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Game Modeler Jobs in Oregon (NOW HIRING)

Inside the Role Be a Game Changer in the DTNA Design Team. We push for design excellence in all ... As a Senior Modeler, you will leverage your extensive experience in physical modeling and co ...

OR · On-site

$230K - $360K/yr

... game developers, your focus will be the global member experience and how we can continue to build a better global product and games offering. As a Senior member of the team, you will model ...

... models, and build reliable solutions that deliver game experiences while sensibly managing ... technology risks * Recruit, nurture, and retain an engineering organization (30+ engineers, both ...

... model Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game REQUIRED SKILLS Ability to write, debug, and maintain ...

OR · On-site

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the ...

OR · On-site

$466K - $750K/yr

You will be a core technical contributor, responsible for implementing GenAI models into our production pipelines and game engines. You won't just be prompted with ideas; you'll be building the ...

OR · On-site

$466K - $750K/yr

Develop sophisticated embeddings and models that incorporate deep game-specific signals to solve high-impact business problems, including audience insights, opportunity sizing, and forecasting.

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

Create game assets - textures, models, shaders, and effects - that can ship in a real game with a high degree of technical capability and optimization. Requirements 10+ years experience as a ...

OR · On-site

$121K - $156K/yr

As a Portfolio Strategist, you will support the evaluation of our current and future portfolio of games, contribute to gaming investment analyses across genres and business models, and help develop ...

OR · On-site

$210K - $340K/yr

... models, with experience in game subscription services preferred. Experience thriving in a fast-paced, highly ambiguous environment. Generally, our compensation structure consists solely of an annual ...

Associate Mathematician

$15 - $19.75/hr

In this role, you'll work with an experienced Game Designer to create new slot game math models with high-performing mechanics, ensuring they are accurate, fair, and engaging. WHAT YOU'LL BE DOING

In this role, you'll work with an experienced Game Designer to create new slot game math models with high-performing mechanics, ensuring they are accurate, fair, and engaging. WHAT YOU'LL BE DOING

Senior Design Program Manager, Games Platform

OR · On-site +1

$115K - $116K/yr

... game developer lifecycle to ensure our development partners can build and launch awesome games and ... Establish engagement models and cross-functional collaboration channels with key design partners ...

OR · On-site

... Optimization model and related decision-making processes in partnership with F&S, DSE, and ... Flex into priority game teams to provide support Games Title Product Managers during launches ...

Directly prototypes, implements, and iterates on gameplay systems through proprietary internal ... Intermediate knowledge of Maya orother major 3D modeling programs. * Adobe Illustrator experience ...

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Game Modeler information

See Oregon salary details

$23

$42

$80

How much do game modeler jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for game modeler in Oregon is $42.65, according to ZipRecruiter salary data. Most workers in this role earn between $33.03 and $46.01 per hour, depending on experience, location, and employer.

Is 3D modeling still in demand?

3D modeling remains in demand for game modeling, as the gaming industry continues to grow and seek high-quality assets. Skilled game modelers proficient in tools like Blender, Maya, or 3ds Max are needed for creating characters, environments, and objects for various platforms, including PC and consoles.

What are the typical daily responsibilities of a Game Modeler in a game development team?

As a Game Modeler, your daily tasks often include creating and refining 3D assets such as characters, environments, and props to match project specifications and artistic direction. You’ll collaborate closely with concept artists, animators, and technical leads to ensure assets meet both visual and technical requirements. Responsibilities may also involve optimizing models for performance, UV mapping, and integrating assets into game engines. Regular feedback sessions and iteration are common, so being adaptable and receptive to input is key. This collaborative and dynamic environment ensures that all assets contribute smoothly to the overall gameplay experience.

What is a Game Modeler job?

A Game Modeler is a digital artist who creates 3D models for video games, including characters, environments, and objects. They use specialized software like Blender, Maya, or ZBrush to sculpt, texture, and optimize assets for real-time rendering. Game Modelers work closely with concept artists, animators, and developers to ensure models fit the game’s artistic and technical requirements. Their role requires a mix of artistic creativity and technical proficiency to bring immersive worlds to life.

How much do game modelers make?

Game modelers typically earn between $50,000 and $85,000 annually, depending on experience, location, and skill level. Entry-level modelers may start lower, while experienced professionals with advanced skills in 3D modeling software can earn higher salaries.

Will 3D modelers be replaced by AI?

Game modelers create 3D assets for video games and often use tools like Maya or Blender. While AI can assist with tasks such as automating repetitive modeling processes, it is unlikely to fully replace skilled 3D modelers due to the need for creativity, artistic judgment, and complex problem-solving in game development.

What are the key skills and qualifications needed to thrive in the Game Modeler position, and why are they important?

To thrive as a Game Modeler, you need strong artistic ability, a solid understanding of 3D modeling concepts, and familiarity with texturing and shading techniques, typically supported by a degree in game design or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and experience with game engines like Unreal or Unity is crucial. Collaboration, creativity, attention to detail, and effective communication set outstanding candidates apart. These skills ensure that models are not only visually compelling but also technically optimized to integrate seamlessly into the game development pipeline.

What jobs in the US pay 300,000 a year?

For a Game Modeler, earning $300,000 annually typically requires extensive experience, advanced skills in 3D modeling and animation, and working in senior or lead roles within large gaming companies or studios. High salaries are often associated with executive-level positions or specialized roles in the gaming industry, but such compensation is uncommon for entry- or mid-level positions.
Infographic showing various Game Modeler job openings in Oregon as of July 2026, with employment types broken down into 68% Full Time, 23% Part Time, 2% Temporary, 6% Contract, and 1% Nights. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $88,702 per year, or $42.6 per hour.

Table Games Dealer - Multi-Game (Full-Time & Part-Time)

SPIRIT MOUNTAIN GAMING INC

Grand Ronde, OR

Full-time, Part-time

Re-posted 4 days ago


Job description

TITLE:

Dealer

LAST UPDATED:

April 29, 2022

DIVISION

Gaming

DEPARTMENT:

Table Games

REPORTS TO:

Floor Supervisor

FLSA STATUS:

Non-Exempt

COMP LEVEL:

D

________________________________________________________________

Summary: Deals any of a variety of table games, while hosting guests and ensuring the quality and integrity of the game.

The intent of this position description is to provide a representative summary of the major duties and responsibilities performed by this position. Employee(s) may be required to perform position-related tasks other than those specifically listed in this description.

Essential Job Functions:

  • Opens and closes assigned gaming tables.
  • Deals or otherwise operates various games in accordance with departmental policies and procedures.
  • Attends training classes for new games.
  • Due to Spirit Mountain Casino being a 24-hour, 7 day a week business, this position will require that the employee be available to work during all shifts including holidays as business needs dictate.

Spirit Mountain Standards:

  • Delivers Spirit Mountain’s Spirit of Excellence (SOE) by consistently modeling attitudes and behaviors in alignment with SMGI’s Pride Values, Brand Promise and Business Vision.
  • Learns comprehends and complies with all Company and departmental policies and procedures, MICS, gaming regulations and Title 31 Regulation requirements.
  • Follows all Corporate and departmental safety policies and procedures.

Required Knowledge of:

  • Rules and strategies of play for current games offered by the Casino.
  • Tournament design, rules, and promotion techniques.
  • Computer hardware and software applications.

Required Skill in:

  • Explaining and operating rules of various game play and tournaments.
  • Monitoring and providing guest service.
  • Operating computer hardware and software applications.
  • Communicating both orally and in writing.
  • Establishing and maintaining effective working relationships with others.

Education, Experience, Licenses, Registrations, and Certifications:

  • High School Diploma or equivalent, and one (1) year Casino dealing work experience, or completion of a Table Games training school, or equivalent combination of education, training and experience.
  • High security gaming license issued by the Grand Ronde Gaming Commission.
  • Must be at least 21 years of age.
  • Due to the nature of the interactions with other employees and the public we serve, employees may be required to provide documentation of, or receive, certain health vaccinations.

Environmental Factors and Conditions/Physical Requirements:

  • Work is performed in a gaming environment, routinely subjected to tobacco smoke and loud noise.
  • Work is subject to frequent standing, occasional sitting, walking, bending, reaching, kneeling and lifting up to 25 pounds.
  • Work is subject to frequent use of hands to finger, handle, feel and reach with hands and arms.

Equipment and Tools Utilized:

  • Equipment utilized includes supplies and materials used in various table games, such as cards, card shufflers, dice, roulette balls and chips.