Senior Gameplay Engineer

Irvine, CA · On-site

$116.20 - $269.10/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

S.-based AAA game development studio for Tencent Games. Lightspeed LA focuses on building open‑world games that emphasize an ambitious living world, sophisticated player‑driven gameplay, and ...

New

As Senior Gameplay Engineer, you are a versatile engineer who thrives in a collaborative environment and deeply enjoys empowering designers. You will work closely with designers and the broader ...

Senior Gameplay Engineer

San Mateo, CA · On-site

$108K - $161K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that ...

As Senior Gameplay Engineer, you are a versatile engineer who thrives in a collaborative environment and deeply enjoys empowering designers. You will work closely with designers and the broader ...

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that ...

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that ...

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how different game mechanics can come together to create ...

Staff Gameplay Designer - Social (Contract)

$76 - $115/hr

  • Medical

  • Dental

  • Vision

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how different game mechanics can come together to create ...

Showing results 41-60

Gameplay information

See salary details

$27.5K

$56.7K

$60.5K

How much do gameplay jobs pay per year?

As of Aug 20, 2026, the average yearly pay for gameplay in the United States is $56,723.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,000.00 and $59,500.00 per year, depending on experience, location, and employer.

What is a gameplay designer?

Gameplay designers are professionals in the video game industry who focus on creating and refining the rules, mechanics, and interactive elements that define how a game is played. They collaborate with other team members such as artists, programmers, and writers to ensure that the gameplay experience is engaging, balanced, and fun. Their responsibilities can include designing levels, prototyping new features, and playtesting to improve the game's flow and challenge. Ultimately, gameplay designers are essential in shaping the core experience that players enjoy.

What are the key skills and qualifications needed to thrive as a gameplay programmer?

To thrive as a Gameplay Programmer, you need strong programming skills (commonly in C++ or C#), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is essential. Creative problem-solving, teamwork, and effective communication are valuable soft skills that set top performers apart. These abilities ensure smooth collaboration with designers and artists, deliver engaging player experiences, and drive the technical excellence needed for high-quality games.

How does a gameplay programmer typically collaborate with designers and artists during game development?

Gameplay Programmers work closely with designers to translate creative concepts into functional game mechanics and ensure the intended player experience. They also collaborate with artists to integrate assets, such as animations and effects, into the game engine, making sure everything runs smoothly and as envisioned. Regular meetings, prototyping sessions, and feedback loops are common, ensuring alignment across disciplines and allowing for quick iteration on features. This collaborative environment helps maintain a cohesive vision and addresses technical challenges early in development.

What is the difference between Gameplay vs Game Designer?

AspectGameplayGame Designer
Primary FocusDesigning and implementing game mechanics and player interactionsConceptualizing game concepts, storylines, and overall game structure
Required SkillsProgramming, scripting, understanding of game mechanicsCreativity, storytelling, level design, and game theory
Work EnvironmentGame development teams, often in programming or design rolesDesign teams, often collaborating with artists and developers
Common UsageFocuses on how players experience the gameFocuses on the overall game concept and design

Gameplay specialists focus on creating engaging player experiences through mechanics and interactions, while game designers develop the core concepts, storylines, and structure of the game. Both roles are essential but differ in scope and responsibilities within the game development process.

What careers are in gameplay?

Careers in gameplay include roles such as game designer, game developer, level designer, game tester, and gameplay programmer. These positions involve creating, testing, and refining game mechanics, often requiring skills in programming, design, and understanding player experience. Many roles require knowledge of game engines like Unity or Unreal and may involve working in teams within the gaming industry or related fields.

What jobs can you do in gameplay?

In gameplay, job roles include game designer, programmer, artist, quality assurance tester, and project manager. These roles involve skills in coding, graphic design, storytelling, and testing to develop and improve video games. Many positions require knowledge of game engines like Unity or Unreal and relevant industry experience.
More about Gameplay jobs

What cities are hiring for Gameplay jobs?

Cities with the most Gameplay job openings:

What states have the most Gameplay jobs?

States with the most job openings for Gameplay jobs include:

Infographic showing various Gameplay job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% In-person job distribution, with an average salary of $56,723 per year, or $27.3 per hour.

Gameplay Engineer

2K

Novato, CA • On-site

$85K - $126K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 16 days ago


Job description

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.
What You'll Do:
  • Work closely and constructively with design and art teams to realize creative ambitions.
  • Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc.
  • Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
  • Keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
  • Partner closely with design, engineering, animation, and audio to further the goals of the project.

What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
  • 3+ years industry or related experience.
  • Previous experience being a contributor to a gameplay engineering team.
  • Strong 3D Math skills with C/C++ experience.
  • Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.
  • Commitment to code quality, documentation and sound testing procedures.
  • Debugging/Problem-Solving Skills.
  • Understanding of current data structures, algorithms and methodologies.
  • Experience working with player-centric systems, such as character, camera, and control (3Cs).
  • Current console experience.
  • Strong understanding and familiarity with current Unreal Engine technology is desired.

Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
For candidates located in Quebec:This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.