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Game Project Manager Jobs in Quebec (NOW HIRING)

... Project Management, or any equivalent combination of education and experience * Approximately ten (10) years of relevant production management experience in the video game industry * Proven ...

Description Devoted Studios is a globally remote game development company specializing in Co ... We collaborate across time zones to support projects on all major platforms, engines and styles ...

Description Devoted Studios is a globally remote game development company specializing in Co ... We collaborate across time zones to support projects on all major platforms, engines and styles ...

Showing results 21-40

Game Project Manager information

See Quebec salary details

$21.5K

$85.5K

$192K

How much do game project manager jobs pay per year?

As of Sep 14, 2026, the average yearly pay for game project manager in Quebec is $85,518.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $108,000.00 per year, depending on experience, location, and employer.

What does a game project manager do?

A Game Project Manager oversees the planning, execution, and delivery of video game projects. They coordinate teams of designers, developers, artists, and testers to ensure the project stays on schedule and within budget. Their responsibilities also include setting milestones, managing resources, communicating with stakeholders, and resolving any issues that arise during development. Ultimately, they ensure that the final game meets quality standards and is delivered successfully.

What are some common challenges a game project manager faces during the game development lifecycle?

Game Project Managers often navigate challenges such as balancing creative vision with project constraints, managing cross-functional teams with diverse skill sets, and adapting to shifting priorities or deadlines. Coordinating between departments like art, design, engineering, and QA requires strong communication and conflict resolution skills. Additionally, unforeseen technical hurdles or changes in scope can impact timelines, so proactive risk management and flexibility are key for keeping the project on track.

What are the key skills and qualifications needed to thrive as a game project manager, and why are they important?

To thrive as a Game Project Manager, you need strong project management skills, familiarity with game development processes, and a relevant degree or equivalent experience. Experience with project management software (like Jira or Trello), Agile methodologies, and sometimes certifications such as PMP are commonly required. Exceptional communication, leadership, and problem-solving abilities help facilitate collaboration among creative and technical teams. These skills and qualifications are crucial for ensuring projects are delivered on time, within budget, and at a high quality.

What is the difference between Game Project Manager vs Game Producer?

AspectGame Project ManagerGame Producer
ResponsibilitiesOversees project timelines, budgets, and team coordination to ensure game development milestones are met.Manages overall game development process, including creative direction, resource allocation, and stakeholder communication.
Required SkillsProject management, scheduling, team leadership, and industry knowledge.Leadership, communication, creative vision, and cross-department coordination.
Work EnvironmentTypically works within development teams, focusing on project execution.Works closely with both creative and technical teams, often involved in high-level decision-making.

While both roles involve managing aspects of game development, the Game Project Manager primarily focuses on project execution, timelines, and budgets, whereas the Game Producer oversees the entire development process, including creative and strategic elements. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What are popular job titles related to Game Project Manager jobs in Quebec?

For Game Project Manager jobs in Quebec, the most frequently searched job titles are:

Infographic showing various Game Project Manager job openings in Quebec as of September 2026, with employment types broken down into 86% Full Time, 13% Part Time, and 1% Contract. Highlights an 79% Physical, 3% Hybrid, and 18% Remote job distribution, with an average salary of $85,518 per year, or $41.1 per hour.

Producer

Quebec, QC • Hybrid

Full-time

Posted 13 days ago


Key responsibilities

  • Oversee the planning and monitoring of the entire production cycle.

  • Work closely with discipline directors to plan staffing requirements and analyze risks to prevent delays and budget overruns.

  • Engage, guide, and support team members through coaching, feedback, and performance management.


Job description

Company Description

Ready to level up your career? Frima is looking for a Producer to join the team on one of our full-development projects!

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.

We take care of our people

  • 4.5-day workweek year-round (Friday afternoons off)
  • A truly flexible work environment: remote (for residents of the province of Quebec), hybrid, or on-site, the choice is yours
  • Up to 7 weeks of vacation per year, plus sick days and personal days, your well-being matters to us
  • Comprehensive group insurance coverage from day one
  • RRSP contribution program
  • A $400 allowance for ergonomic equipment purchases

Life at the studio

  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more
  • Regular presentations on projects and new developments, we keep our teams informed about what’s happening at Frima
  • Close-knit, caring, and inclusive teams, even remotely
  • Come discover the rest for yourself!
Job Description

What your weeks will look like

  • Oversee the planning and monitoring of the entire production cycle
  • Work closely with discipline directors to plan staffing requirements based on the expertise needed and project milestones
  • Analyze risks and propose solutions to prevent delays, budget overruns, and other issues that could jeopardize project objectives
  • Engage, guide, and support your direct team members by providing ongoing coaching and feedback
  • Contribute to employee development and internal succession planning through rigorous performance management and by developing training plans tailored to individual needs and the company’s strategic priorities
  • Build a strong relationship of trust with the partner and act as the main point of contact within your area of expertise
  • Contribute to various initiatives aimed at developing and strengthening your discipline community 
Qualifications

What we’re looking for

  • Bachelor’s degree in Business Administration, Project Management, or any equivalent combination of education and experience
  • Approximately ten (10) years of relevant production management experience in the video game industry
  • Proven experience working on at least one shipped AAA or AA title
  • Experience managing risks, budgets, dependencies, and priorities
  • Ability to travel internationally when required
  • Excellent written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners.

What we value on our team

  • Excellent organizational and planning skills
  • Strong leadership skills and demonstrated project management abilities
  • Excellent analytical, judgment, and problem-solving skills
  • Ability to make decisions and effectively manage priorities in a complex environment
  • Adaptability

Additional Information

Come and make a difference with us! 

  • Find out more about us: https://frimastudio.com/a-propos/
  • About our culture: https://vimeo.com/766900522?share=copyLe