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Game Tools Programmer Remote Jobs in California (NOW HIRING)

$143K - $189K/yr

... gaming industry. โ€ข Knowledge of monitoring tools like Prometheus, Grafana, and Elasticsearch. โ€ข Well-versed in agile development methodologies and effective project management tools such as Jira ...

Executive Producer, Party Games

Los Angeles, CA ยท On-site +1

$133K - $135K/yr

... game development processes, including design, programming, art, and audio. Ability to manage ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Executive Producer, Party Games

Los Gatos, CA ยท On-site +1

$144K - $146K/yr

... game development processes, including design, programming, art, and audio. Ability to manage ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

... tools our teams use to create. This isn't a traditional analytics role. You will pioneer the ... You will report to the CTO and work closely with engineering, product, and creative leadership to:

Principal Machine Learning Engineer

San Francisco, CA ยท On-site +1

$159K - $213K/yr

... game generation tools. This role will involve the design and development of backend systems ... Flexible work environment with options for remote work. * Competitive salary and benefits, with ...

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... engineering, production, art/animation or game design * Excellent interviewing, networking ...

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Game Tools Programmer Remote information

What does a Game Tools Programmer do, especially in a remote role?

A Game Tools Programmer is responsible for creating and maintaining software tools that help game developers design, build, and optimize video games. These tools can include level editors, asset importers, debugging utilities, and workflow automation scripts. In a remote role, Game Tools Programmers collaborate with designers, artists, and other programmers using online communication tools to ensure their tools meet the team's needs. Their work streamlines the development process and increases the efficiency of game production.

How does a remote Game Tools Programmer typically collaborate with artists, designers, and other developers on project workflows?

As a remote Game Tools Programmer, you'll frequently collaborate with multidisciplinary teams, including artists, designers, and other developers, to design and refine internal tools that streamline game development workflows. Communication is usually facilitated through video calls, project management platforms, and real-time messaging to ensure everyone stays aligned on tool requirements and feedback. You may also participate in regular sprint meetings or code reviews to integrate new ideas and resolve technical challenges. This collaborative environment not only helps you understand diverse needs but also enables you to have a direct impact on the efficiency and creativity of the overall game development process.

What are the key skills and qualifications needed to thrive as a Game Tools Programmer Remote, and why are they important?

To thrive as a Game Tools Programmer Remote, you need a strong background in computer science, proficiency in programming languages like C++ or Python, and experience with game development workflows. Familiarity with industry-standard engines (such as Unity or Unreal Engine), source control systems, and relevant APIs or scripting tools is typically required. Excellent problem-solving, communication, and self-management skills are vital for collaborating effectively in a remote team environment. These skills ensure efficient tool development, smooth production pipelines, and successful remote collaboration within the game development process.
What are the most commonly searched types of Game Tools Programmer jobs in California? The most popular types of Game Tools Programmer jobs in California are:
What job categories do people searching Game Tools Programmer Remote jobs in California look for? The top searched job categories for Game Tools Programmer Remote jobs in California are:
What cities in California are hiring for Game Tools Programmer Remote jobs? Cities in California with the most Game Tools Programmer Remote job openings:
Infographic showing various Game Tools Programmer Remote job openings in California as of June 2026, with employment types broken down into 86% Full Time, 12% Part Time, 1% Temporary, and 1% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution.
Unreal Engineer, Gaming

Unreal Engineer, Gaming

Hired Recruiters

San Francisco, CA โ€ข On-site, Remote

Full-time

Posted 21 days ago


Job description

JOB DESCRIPTION
You are a game-development professional, eager to be a key contributor on a dynamic, happy team.
We are using Unreal Engine 4. The ideal candidate has great C++ skills in a game development environment, along with Unreal development prowess. But, don't count yourself out if your Unreal development skills are actually more novice than expert, but you are otherwise a true game-dev pro.
Responsibilities
  • Work with Product to build and maintain the best sports training platform on the market
  • Work closely with Design, from specification through production

Requirements
  • Some experience with Unreal Engine 4, even if not part of a commercial product
  • 3+ years professional development experience in the games industry
  • Fluency in C++
  • Fantastic debugging skills
  • Understanding of data structures, algorithms, complexity, and system design
  • Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space)
  • Basic understanding of software design patterns
  • Working knowledge of source control, including best practices (branching/streams)
  • A practice of code instrumentation, tools, and development KPIs
  • Bachelors in CS, or equivalent experience

Bonus Qualifications
  • Understanding of concurrent programming
  • Basic relational database abilities (SQL, Postgres or AWS RDS)
  • Experience with Git and JIRA/Confluence
  • Experience with build systems, continuous integration and deployment
  • A background working with asset management systems, asset bundles, and in particular downloadable content (DLC)

JOB REQUIRED SKILLS:
C++, Unreal, AWS, SQL
Must Have
  • 3+ years of gaming engine development
  • BS CS or equivalent experience (addiitional 3yrs)
  • Some experience with Unreal Engine 4
  • Fluency in C++
  • Basic game math skills (vectors, matrices, physics, projections, camera space, tangent space, object space)