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Indie Games 3D Jobs (NOW HIRING)

LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is ... Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.

... Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie ... In this volunteer position you will be managing, and review the 3D work of, a team of other ...

Blender Tutor

Ithaca, NY · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

RI · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Indianapolis, IN · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Overland Park, KS · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Knoxville, TN · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Baltimore, MD · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Quincy, MA · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Dallas, TX · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Carrollton, TX · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Charlottesville, VA · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Idaho Falls, ID · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Yonkers, NY · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Columbia, MO · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Bloomington, IN · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

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Indie Games 3D information

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How much do indie games 3d jobs pay per hour?

As of Aug 4, 2026, the average hourly pay for indie games 3d in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What are the main challenges faced by 3D artists in indie game development teams?

In indie game development, 3D artists often face the challenge of working with limited resources and small teams, which means they may need to take on a wide variety of tasks beyond just modeling, such as texturing, rigging, and even basic animation. Collaboration is key, as team members frequently wear multiple hats and communicate closely to ensure the game's vision is realized within tight budgets and deadlines. Additionally, indie teams typically rely on rapid prototyping and iteration, so adaptability and problem-solving skills are essential for 3D artists who want to thrive in this environment.

What is an indie games 3D developer?

Indie Games 3D developers are individuals or small teams who create three-dimensional video games independently, without the backing of large publishers. They handle multiple aspects of game creation, including designing, modeling, programming, and sometimes marketing their games. These developers often use popular game engines like Unity or Unreal Engine to bring their creative visions to life. Indie 3D games can range from simple experimental projects to fully polished titles that compete with mainstream releases.

What are the key skills and qualifications needed to thrive as an indie games 3D artist, and why are they important?

To thrive as an Indie Games 3D Artist, you need strong 3D modeling, texturing, and animation skills, often built on a background in game art or design. Proficiency with industry-standard tools like Blender, Maya, ZBrush, and experience with game engines such as Unity or Unreal Engine is highly valuable. Creativity, adaptability, and effective communication help you collaborate in small teams and contribute to a unique game vision. These skills are crucial for producing high-quality, engaging content within the constraints and fast pace typical of indie game development.

What is the difference between Indie Games 3D vs Indie Game Developer?

AspectIndie Games 3DIndie Game Developer
Required Skills3D modeling, animation, game designProgramming, game design, scripting
Work EnvironmentIndependent studios, freelance projectsSmall teams, indie studios, solo projects
Industry UsageFocus on 3D game assets and environmentsBroader game creation, including 2D and 3D

Indie Games 3D specialists focus on creating 3D assets and environments for indie games, often working with modeling and animation tools. In contrast, Indie Game Developers have a broader role, encompassing programming, design, and overall game creation. While both roles often operate in small teams or independently, Indie Games 3D professionals specialize in visual content, whereas Indie Game Developers handle the entire game development process.

More about Indie Games 3D jobs
What cities are hiring for Indie Games 3D jobs? Cities with the most Indie Games 3D job openings:
What states have the most Indie Games 3D jobs? States with the most job openings for Indie Games 3D jobs include:
Infographic showing various Indie Games 3D job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

3D Creature Artist

Epoch Games

Winston Salem, NC

Other

Re-posted 18 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position we are looking for someone who specializes in creating 3D realistic Creatures (yet with fantastical and heraldic touches/details), which includes Mesh Sculpting, Texturing and Fur/Hair Card experience, for "The Lays of Althas: Sundered Order" (LoA:SO). These Creatures would be seem alongside realistic Human characters. Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

Qualifications

Minimum Requirements:

  • Creating realistic Creature meshes and textures
  • Creating Fur sculpts using Hair Card and Alpha Planes
  • Physically-based Rendering (PBR) experience for game sculpting required
  • Previous experience working with low-poly/game-ready assets required
  • Full Texturing ability (Diffuse, Normal, Displacement etc).
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.
Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software.
  • Adobe Photoshop,  GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.