1

Gameplay Programmer Jobs in Quebec (NOW HIRING)

Company Description As a tools programmer at Ubi Qc within Anvil, you play a key role in designing ... About Anvil Anvil is an in-house game engine developed by Ubisoft that is used across all our ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... We're offering AI Engineer Internships in regions across the globe to help drive that shift ...

At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life. As our projects continue to grow in ...

New

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... We're looking for hands‑on developers with a strong execution mindset, ownership, and pride in ...

Devoted Studios is a globally remote game development company specializing in Co-development ... Working closely with engineers and cross-disciplinary teams, you will provide technical leadership ...

Technical Lead

Montreal, QC · On-site

CA$140K - CA$190K/yr

If you're passionate about building high-performing engineering teams and love creating robust, scalable solutions that empower the gaming industry, we would love to hear from you! ABOUT US Xsolla is ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Collaborate with engineers, product managers, designers, and QA to deliver end-to-end solutions.

Platform Engineer

Montreal, QC

CA$100K - CA$160K/yr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... With more paths to profits and ways to win, developers have all the things needed to enjoy the game.

Full-Stack Engineer

Montreal, QC · On-site

CA$90K - CA$115K/yr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Collaborate with engineers, product managers, designers, and QA to deliver features end-to-end.

Showing results 41-60

Gameplay Programmer information

See Quebec salary details

$69K

$99.3K

$129.5K

How much do gameplay programmer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for gameplay programmer in Quebec is $99,318.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,500.00 and $114,500.00 per year, depending on experience, location, and employer.

What is a gameplay programmer?

A gameplay programmer helps develop, document, test, and debug online or mobile game systems. Responsibilities include writing code with scripting languages such as C++, JavaScript, HTML, and Python; looking for ways to modify code; implementing functionalities such as controls, AI, and NPC behaviors within an established framework; and fixing design issues. They must communicate and work closely with other programmers to provide technical and creative feedback and meet project goals. Qualifications to become a gameplay programmer include a bachelor’s or master’s degree in computer science or a similar field and fluency in programming languages.

What does a gameplay programmer do?

A Gameplay Programmer is responsible for implementing the interactive elements of a video game, such as character controls, game rules, and mechanics. They work closely with designers and artists to turn creative concepts into playable features, ensuring that gameplay is both fun and functional. Their tasks often include writing code for player actions, AI behavior, and in-game systems, as well as debugging and optimizing game performance. Gameplay Programmers play a crucial role in shaping the overall experience and feel of a game.

What are the key skills and qualifications needed to thrive as a gameplay programmer, and why are they important?

To thrive as a Gameplay Programmer, you need a strong background in computer science, proficiency in programming languages like C++ or C#, and experience with game engines such as Unity or Unreal Engine. Familiarity with version control systems, debugging tools, and, in some cases, relevant certifications in game development is also valuable. Creativity, teamwork, and problem-solving are crucial soft skills for collaborating with designers and artists to bring game mechanics to life. These skills ensure the creation of engaging, efficient, and high-quality gameplay experiences that meet both technical and creative goals.

How does a gameplay programmer typically collaborate with designers and artists during game development?

Gameplay programmers work closely with designers to translate creative concepts into interactive mechanics, implementing features such as controls, rules, and character abilities. They also collaborate with artists to ensure animations, visual effects, and assets integrate smoothly with the codebase. Regular communication, prototyping, and iterative testing are crucial, as gameplay programmers often participate in multidisciplinary meetings and provide technical feedback to refine the player experience. This dynamic teamwork helps ensure that gameplay elements are both fun and technically feasible.

What is the difference between Gameplay Programmer vs Game Developer?

AspectGameplay ProgrammerGame Developer
Primary FocusImplementing gameplay features, mechanics, and systemsDesigning, developing, and managing entire game projects
Skills & CredentialsProgramming skills, understanding of game engines, scriptingProgramming, design, project management, often with broader skill set
Work EnvironmentTypically within a development team, focused on coding and implementationVaries from coding to design, often in larger teams or studios

While both roles involve programming, Gameplay Programmers specialize in creating and implementing gameplay mechanics, whereas Game Developers oversee broader aspects of game creation, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What are the most commonly searched types of Gameplay Programmer jobs in Quebec?

The most popular types of Gameplay Programmer jobs in Quebec are:

What are popular job titles related to Gameplay Programmer jobs in Quebec?

For Gameplay Programmer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Gameplay Programmer jobs in Quebec look for?

The top searched job categories for Gameplay Programmer jobs in Quebec are:

What are popular job titles related to Gameplay Programmer jobs in QC?

For Gameplay Programmer jobs in QC, the most frequently searched job titles are:

Infographic showing various Gameplay Programmer job openings in Quebec as of August 2026, with employment types broken down into 86% Full Time, 6% Part Time, 7% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $99,318 per year, or $47.7 per hour.

Business Development Manager (BDM) | Canada (Audio)

side

Montreal, QC • On-site

Full-time

Retirement

Re-posted 26 days ago


Job description

We're looking for a Business Development Manager to drive growth for our Game Audio division and broader co-development services in North America. This role focuses on expanding partnerships and revenue primarily across our full suite of game production services including voice-over, dialogue recording, and Foley production.

However you will also touch on expanding partnerships for services such as Game Development, Art Production, Quality Assurance, Localization, Localization QA, Player Support, Datasets, and IT services, serving console, PC, and mobile game developers — depending on end client needs.

You'll be the face of our Montreal-based studio, building relationships, creating proposals, and developing new business opportunities with both domestic and international clients across the full game production lifecycle.

This position is ideal for someone who combines commercial acumen with a deep understanding of game audio production and the wider co-development landscape.

Sales & Account Growth Lead business development for voice-over, Foley, and full-service game audio recording, alongside our co-development capabilities spanning Game Development, QA, Art Production, Localization, Localization QA, Player Support, Datasets, and IT. Build and maintain relationships with producers, audio directors, localization managers, and development leads across major and indie studios — identifying opportunities to expand engagement beyond audio into broader production partnerships.

Market Development Identify new opportunities by tracking emerging trends in game audio, co-development, localization, and production pipelines. Expand our client base across North America and into key global markets, positioning our studio as a full-service partner for game developers at every stage of production.

Client Consultation Conduct detailed discovery sessions to understand project needs, scope recording and post-production requirements, and develop tailored proposals. Where relevant, surface opportunities to support clients with complementary co-development services — from QA and art production to player support and localization — ensuring they understand the full value of our capabilities.

Collaboration Partner with our audio production, localization, co-development, and global BD teams to deliver cohesive, integrated client solutions that draw on the breadth of our service offering.

Strategic Planning Develop go-to-market strategies for new services and technologies across both audio and co-development verticals. Provide feedback to internal teams to enhance offerings and competitiveness in the North American and global markets.

Performance Management Own your revenue targets across all service lines, manage forecasting, and maintain an active CRM pipeline reflecting opportunities in audio, co-development, QA, localization, and beyond.

Requirements

    • 5+ years of experience in business development, sales, or production within the audio, games, or entertainment industry (preferably game audio, co-development services, post-production, or localization)
    • Proven track record of managing client relationships and closing deals in creative or technical service environments
    • Strong understanding of the sound design pipeline.
    • Familiarity with game co-development services and production workflows across disciplines such as QA, art, localization, and player support
    • Native-level English with strong written and verbal communication skills
    • Proficiency with CRM tools and MS Office/Google Workspace
    • Self-driven, organised, and comfortable managing projects end-to-end
    • Passion for video games and sound design
Preferred but not essential
    • Existing network of contacts among audio directors, localization producers, QA managers, or game developers in North America and abroad
    • French language proficiency — a strong asset given Montreal's bilingual market
    • Experience working in or selling to AAA, AA, or mobile game studios
    • Background in audio production, co-development, project management, or post-production coordination
    • Exposure to selling or delivering services across multiple disciplines (e.g. QA + localization, art + player support)

Benefits

  • Competitive basic salary
  • Working with people creating cutting edge interactive entertainment
  • Excellent OTE with % based commission package
  • Group pension scheme and death in service benefit
  • Dynamic and entrepreneurial culture
  • Video games focused environment
  • The opportunity to work with video games pioneers creating cutting edge interactive entertainment

Who we are

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.

Founded in Japan in 1994, Side has grown to become a global force in the video games industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.

Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player supportcommunity management, and datasets. For more information, visit www.side.inc