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Game Modeler Jobs (NOW HIRING)

Create mathematical models of slot machines and card games * Create or adapt game features; offer new ideas and conduct brainstorming sessions * Tune and model complex systems using Excel * Write ...

Create mathematical models of slot machines and card games * Create or adapt game features; offer new ideas and conduct brainstorming sessions * Tune and model complex systems using Excel * Write ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

What You'll Do Design and implement mathematical models and game logic that define gameplay and payouts Create and maintain PAR sheets, pay tables, and supporting math documentation Develop tools and ...

Game Mathematician III

Las Vegas, NV · On-site

$125K - $148K/yr

What You'll Do Design and implement mathematical models and game logic that define gameplay and payouts Create and maintain PAR sheets, pay tables, and supporting math documentation Develop tools and ...

3D Modeler

Orlando, FL · On-site

$69K - $125K/yr

The day-to-day work includes updating legacy workflows and models to meet modern game engine fidelity and specifications, while solving complex problems in a fast-paced environment. Solid ...

3D Modeler

Orlando, FL · On-site

$57K - $104K/yr

The day-to-day work includes updating legacy workflows and models to meet modern game engine fidelity and specifications, while solving complex problems in a fast-paced environment. Solid ...

3D Modeler

Orlando, FL · On-site

$57K - $104K/yr

The day-to-day work includes updating legacy workflows and models to meet modern game engine fidelity and specifications, while solving complex problems in a fast-paced environment. Solid ...

3D Modeler

Orlando, FL · On-site

$57K - $104K/yr

The day-to-day work includes updating legacy workflows and models to meet modern game engine fidelity and specifications, while solving complex problems in a fast-paced environment. Solid ...

3D Modeler

Winter Garden, FL · On-site

$57K - $104K/yr

The day-to-day work includes updating legacy workflows and models to meet modern game engine fidelity and specifications, while solving complex problems in a fast-paced environment. Solid ...

They are seeking a senior Game Mathematician to design and implement mathematical models that drive gameplay and payouts, collaborating with cross-functional teams to enhance player experience.

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

What You'll Do Design and implement mathematical models and game logic that define gameplay and payouts Create and maintain PAR sheets, pay tables, and supporting math documentation Develop tools and ...

Game Mathematician III

Las Vegas, NV · On-site

$125K - $148K/yr

What You'll Do Design and implement mathematical models and game logic that define gameplay and payouts Create and maintain PAR sheets, pay tables, and supporting math documentation Develop tools and ...

Game Master

Dayton, OH · On-site

$12 - $13/hr

Game Masters are the face of our company, welcoming and guiding each guest with a smile. You should ... We are based in Lexington, Kentucky Our business model is simple - provide a great environment for ...

$162K/yr

Game Designer (Puzzle) About us: Deep expertise. Personal and Industry evolution. Impeccable craft ... Define and refine difficulty curves, reward structures, and Expected Value models across player ...

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Game Modeler information

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How much do game modeler jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for game modeler in the United States is $40.33, according to ZipRecruiter salary data. Most workers in this role earn between $31.25 and $43.51 per hour, depending on experience, location, and employer.

Is 3D modeling still in demand?

3D modeling remains in demand for game modeling, as the gaming industry continues to grow and seek high-quality assets. Skilled game modelers proficient in tools like Blender, Maya, or 3ds Max are needed for creating characters, environments, and objects for various platforms, including PC and consoles.

What are the typical daily responsibilities of a Game Modeler in a game development team?

As a Game Modeler, your daily tasks often include creating and refining 3D assets such as characters, environments, and props to match project specifications and artistic direction. You’ll collaborate closely with concept artists, animators, and technical leads to ensure assets meet both visual and technical requirements. Responsibilities may also involve optimizing models for performance, UV mapping, and integrating assets into game engines. Regular feedback sessions and iteration are common, so being adaptable and receptive to input is key. This collaborative and dynamic environment ensures that all assets contribute smoothly to the overall gameplay experience.

What is a Game Modeler job?

A Game Modeler is a digital artist who creates 3D models for video games, including characters, environments, and objects. They use specialized software like Blender, Maya, or ZBrush to sculpt, texture, and optimize assets for real-time rendering. Game Modelers work closely with concept artists, animators, and developers to ensure models fit the game’s artistic and technical requirements. Their role requires a mix of artistic creativity and technical proficiency to bring immersive worlds to life.

How much do game modelers make?

Game modelers typically earn between $50,000 and $85,000 annually, depending on experience, location, and skill level. Entry-level modelers may start lower, while experienced professionals with advanced skills in 3D modeling software can earn higher salaries.

Will 3D modelers be replaced by AI?

Game modelers create 3D assets for video games and often use tools like Maya or Blender. While AI can assist with tasks such as automating repetitive modeling processes, it is unlikely to fully replace skilled 3D modelers due to the need for creativity, artistic judgment, and complex problem-solving in game development.

What are the key skills and qualifications needed to thrive in the Game Modeler position, and why are they important?

To thrive as a Game Modeler, you need strong artistic ability, a solid understanding of 3D modeling concepts, and familiarity with texturing and shading techniques, typically supported by a degree in game design or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and experience with game engines like Unreal or Unity is crucial. Collaboration, creativity, attention to detail, and effective communication set outstanding candidates apart. These skills ensure that models are not only visually compelling but also technically optimized to integrate seamlessly into the game development pipeline.

What jobs in the US pay 300,000 a year?

For a Game Modeler, earning $300,000 annually typically requires extensive experience, advanced skills in 3D modeling and animation, and working in senior or lead roles within large gaming companies or studios. High salaries are often associated with executive-level positions or specialized roles in the gaming industry, but such compensation is uncommon for entry- or mid-level positions.
More about Game Modeler jobs
What cities are hiring for Game Modeler jobs? Cities with the most Game Modeler job openings:
What are the most commonly searched types of Game Modeler jobs? The most popular types of Game Modeler jobs are:
What states have the most Game Modeler jobs? States with the most job openings for Game Modeler jobs include:
Infographic showing various Game Modeler job openings in the United States as of July 2026, with employment types broken down into 64% Full Time, 26% Part Time, 2% Temporary, and 8% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $83,896 per year, or $40.3 per hour.
Lead 3D Game Artist

Lead 3D Game Artist

Epoch Games

Winston Salem, NC

Other

Posted 25 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas: Sundered Order (LoA:SO), a PC Game in development for PC. We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications
  • Good Communication and Team-collaboration skills is a must

  • Ability to manage others, especially 3D Game Artists

  • Ability to work with and provide constructive criticism and feedback to 3D Models and Textures

  • Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting required.

  • Knowledge of working with low-poly/game-ready assets required.

  • Knowledge of Texturing (Diffuse, Normal, Displacement etc).

  • A passion for game development

Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya

  • Blender

  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Also recommended experience with Unreal Engine