If you love game programming and have a passion for education, UAT is the place for you! Who We Are ... Skills in developing applications using both object oriented and script based tools * Experience ...
If you love game programming and have a passion for education, UAT is the place for you! Who We Are ... Skills in developing applications using both object oriented and script based tools * Experience ...
The Game Developer will act in both a project owner and project support role, working across ... Experience with modern build tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines ...
Quick apply
The Game Developer will act in both a project owner and project support role, working across ... Experience with modern build tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines ...
Skills in developing applications using both object oriented and script based tools * Experience ... Master's degree in Game Programming or related field with 18credit hours in game programming ...
Quick apply
Skills in developing applications using both object oriented and script based tools * Experience ... Master's degree in Game Programming or related field with 18credit hours in game programming ...
Principal Graphics Developer Tools Engineer
Seattle, WA · On-site
$159K - $196K/yr
Required : • BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience). • 15+ years of experience developing graphics software, developer tools, game ...
New
Principal Graphics Developer Tools Engineer
Seattle, WA · On-site
$159K - $196K/yr
Required : • BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience). • 15+ years of experience developing graphics software, developer tools, game ...
New
We are looking for a Cartography & Display Tools Engineer to join Apple Maps. This role will ... or game engine toolingKnowledge of domain specific language (DSL), spatial data formats, SQLite ...
We are looking for a Cartography & Display Tools Engineer to join Apple Maps. This role will ... or game engine toolingKnowledge of domain specific language (DSL), spatial data formats, SQLite ...
Software Tools Engineer | Unannounced Project - Irvine CA Requisition ID ... R027349 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to ...
Software Tools Engineer | Unannounced Project - Irvine CA Requisition ID ... R027349 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to ...
Software Tools Engineer | Unannounced Project - Irvine CA Requisition ID ... R027349 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to ...
Software Tools Engineer | Unannounced Project - Irvine CA Requisition ID ... R027349 Your Mission At Blizzard, we craft genre-defining games and legendary worlds for all to ...
Game Mathematician III
Las Vegas, NV · On-site
... Develop tools and models to validate game logic and underlying data • Collaborate with art, audio, engineering, and design teams to align math with player experience • Play-test games in ...
Game Mathematician III
Las Vegas, NV · On-site
... Develop tools and models to validate game logic and underlying data • Collaborate with art, audio, engineering, and design teams to align math with player experience • Play-test games in ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
The Role Who we are Our game studio, codenamed Blue Studio, is a group of passionate and ... Experience shipping one or more titles as tools engineer with a focus on efficient team pipelines ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
The Role Who we are Our game studio, codenamed Blue Studio, is a group of passionate and ... Experience shipping one or more titles as tools engineer with a focus on efficient team pipelines ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
The Role Who we are Our game studio, codenamed Blue Studio, is a group of passionate and ... Experience shipping one or more titles as tools engineer with a focus on efficient team pipelines ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
The Role Who we are Our game studio, codenamed Blue Studio, is a group of passionate and ... Experience shipping one or more titles as tools engineer with a focus on efficient team pipelines ...
... tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams. -Empower content creators by creating flexible, data‑driven systems that minimize ongoing ...
... tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams. -Empower content creators by creating flexible, data‑driven systems that minimize ongoing ...
... tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams. -Empower content creators by creating flexible, data‑driven systems that minimize ongoing ...
... tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams. -Empower content creators by creating flexible, data‑driven systems that minimize ongoing ...
Principal Graphics Developer Tools Engineer
$138K - $171K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
New
Principal Graphics Developer Tools Engineer
$138K - $171K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
New
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
Game Developer
Huntsville, AL · On-site
Follow development standards using proprietary development tools. * Debug and resolve bugs ... Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.
Game Developer
Huntsville, AL · On-site
Follow development standards using proprietary development tools. * Debug and resolve bugs ... Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.
Principal Graphics Developer Tools Engineer
$135K - $167K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
New
Principal Graphics Developer Tools Engineer
$135K - $167K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
New
Lead Gameplay Programmer
Cary, NC · On-site
We're always improving on the tools and technology that empower content developers worldwide. What You'll Do We are seeking an experienced Lead Gameplay Engineer to direct gameplay teams within ...
Lead Gameplay Programmer
Cary, NC · On-site
We're always improving on the tools and technology that empower content developers worldwide. What You'll Do We are seeking an experienced Lead Gameplay Engineer to direct gameplay teams within ...
Lead Gameplay Programmer
Cary, NC · On-site
ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time ... tools * Strong analytical and problem-solving skills * Experience working on a live service game
Lead Gameplay Programmer
Cary, NC · On-site
ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time ... tools * Strong analytical and problem-solving skills * Experience working on a live service game
Principal Graphics Developer Tools Engineer
$152K - $188K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
New
Principal Graphics Developer Tools Engineer
$152K - $188K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
New
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
New
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... Engage with external developers, game studios, engine teams, and strategic partners to understand ...
New
Game Tools Programmer information
See salary details
$20.5K is the 25th percentile. Wages below this are outliers.
$11K - $25.8K
39% of jobs
$25.8K - $40.5K
6% of jobs
$40.5K - $55.3K
3% of jobs
$55.3K - $70.1K
0% of jobs
$70.1K - $84.9K
0% of jobs
$84.9K - $99.6K
0% of jobs
$99.6K - $114.4K
0% of jobs
$114.4K - $129.2K
0% of jobs
The median wage is $130.2K / yr.
$129.2K - $144K
30% of jobs
$144K - $158.7K
11% of jobs
$158.7K - $173.5K
11% of jobs
$11K
$92.6K
$173.5K
How much do game tools programmer jobs pay per year?
What does a Game Tools Programmer do?
A Game Tools Programmer develops software tools that streamline the game development process, improving efficiency for artists, designers, and developers. These tools can include level editors, asset pipelines, debugging utilities, and performance analyzers. Their goal is to enhance productivity by automating repetitive tasks and optimizing workflows. They often work closely with different teams to understand their needs and create custom solutions.
What are the key skills and qualifications needed to thrive in the Game Tools Programmer position, and why are they important?
A Game Tools Programmer needs strong proficiency in programming languages such as C++, C#, or Python, and experience with software engineering principles, ideally supported by a degree in computer science or a related field. Familiarity with version control systems (e.g., Git), integrated development environments (IDEs), and game engines like Unity or Unreal Engine is often required. Excellent problem-solving abilities, collaboration skills, and the ability to communicate technical concepts to non-programmers help professionals stand out. These skills ensure that tools are efficient, user-friendly, and effectively support the broader game development team.
What are typical daily responsibilities for a Game Tools Programmer?
As a Game Tools Programmer, your daily tasks typically involve designing, developing, and maintaining software tools that streamline game development workflows. You may work closely with artists, designers, and other programmers to gather requirements and ensure the tools you create meet their specific needs. Responsibilities often include debugging and updating existing tools, integrating new features, and creating thorough documentation. Collaboration and frequent communication with cross-disciplinary teams are common, ensuring tools are intuitive and contribute effectively to the project's progress.

Game Programming Professor - Full-Time, Part-Time, or Adjunct
University of Advancing TechnologyTempe, AZ • On-site
Full-time
Medical, Dental, Vision, Life, Retirement
Posted 27 days ago
Job description
Who We Are:
University of Advancing Technology (UAT) is an elite intimate private college in Tempe, AZ focused on educating students in advancing technology who desire to innovate in the areas of emerging technology disciplines including Advancing Computer Science, Information Security, Game and New Media technologies.
Living on campus, students are surrounded by a true living-learning technology environment that incubates their ideas into innovations that students can patent and take to market. Students must create an innovation project to graduate.
We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our family to continuously exceed our own standards and our students' expectations.
Who You Are:
Have you ever wanted to teach others about game programming? We are searching for an addition to our astounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.
The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they'll need to stay ahead of the game design industry.
Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:
Essential Duties:
- Facilitation of innovative student game projects
- Mentoring geeky technology driven students
- Development and delivery of collegiate learning experiences related to game programming
- Development of course materials related to college level game programming courses
Skills and Education Required:
- Industry experience developing computer game applications
- Skills in developing applications using both object oriented and script based tools
- Experience with application development approaches
- Game application documentation
- Development experience in PC, console and mobile platforms
- Experience working within game engines such as Unity, Unreal, etc.
- Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
- Experience with database integration into game applications
- Master's degree in Game Programming or related field with 18 credit hours in game programming required
- 3+ years viable work/industry experience and academic credentials
Key Responsibilities:
- Develop and maintain game systems and mechanics for a variety of game genres and platforms.
- Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
- Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
- Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
- Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
- Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
- Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
- Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
- Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.
Preferred Skills & Qualifications:
Note: A combination of the following skills is preferred; not all are required.
- Proficiency in C++, C#, or other programming languages commonly used in game development
- Experience with game engines such as Unity, Unreal Engine, or Godot
- Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
- Knowledge of game physics, collision detection, and optimization techniques
- Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
- Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
- Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
- Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
- Ability to work collaboratively in a multidisciplinary team, with strong communication skills
- Experience in VR/AR development and/or mobile game development is a plus
Pedagogy:
UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow's innovators. This model embodies UAT's methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.
Important Notes:
Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.
Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses
Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience
Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.
- Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
- UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
- Dental, Vision, 401k, Life Insurance, and AD&D Options
- Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
- Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families' academic goals and endeavors.
- Meal Benefit at University Café. HANGRY? Never heard of here. Come get your lunch at the café, on us, YUM!
- University Store Discount amongst other Discount Programs.
- Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
- Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.
We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.
UAT does not sponsor foreign visa's. Thank you for your understanding.
About University of Advancing Technology
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
51 - 200 Employees
Headquarters location
Tempe, AZ, US
Year founded
1983