1

Game Audio Intern Jobs (NOW HIRING)

This content will span the full basketball culture universe, including fashion, music, art, gaming ... Support setup and breakdown of equipment, lighting, and audio gear * Manage sound recording on-set ...

... games, events, and marketing campaigns. * Develop and organize a library of reusable video assets ... Familiarity with camera operation and basic lighting/audio techniques is a plus. * Excellent ...

Additional responsibilities may include transcribing audio recordings into de-identified ... video game and provide feedback. Responsibilities may include supporting the informed consent ...

Additional responsibilities may include transcribing audio recordings into de-identified ... video game and provide feedback. Responsibilities may include supporting the informed consent ...

... intern will work closely with our creative team to capture and produce content surrounding games ... Capture high-quality audio and understand basic lighting, composition, framing, and cinematography.

... the games of baseball and/or softball. Interns will gain valuable experience in working with ... audio and lighting techniques, using Adobe Creative Suite programs; Premiere Pro, Photoshop ...

Showing results 21-40

Game Audio Intern information

See salary details

$9

$17

$23

How much do game audio intern jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for game audio intern in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is a game audio intern?

A Game Audio Intern assists in the creation, implementation, and testing of audio assets for video games. Responsibilities may include editing sound effects, composing or arranging music, integrating audio into game engines, and troubleshooting technical issues. Interns work closely with sound designers and audio engineers to learn industry tools such as Wwise, FMOD, or middleware used in game development. This role provides hands-on experience in game audio production and helps build a portfolio for future opportunities in the field.

What does a game audio intern do?

A typical day for a Game Audio Intern may involve editing or creating sound effects, integrating audio assets into game engines, and assisting sound designers with routine tasks and creative projects. You’ll likely attend team meetings, receive feedback on your work, and learn about the technical processes behind audio implementation. Additionally, you might collaborate with game designers, programmers, and other audio professionals to ensure that audio elements fit seamlessly within the gameplay experience. This hands-on experience offers valuable training and networking opportunities, providing excellent exposure to the full workflow of game audio production.

What are the key skills and qualifications needed to thrive as a game audio intern?

To thrive as a Game Audio Intern, you need a foundational understanding of sound design, audio editing, and music composition, often supported by coursework or personal projects in audio or music technology. Experience with industry-standard digital audio workstations (DAWs) such as Pro Tools, Logic Pro, or Reaper, as well as familiarity with middleware like Wwise or FMOD, is highly valued. Strong teamwork, communication, attention to detail, and a willingness to learn help set candidates apart. These combined skills allow you to effectively contribute to immersive game experiences and collaborate within multidisciplinary development teams.

More about Game Audio Intern jobs

What cities are hiring for Game Audio Intern jobs?

Cities with the most Game Audio Intern job openings:

What are the most commonly searched types of Game Audio jobs?

The most popular types of Game Audio jobs are:

What states have the most Game Audio Intern jobs?

States with the most job openings for Game Audio Intern jobs include:

Infographic showing various Game Audio Intern job openings in the United States as of September 2026, with employment types broken down into 19% Internship, 65% Full Time, 13% Part Time, 1% Temporary, 1% Contract, and 1% Summer. Highlights an 75% Physical, 2% Hybrid, and 23% Remote job distribution, with an average salary of $35,995 per year, or $17.3 per hour.

Game Research & Development Intern, Engine Research

Bellevue, WA • On-site

Tencent
Technology, Communication and Media • 51 - 200 employees

$28.27 - $60/hr

Other

Medical

Re-posted 22 days ago


Job description

Lightspeed Studios

LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

About the Hiring Team

Lightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.

What the Role Entails

Working with scientists to research and develop advanced techniques in the following topics:

  • 3D geometric learning
  • Re-meshing and UV optimization
  • Physically-based animation and simulation
  • Machine learning for computer graphics
  • Motion planning in virtual city
  • Character locomotion and control
  • Realistic image synthesis and real-time rendering techniques
  • Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment
Who We Look For
  • Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
  • Solid knowledge in calculus, linear algebra, basic numerical analysis
  • A strong sense of responsibility and good communication skills

Plus:

  • Graduate students in a master or Ph.D. level program
  • Publications on computer graphics/vision, machine learning, and robotics
  • Familiarity with game engine, graphics APIs, and GPU programming

Location State(s): US-Washington-Bellevue

The expected base pay range for this position in the location(s) listed above is $28.27 to $60.00 per hour. Actual pay may vary depending on job-related knowledge, skills, and experience. This position will be eligible for 1 hour of paid sick leave for every 30 hours worked and up to 13 paid holidays throughout the calendar year. Subject to the terms and conditions of the applicable plans then in effect, full-time interns are also eligible to enroll in the Company-sponsored medical plan.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.