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Game Ready Jobs (NOW HIRING)

Knowledge of working with low-poly/game-ready assets required. * Knowledge of Texturing (Diffuse, Normal, Displacement etc). * A passion for game development Additional Information Recommended 3D ...

Building out optimized game ready assets from concepts * Working closely with developers ensuring concepts are achievable. Skills : Excellent working knowledge using: * Adobe Suite (Photoshop ...

If you're ready to combine your hospitality skills with a lively atmosphere, this is your chance to join a team that values fun, service, and making a difference! About Game Changer At Game Changer ...

What You'll DoYou'll take concepts and turn them into production-ready assets that function inside a live game environment.You will:Create animations, particles, and visual effects that enhance ...

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Game Ready information

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How much do game ready jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for game ready in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game ready engineer?

To thrive as a Game Ready Engineer, you need a strong background in computer science, graphics programming, and experience with game engines or GPU technologies, often supported by a relevant degree. Familiarity with tools like DirectX, Vulkan, Unreal Engine, and version control systems, along with certifications in software development or graphics, is typically required. Excellent problem-solving skills, collaboration, and adaptability are vital soft skills that set candidates apart in this role. These competencies ensure the optimization and compatibility of games across hardware, delivering high-quality experiences for end users.

What are some typical challenges faced by professionals in the game ready support role, and how can they be addressed?

Professionals in the Game Ready support role often face the challenge of quickly troubleshooting technical issues related to hardware and software compatibility, especially around new game releases or driver updates. Staying up-to-date with frequent technology changes and effectively communicating solutions to both technical and non-technical users are key aspects of daily work. Collaborating closely with development, QA, and customer support teams ensures that issues are resolved promptly and that end-users have a positive experience. Continuous learning and strong problem-solving skills are essential for success in this fast-paced environment.

What is a game ready?

Game Ready professionals are specialists who focus on preparing digital assets—such as character models, environments, and animations—for integration into video games. Their work ensures that assets are optimized for real-time performance, maintaining visual quality while minimizing resource usage. This process often involves tasks like reducing polygon counts, creating efficient texture maps, and setting up materials compatible with game engines. Game Ready professionals collaborate closely with artists, programmers, and designers to ensure assets function correctly within the game environment.

What is the difference between Game Ready vs Game Technician?

AspectGame ReadyGame Technician
Required CredentialsCertifications in gaming hardware, troubleshooting, and customer serviceTechnical certifications in electronics, hardware repair, and troubleshooting
Work EnvironmentRetail stores, gaming centers, customer-facing rolesRepair shops, electronics labs, technical service centers
Employer & Industry UsageGaming retailers, esports venues, gaming service providersElectronics repair companies, gaming hardware manufacturers

Game Ready professionals focus on customer service, hardware setup, and troubleshooting in retail or gaming environments. Game Technicians typically work in repair shops, handling hardware repairs and technical diagnostics. While both roles require technical skills and certifications, Game Ready roles emphasize customer interaction, whereas Game Technicians focus on technical repairs.

More about Game Ready jobs
What cities are hiring for Game Ready jobs? Cities with the most Game Ready job openings:
What states have the most Game Ready jobs? States with the most job openings for Game Ready jobs include:
What job categories do people searching Game Ready jobs look for? The top searched job categories for Game Ready jobs are:
Infographic showing various Game Ready job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 78% Full Time, 17% Part Time, and 4% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Lead 3D Game Artist

Epoch Games

Winston Salem, NC • On-site

Full-time

Re-posted 20 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine