1

Game Modeler Jobs in Oregon (NOW HIRING)

... models * Excellent verbal and written communication skills, especially the ability to clearly communicate complex and technical concepts to stakeholders across the globe * Passion for games and ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Our team advances world foundation models to enable high-fidelity, temporally stable video and ...

A track record of building strategic financial models that translate operational initiatives into ... Fandom's Gaming division manages the online video game retailer Fanatical. Fandom Productions, the ...

Head Tennis Coach

Tillamook, OR · On-site

$4.1K - $4.7K/wk

Must be available for all home and away games * Exhibit personal behavior in the presence of students to serve as a proper role model for adolescent athletes * Must complete mandatory Tillamook ...

Experience building pricing models for internal services based on consumer research, competitive ... Passionate about the games industry and infrastructure for building modern games

Coach - All Divisions

Portland, OR · On-site

$17.50 - $22.75/hr

... model. As an Episcopal school, we are rooted in a rhythm of gathering and reflection that values ... Prepare for Game Days * * Ensure players are equipped, informed, and ready for each game.

Blender Tutor

OR · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Showing results 21-40

Game Modeler information

See Oregon salary details

$23

$42

$80

How much do game modeler jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for game modeler in Oregon is $42.65, according to ZipRecruiter salary data. Most workers in this role earn between $33.03 and $46.01 per hour, depending on experience, location, and employer.

Are 3D modelers in high demand?

Game modelers, a type of 3D modeler, are in high demand due to the growth of the gaming industry and the need for high-quality visual assets. Skills in software like Blender, Maya, or 3ds Max, along with a strong portfolio, can improve job prospects as companies seek talented artists for game development, animation, and virtual reality projects.

Is it hard to become a game modeler?

Becoming a game modeler requires developing skills in 3D modeling software such as Maya or Blender, understanding game engines, and building a strong portfolio. The difficulty varies depending on prior experience and dedication, but consistent practice and learning are essential for success in the field.

What are the typical daily responsibilities of a game modeler in a game development team?

As a Game Modeler, your daily tasks often include creating and refining 3D assets such as characters, environments, and props to match project specifications and artistic direction. You’ll collaborate closely with concept artists, animators, and technical leads to ensure assets meet both visual and technical requirements. Responsibilities may also involve optimizing models for performance, UV mapping, and integrating assets into game engines. Regular feedback sessions and iteration are common, so being adaptable and receptive to input is key. This collaborative and dynamic environment ensures that all assets contribute smoothly to the overall gameplay experience.

What is a game modeler?

A Game Modeler is a digital artist who creates 3D models for video games, including characters, environments, and objects. They use specialized software like Blender, Maya, or ZBrush to sculpt, texture, and optimize assets for real-time rendering. Game Modelers work closely with concept artists, animators, and developers to ensure models fit the game’s artistic and technical requirements. Their role requires a mix of artistic creativity and technical proficiency to bring immersive worlds to life.

What are the key skills and qualifications needed to thrive as a game modeler, and why are they important?

To thrive as a Game Modeler, you need strong artistic ability, a solid understanding of 3D modeling concepts, and familiarity with texturing and shading techniques, typically supported by a degree in game design or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and experience with game engines like Unreal or Unity is crucial. Collaboration, creativity, attention to detail, and effective communication set outstanding candidates apart. These skills ensure that models are not only visually compelling but also technically optimized to integrate seamlessly into the game development pipeline.

What are popular job titles related to Game Modeler jobs in Oregon? For Game Modeler jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Game Modeler jobs in Oregon look for? The top searched job categories for Game Modeler jobs in Oregon are:
Infographic showing various Game Modeler job openings in Oregon as of August 2026, with employment types broken down into 56% Full Time, 34% Part Time, 2% Temporary, and 8% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $88,702 per year, or $42.6 per hour.

Full-time

Re-posted 22 days ago


Job description

ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world’s most dynamic tech and entertainment markets. With a remote team of product experts, we’re tapping into American talent to drive the next generation of iGaming innovation.
 
ABOUT THE ROLE
We’re building a brand-new, US-based, fully remote game studio developing new slot games and we’re looking for an experienced Math Tools Engineer to build out a new math simulation and verification toolkit to support our mathematicians.
In this role, you’ll collaborate with a team of mathematicians to design and support the tools they use to simulate slot games, validate math calculations, sample game play statistics, and deliver math specification data to the game engineering teams.
 
WHAT YOU’LL BE DOING
  • Own the full math simulation and verification toolkit for the studio, including defining requirements, executing development, and providing ongoing support
  • Collaborate with the studio’s mathematicians to understand needs and plan the toolkit requirements and enhancements
  • Produce and maintain clear documentation for the toolkit
  • Provide ongoing support for the toolkit, including maintenance, enhancements, troubleshooting, and training
  • From time to time, support the studio’s mathematicians by implementing games in development in the math toolkit
  • Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
  • 5+ years of software engineering experience, with at least 2 years of that experience related to implementing the math or gameplay of real-money slot games for iGaming or land-based markets
  • Degree in Computer Science or a related field, or equivalent experience
  • Expertise in C++ or C# preferred
  • Familiarity writing software that interfaces with Excel and/or Excel files
  • Ability to write clean, readable, and extensible code that can be used by mathematicians to implement their math models
  • Excellent verbal and written communication skills, especially the ability to clearly communicate complex and technical concepts to stakeholders across the globe
  • Passion for games and learning industry trends, emerging game mechanics, and player expectations
  • You should:
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Have a passion for problem solving in complex systems
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

#LI-Remote