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Game Audio Intern Jobs (NOW HIRING)

Tag video and help organize new content after game nights and recent video shoots. * Collaborate ... Basic audio adjustments (experience with Essential Sounds in Premiere Pro). * Ability to mix sound ...

Social Video Intern

Sandy, UT · On-site

$14.25 - $18.25/hr

On game nights, assist content producers and social media managers in turning around content ... Basic audio balancing and adjustments. * Familiarity with Sony cameras and their settings, and ...

Tag videos and help organize new content after game nights, recent video shoots, and archive ... Basic audio adjustments (experience with Essential Sounds in Premiere Pro) * Assistant editing and ...

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How much do game audio intern jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for game audio intern in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What does a typical day look like for a Game Audio Intern?

A typical day for a Game Audio Intern may involve editing or creating sound effects, integrating audio assets into game engines, and assisting sound designers with routine tasks and creative projects. You’ll likely attend team meetings, receive feedback on your work, and learn about the technical processes behind audio implementation. Additionally, you might collaborate with game designers, programmers, and other audio professionals to ensure that audio elements fit seamlessly within the gameplay experience. This hands-on experience offers valuable training and networking opportunities, providing excellent exposure to the full workflow of game audio production.

What are the key skills and qualifications needed to thrive in the Game Audio Intern position, and why are they important?

To thrive as a Game Audio Intern, you need a foundational understanding of sound design, audio editing, and music composition, often supported by coursework or personal projects in audio or music technology. Experience with industry-standard digital audio workstations (DAWs) such as Pro Tools, Logic Pro, or Reaper, as well as familiarity with middleware like Wwise or FMOD, is highly valued. Strong teamwork, communication, attention to detail, and a willingness to learn help set candidates apart. These combined skills allow you to effectively contribute to immersive game experiences and collaborate within multidisciplinary development teams.

What is a Game Audio Intern job?

A Game Audio Intern assists in the creation, implementation, and testing of audio assets for video games. Responsibilities may include editing sound effects, composing or arranging music, integrating audio into game engines, and troubleshooting technical issues. Interns work closely with sound designers and audio engineers to learn industry tools such as Wwise, FMOD, or middleware used in game development. This role provides hands-on experience in game audio production and helps build a portfolio for future opportunities in the field.

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What cities are hiring for Game Audio Intern jobs? Cities with the most Game Audio Intern job openings:
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What states have the most Game Audio Intern jobs? States with the most job openings for Game Audio Intern jobs include:
STEAMbassador Intern (Chicago Youth Works)

STEAMbassador Intern (Chicago Youth Works)

City Colleges of Chicago

Chicago, IL • On-site

$15.50 - $20.50/hr

Other

Re-posted 14 days ago


Job description

CHICAGO YOUTH WORKS - STEAMBASSADOR INTERN
TRUMAN COLLEGE 

City Colleges of Chicago (CCC), the largest community college system in Illinois, is made up of seven colleges and five satellite sites, providing more than 70,000 students each year access to a quality, affordable education. 

Chicago Youth Works is an initiative that provides youth with employment and enrichment opportunities during the summer months. Chicago Youth Works offers summer employment to youth between the ages of 14 and 24. Most programs are between 20 and 25 hours per week.

PRIMARY OBJECTIVE

The Chicago Youth Works initiative encourages students to gain experience in their prospective fields by placing them in areas and departments aligned with their area of study whenever possible. Students are able to use their wages towards educational and living expenses.

Chicago Youth Works jobs are available in areas such as academic departments, laboratories, libraries, administrative offices, student centers and off-campus locations.

DEPARTMENT LOCATIONS

Become a STEAMbassador this summer and you will be a specially trained mentor that engages elementary and middle-school aged youth in STEAM activities such as:

         Lego Robotics - Lego robotics is a platform centered around building robots and other vehicles, and programming them to move and perform other functions.

         Mobile App Development - People often wonder how to build an app you can use on your iOS device, or even your Apple Watch. A lot of moving parts need to work together to make an app run, and Xcode, which is Apple's coding platform, is the best tool for putting them all together.

         Spheros - Spheros are spherical programmable robots that can be operated and coded using a phone or an iPad.

         3D Printing - 3D printing is a process of making three dimensional solid objects from a digital file. The creation of a 3D printed object is achieved using additive processes. In an additive process an object is created by laying down successive layers of material (filament) until the object is created. Each of these layers can be seen as a thinly sliced cross-section of the object.

         VR Class - A virtual reality headset (or VR headset) is a head-mounted device that provides virtual reality for the wearer. VR headsets are widely used with VR video games but they are also used in other applications, including simulators and trainers. VR headsets typically include a stereoscopic display (providing separate images for each eye), stereo sound, and sensors like accelerometers and gyroscopes for tracking the Pose of the user's head to match the orientation of the virtual camera with the user's eye positions in the real world.

         Podcasting - Podcasting is the preparation and distribution of audio files to the computers of subscribed users. These files may then be uploaded to streaming services, which users can listen to on their smartphones or digital music and multimedia players, like an iPod. A podcast can easily be created from a digital audio file.

         Animation - Animation is the illusion of movement created via a series of images displayed in rapid succession.

         Sports Tech - Sports tech is an opportunity to learn about various sports and how technology can help train and develop athletes to make them better. Technology can also be used in traditional and social media to capture film and create highlight videos for all sports. This will be an interactive program.

ESSENTIAL DUTIES:

         Completes necessary STEAM training provided by Truman College and/or its partner in preparation for working with elementary and middle school students within spaces and in communities throughout Chicago.

         Leads and works with youths on various types of sessions, activities, and projects that enforces knowledge and skills in science, technology, engineering, arts, and math (STEAM) content areas.

         Facilitates virtual or in-person camps as needed for designated sites, working with youth on STEAM activities such as coding music, flying drones, building machines, and writing stories. 

         Provides support on various STEAMbassador or Innovation One projects and assignments as needed. 

         Receives on-going professional development as needed or provided by Truman or and/or its partner organizations.

QUALIFICATIONS

Eligibility Requirements:

  • Applicants must be 18 years or older, have work permit consent, and eligible to work in the United States
  • Be a City of Chicago resident
  • Current college students
  • Current City Colleges of Chicago students that were or are enrolled in Spring 2026, Summer 2026, or Fall 2026
  • Complete Chicago Youth Works online application here

Minimum Qualifications:

  • Available to participate in the program starting June 8, 2026 and end on July 31, 2026. These dates may be subject to change depending on the department/partner organization.
  • Experience with Microsoft Office programs
  • Excellent oral communication skills.
  • Excellent customer service skills.
  • Promotes a positive role model and favorable public image as City Colleges of Chicago representative.
  • Adheres to the City Colleges of Chicago Customer Services Excellence Standards.
  • Good interpersonal skills with a positive attitude and demonstrably self-motivated.
  • Demonstrated interest in a STEAM related field

Additional Information

     Salary: $17.00 per hour

                           City Colleges of Chicago is an Equal Opportunity Employer.

Additional Information