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Game Tools Programmer Jobs (NOW HIRING)

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

Develop tools and models to validate game logic and underlying data * Collaborate with art, audio, engineering, and design teams to align math with player experience * Play-test games in development ...

The Game Developer will act in both a project owner and project support role, working across ... Experience with modern build tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines ...

Game Developer Department: Development Employment Type: Full Time Location: Nevada or Texas ... tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc ...

The Mathematician II supports a team of developers and artists producing video casino games by ... Use existing math tools competently to generate math files. Support new complex game mechanics by ...

Lead Character Tools Engineer

OR ยท On-site +1

$102K - $134K/yr

Developing and distributing tools and optimizing for making the best characters in games more ... This internal team of artists, engineers, and technical artists partner with engineering teams ...

Gameplay Programmer Intern

Cary, NC ยท On-site

$119K - $132K/yr

We're always improving on the tools and technology that empower content developers worldwide. GAMEPLAY PROGRAMMER INTERN What You'll Do We are taking Fortnite Reload to the next level with continuous ...

The Mathematician II supports a team of developers and artists producing video casino games by ... Use existing math tools competently to generate math files. Support new complex game mechanics by ...

Gameplay Programmer Intern

Cary, NC ยท On-site

$119K - $132K/yr

We're always improving on the tools and technology that empower content developers worldwide. GAMEPLAY PROGRAMMER INTERN What You'll Do We are taking LEGO Fortnite to the next level with continuous ...

Follow development standards using proprietary development tools. * Debug and resolve bugs ... Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.

Senior Unreal Tools Engineer

Renton, WA ยท On-site

$117K - $161K/yr

From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing ... tools to assist our game developers to speed up the development cycle and deliver the highest ...

Developing and distributing tools and optimizing for making the best characters in games more ... This internal team of artists, engineers, and technical artists partner with engineering teams ...

... tools and models to validate game logic and underlying data Collaborate with art, audio, engineering, and design teams to align math with player experience Play-test games in development and refine ...

Showing results 21-40

Game Tools Programmer information

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$11K

$92.6K

$173.5K

How much do game tools programmer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for game tools programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What does a game tools programmer do?

A Game Tools Programmer develops software tools that streamline the game development process, improving efficiency for artists, designers, and developers. These tools can include level editors, asset pipelines, debugging utilities, and performance analyzers. Their goal is to enhance productivity by automating repetitive tasks and optimizing workflows. They often work closely with different teams to understand their needs and create custom solutions.

What are typical daily responsibilities for a game tools programmer?

As a Game Tools Programmer, your daily tasks typically involve designing, developing, and maintaining software tools that streamline game development workflows. You may work closely with artists, designers, and other programmers to gather requirements and ensure the tools you create meet their specific needs. Responsibilities often include debugging and updating existing tools, integrating new features, and creating thorough documentation. Collaboration and frequent communication with cross-disciplinary teams are common, ensuring tools are intuitive and contribute effectively to the project's progress.

What are the key skills and qualifications needed to thrive as a game tools programmer?

A Game Tools Programmer needs strong proficiency in programming languages such as C++, C#, or Python, and experience with software engineering principles, ideally supported by a degree in computer science or a related field. Familiarity with version control systems (e.g., Git), integrated development environments (IDEs), and game engines like Unity or Unreal Engine is often required. Excellent problem-solving abilities, collaboration skills, and the ability to communicate technical concepts to non-programmers help professionals stand out. These skills ensure that tools are efficient, user-friendly, and effectively support the broader game development team.

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What are the most commonly searched types of Game Tools Programmer jobs?

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Infographic showing various Game Tools Programmer job openings in the United States as of September 2026, with employment types broken down into 6% Internship, 68% Full Time, 13% Part Time, and 13% Contract. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Front-End Engineer (Anime)

San Francisco, CA โ€ข On-site, Remote

Spellbrush
Software Developmentย โ€ขย 1 - 10 employees

Full-time

Re-posted 16 days ago


Job description

The Frontend Role:
We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing complex front-end applications, usually in react and typescript, with a focus on making responsive and delightful user interfaces.
You may be a good fit if:
You love anime and the anime aesthetic
As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.
You enjoy working on complex SPAs.
Most of our apps are interaction-heavy single-page editors, much closer in spirit to photoshop and blender than your typical SaaS app. A willingness to dive headfirst into canvas, webGL, and (maybe!) webGPU is recommended!
And you also have some design sense.
Large complex SPAs have all sorts of super interesting UI/UX challenges! We're looking for someone with experience building tasteful UI, a good design sense for layout, experiences, and microinteractions.
You're comfortable working on small, fast-paced teams
We currently have a tiny team of three on frontend engineering. You'll be working directly with some of the best AI researchers in the world to integrate their state-of-the-art models into your beautiful interfaces.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.