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Refactor Games Jobs in Quebec (NOW HIRING)

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Refactor legacy codebases to improve structure and efficiency while maintaining feature ...

Refactor Games information

What are some common challenges faced by game developers at Refactor Games, and how does the team typically address them?

Game developers at Refactor Games often encounter challenges related to balancing creative innovation with technical feasibility and tight production schedules. Collaboration is key, as developers work closely with artists, designers, and QA testers to iterate on features and solve issues quickly. The team fosters a supportive environment where open communication and regular feedback help address problems early. Adapting to evolving project priorities and maintaining clear documentation are also essential for staying on track and delivering high-quality games.

What are the key skills and qualifications needed to thrive as a Game Developer at Refactor Games, and why are they important?

To thrive as a Game Developer at Refactor Games, you need strong programming skills, a solid understanding of game design principles, and experience with languages like C# or C++, often supported by a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and possibly certifications in game development are typically required. Creativity, teamwork, and effective problem-solving are vital soft skills that set outstanding developers apart. These skills and qualities are crucial for building engaging, technically sound games and collaborating efficiently within a multidisciplinary team.

What are Refactor Games?

Refactor Games are video games that have been restructured or redesigned to improve their code, performance, or gameplay without altering the game's core functionality. This process typically involves cleaning up the existing codebase, fixing bugs, optimizing graphics or mechanics, and sometimes updating content to enhance the user experience. Refactoring games helps maintain long-term support, makes future updates easier, and can extend the lifespan of a game. Game developers often refactor games to adapt to new platforms or to implement community feedback.

What is the difference between Refactor Games vs Game Developer?

AspectRefactor GamesGame Developer
Required CredentialsTypically a degree in game design, computer science, or related fieldSame as Refactor Games, often with additional programming certifications
Work EnvironmentGame studios, remote work, or freelance projectsGame studios, tech companies, or freelance
Industry UsageUsed in game design, development, and testingUsed in creating, coding, and designing games

Refactor Games and Game Developer roles share similar credentials and work environments, focusing on game creation and design. However, Refactor Games often emphasizes refining existing game code or assets, while Game Developers are involved in the entire development process from concept to deployment.

What job categories do people searching Refactor Games jobs in Quebec look for? The top searched job categories for Refactor Games jobs in Quebec are:
What cities in Quebec are hiring for Refactor Games jobs? Cities in Quebec with the most Refactor Games job openings:

Engine programer - (March of Giants)

Ubisoft

Montreal, QC • On-site

Full-time

Re-posted 19 days ago


Job description

Company Description

Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!

Job Description

Main Responsibilities

  • Program in a clear and structured manner that meets performance, maintenance, modularity, scalability and compatibility requirements. 
  • Is thorough and rigorous in the code structure.  
  • Develop, refactor and optimize core systems focusing on the long-term. 
  • Compile and understand the project purpose, identify development needs, and assess technical feasibility. 
  • Analyze the engine's existing functions and see if they're in line with the purpose. 
  • Build and improve the modules that the engine needs.  
  • Recommend improvements by designing and implementing new systems, as needed. 
  • Propose innovative changes, drawing inspiration from other games or engines in the industry. 
  • Maintain performance and optimize systems. 
  • Support the features and systems designed for production. 
  • Document work performed to transfer knowledge and help users (other teams) understand how the new systems and features work. 
  • Perform all other related duties. 
Qualifications

Education: 

  • Degree in computer science, software engineering or equivalent training. 

Relevant experience: 

  • At least 5 years of experience in software programming, ideally in the video game industry or any other relevant experience. 

Skills and Knowledge: 

  • Excellent understanding of the technical specifications and architecture of different engine systems.
  • Excellent analytical and synthesis skills  
  • Can solve complex problems. 
  • Autonomy and resourcefulness.
  • Detail-oriented.
  • A keen interest in various hardware architecture.