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Game Modeler Jobs in Massachusetts (NOW HIRING)

New England Site Specialist

Lawrence, MA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • PTO

Coaches actively participate in games, model positive behavior, and ensure every child feels included, engaged, and successful during play. * Class Game Time (CGT) Lead structured classroom-based ...

New England Site Specialist

Lawrence, MA

  • Medical

  • Dental

  • Vision

  • Life

  • PTO

Coaches actively participate in games, model positive behavior, and ensure every child feels included, engaged, and successful during play. * Class Game Time (CGT) Lead structured classroom-based ...

New England Site Specialist

Lawrence, MA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • PTO

Coaches actively participate in games, model positive behavior, and ensure every child feels included, engaged, and successful during play. * Class Game Time (CGT) Lead structured classroom-based ...

Camp

Seekonk, MA · On-site

$16.50/hr

One moment you might be leading a giant game of capture the flag, the next helping campers create a ... Position Summary Camp Counselors serve as positive role models for campers by leading recreational ...

Senior Machine Learning Engineer

Boston, MA · On-site

$133K - $175K/yr

... to gameplay and withdrawals. What you'll do * Design, build, and maintain ETL and feature ... Partner with data scientists to productionize models that integrate into DK's decisioning systems.

Product Solution Manager

Boston, MA · On-site

$92K - $171K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

At Aristocrat, we are committed to delivering world-class experiences in the gaming industry with a ... modeling techniques, and more. * Collaborate with remote product and development teams in every ...

GPU Performance Modeling Driver Engineer

Cambridge, MA · On-site

$132.10 - $199/hr

  • Medical

  • Dental

  • Retirement

GPU Performance Modeling Driver Engineer Imagine what you could do here! At Apple, new ideas have a ... Experience working with cutting edge graphics applications/games/benchmarks * Familiarity with ...

Product Solution Manager

Boston, MA · On-site +1

$110K - $204K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

At Aristocrat, we are committed to delivering world-class experiences in the gaming industry with a ... modeling techniques, and more. * Collaborate with remote product and development teams in every ...

Hasbro is a leading games, IP and toy company whose mission is to create joy and community through ... Establish and uphold modeling standards, semantic layer governance, naming conventions ...

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Game Modeler information

See Massachusetts salary details

$24

$44

$83

How much do game modeler jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for game modeler in Massachusetts is $44.05, according to ZipRecruiter salary data. Most workers in this role earn between $34.13 and $47.50 per hour, depending on experience, location, and employer.

Are 3D modelers in high demand?

Game modelers, a type of 3D modeler, are in high demand due to the growth of the gaming industry and the need for high-quality visual assets. Skills in software like Blender, Maya, or 3ds Max, along with a strong portfolio, can improve job prospects as companies seek talented artists for game development, animation, and virtual reality projects.

Is it hard to become a game modeler?

Becoming a game modeler requires developing skills in 3D modeling software such as Maya or Blender, understanding game engines, and building a strong portfolio. The difficulty varies depending on prior experience and dedication, but consistent practice and learning are essential for success in the field.

What are the typical daily responsibilities of a game modeler in a game development team?

As a Game Modeler, your daily tasks often include creating and refining 3D assets such as characters, environments, and props to match project specifications and artistic direction. You’ll collaborate closely with concept artists, animators, and technical leads to ensure assets meet both visual and technical requirements. Responsibilities may also involve optimizing models for performance, UV mapping, and integrating assets into game engines. Regular feedback sessions and iteration are common, so being adaptable and receptive to input is key. This collaborative and dynamic environment ensures that all assets contribute smoothly to the overall gameplay experience.

What is a game modeler?

A Game Modeler is a digital artist who creates 3D models for video games, including characters, environments, and objects. They use specialized software like Blender, Maya, or ZBrush to sculpt, texture, and optimize assets for real-time rendering. Game Modelers work closely with concept artists, animators, and developers to ensure models fit the game’s artistic and technical requirements. Their role requires a mix of artistic creativity and technical proficiency to bring immersive worlds to life.

What are the key skills and qualifications needed to thrive as a game modeler, and why are they important?

To thrive as a Game Modeler, you need strong artistic ability, a solid understanding of 3D modeling concepts, and familiarity with texturing and shading techniques, typically supported by a degree in game design or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and experience with game engines like Unreal or Unity is crucial. Collaboration, creativity, attention to detail, and effective communication set outstanding candidates apart. These skills ensure that models are not only visually compelling but also technically optimized to integrate seamlessly into the game development pipeline.

What are popular job titles related to Game Modeler jobs in Massachusetts?

For Game Modeler jobs in Massachusetts, the most frequently searched job titles are:

What job categories do people searching Game Modeler jobs in Massachusetts look for?

The top searched job categories for Game Modeler jobs in Massachusetts are:

Infographic showing various Game Modeler job openings in Massachusetts as of August 2026, with employment types broken down into 54% Full Time, and 46% Part Time. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $91,624 per year, or $44 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Boston, MA • Remote

$20 - $120/hr

Part-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.