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Gameplay Software Engineer Jobs (NOW HIRING)

Senior Software Engineer (Games)

Greenville, NC · On-site

$117K - $154K/yr

... engaging gameplay. - Make practical technical decisions that balance quality, speed ... programming, and practical software architecture. - Strong debugging skills and the ability to ...

Software Engineer

New York, NY · On-site

$120K - $160K/yr

Founded by payments, fintech and gaming veterans, Neon focuses on product and partnership ... About the Role Neon is seeking a Software Engineer who will help lead the development of one of our ...

Senior Software Engineer

Austin, TX · On-site

$100K - $200K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

Senior Software Engineer

Austin, TX · On-site

$100K - $200K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

Software Engineer/Developer I Job Summary: We are seeking a Lead Developer who combines strong ... The successful candidate will build core game systems while guiding engineering practices ...

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

Software Engineer

Chantilly, VA · On-site

$125 - $150/hr

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

Software Engineer

Benton, AR · On-site

$80 - $100/hr

Our games library includes more than 400 game types: numerical lotteries, TV lottery games, sports ... Knowledge of standard software engineering concepts, practices, and procedures, including code ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

Software Engineer Location: Broken Arrow | Pay: Negotiable | Shift: Monday-Friday, 8:00 AM-5:00 PM ... Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL). * Strong ...

Showing results 41-60

Gameplay Software Engineer information

See salary details

$81K

$145.4K

$205K

How much do gameplay software engineer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for gameplay software engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a gameplay software engineer?

Gameplay Software Engineers are specialized software developers who focus on designing and implementing interactive features and systems within video games. They work closely with game designers, artists, and other programmers to bring gameplay mechanics, character controls, artificial intelligence, and user interfaces to life. Their responsibilities often include writing code for game logic, prototyping new features, fixing bugs, and optimizing performance to ensure a smooth and engaging gaming experience.

How does a gameplay software engineer typically collaborate with designers and artists during the game development process?

Gameplay Software Engineers work closely with designers and artists to bring creative visions to life. They frequently participate in cross-disciplinary meetings to understand gameplay mechanics, user experience goals, and visual requirements. Collaboration often involves rapid prototyping, iterative feedback, and integrating new assets and mechanics into the game engine. Effective communication and adaptability are essential, as requirements can evolve throughout development, requiring engineers to balance technical constraints with creative aspirations.

What are the key skills and qualifications needed to thrive as a gameplay software engineer, and why are they important?

To thrive as a Gameplay Software Engineer, you need strong programming skills in languages like C++ or C#, a background in computer science or software engineering, and a solid understanding of game development concepts. Familiarity with game engines such as Unity or Unreal Engine, and experience using version control systems like Git, are typically required. Creativity, collaboration, and strong problem-solving abilities help set top candidates apart in this role. These skills are crucial for efficiently building engaging, high-quality gameplay features and working effectively within multidisciplinary game development teams.

What is the difference between Gameplay Software Engineer vs Game Developer?

AspectGameplay Software EngineerGame Developer
Primary FocusDesigning and implementing gameplay features and mechanicsCreating overall game content, including coding, art, and design
Skills & CertificationsProficiency in C++, game engines (Unity, Unreal), scriptingVaries widely; may include programming, art, design, project management
Work EnvironmentGame studios, development teams, often specialized rolesBroader roles, including design, programming, or production teams

While both roles involve game development, a Gameplay Software Engineer specializes in coding gameplay features and mechanics, whereas a Game Developer may handle a broader range of tasks including content creation and overall game design. The roles often overlap but differ in scope and focus.

More about Gameplay Software Engineer jobs

What states have the most Gameplay Software Engineer jobs?

States with the most job openings for Gameplay Software Engineer jobs include:

What are popular job titles related to Gameplay Software Engineer jobs?

For Gameplay Software Engineer jobs, the most frequently searched job titles are:

Infographic showing various Gameplay Software Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 88% Full Time, 7% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $145,359 per year, or $69.9 per hour.

Senior Software Engineer (Games)

Greenville, NC • On-site

$117K - $154K/yr

Full-time

Re-posted 16 days ago


Key responsibilities

  • Own the technical implementation of assigned casino games from initial setup through release.

  • Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, and animations using Unity and C#.

  • Participate in code reviews, debug, maintain, and improve existing games, and collaborate with cross-functional teams to resolve issues and enhance game quality.


Job description

Job Title: Senior Software Engineer (Games)
Location: Greenville, NC
Department: NC Game Development
Reports To: Lead Software Engineer (Games)
Status: Exempt
WHO WE ARE:
We are Valicy.
We play games. We also make the machines they run on. What we're building matters. How we treat people matters more.
OUR MISSION:
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
SUMMARY:
The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced developer who can own a game’s implementation, make sound technical decisions, and deliver reliable, maintainable work with minimal oversight.
Senior Game Developers at Valicy are expected to operate with strong ownership, technical judgment, and follow-through. You will work closely with designers, artists, audio, QA, developer leads, and other developers to turn game concepts and design direction into polished, performant, production-ready games.
This role is primarily focused on new casino game development, with support for skill games, conversions, maintenance, and existing product needs as required. Our development model gives individual developers meaningful ownership of their assigned games while still working inside a collaborative team structure. You will be expected to lead the implementation of your game, contribute to code reviews, support other developers when needed, and help raise the overall quality and consistency of the team as we grow.
QUALIFICATIONS:
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Own the technical implementation of assigned casino games from initial setup through release.
- Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, implement animations, and set up animators using Unity and C#.
- Translate game design documents, creative direction, and cross-functional feedback into clean, functional, and engaging gameplay.
- Make practical technical decisions that balance quality, speed, maintainability, performance, and project needs.
- Work with leads and other developers to review technical approaches, architecture decisions, and implementation plans.
- Participate actively in pull requests and code reviews, providing clear, constructive feedback to help improve code quality across the team.
- Debug, maintain, and improve existing games, including legacy products, conversions, and post-release support needs.
- Identify technical risks, unclear requirements, and implementation concerns early, then communicate them clearly with leads, managers, and cross-functional partners.
- Collaborate with designers, artists, audio, QA, and other developers to resolve issues and improve game quality.
- Support junior and mid-level developers through technical feedback, debugging assistance, and implementation guidance as needed.
- Contribute to shared standards, reusable patterns, and process improvements that help the team scale effectively.
- Build or improve internal tools, workflows, or reusable systems when they create clear value for current or future development.
REQUIREMENTS:
- 8+ years of Unity and C# Game Development experience
- Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code.
- Experience owning substantial features, systems, or products from implementation through completion.
- Strong Unity implementation skills, including working with scenes, prefabs, UI, animation, assets, and gameplay behavior.
- Solid understanding of gameplay systems, object-oriented programming, and practical software architecture.
- Strong debugging skills and the ability to investigate unfamiliar systems, identify root causes, and resolve issues effectively.
- Practical understanding of Unity performance considerations and common optimization techniques. · Experience using Git or similar source control in a professional development environment.
- Ability to work well in a collaborative, cross-disciplinary team environment.
- Strong ownership mentality with the ability to follow through on commitments and take responsibility for shipped work.
- Resilience when working through changing requirements, unclear design details, legacy code, or unexpected technical challenges.
- Willingness to give and receive feedback through code reviews, technical discussion, and team collaboration.
- Clear communication skills and the ability to explain technical decisions, risks, and tradeoffs to both technical and non-technical teammates.
- Interest in helping junior and mid-level developers grow through technical support, feedback, and example-setting.
Preferred Requirements:
- Experience in the casino gaming industry or other regulated gaming environments.
- Experience building or maintaining the production of casino games, slot-style games, mobile games, or other Unity-based commercial products.
- Experience working on small teams where individual developers own large portions of a game or product.
- Experience with DOTween, Visual Studio, Azure DevOps, SQL, profiling tools, or similar development tools.
- Experience creating reusable systems, templates, tools, or workflows that improve development speed or consistency.
- Experience reviewing code and providing practical technical feedback to other developers. · Interest in AI-assisted workflows, automation, or tooling that improves developer productivity while maintaining code quality.
- Comfort working in a growing team environment where standards, processes, and technical practices continue to mature over time.
WORK ENVIRONMENT: The work environment is typical of a traditional office environment.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.